fix(CObjectCreationDataNode): Make class members public. (#18)
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61. * feat(CObjectCreationDataNode): Added node and vector4. * fix(CObjectCreationNode): Minor issue with includes. * fix(CObjectCreationDataNode): Make class members public.
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@ -6,6 +6,7 @@
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#pragma pack(push,8)
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class CObjectCreationDataNode
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{
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public:
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char pad_0000[192]; //0x0000
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uint16_t unk_00C0; //0x00C0
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char pad_0xC2[14]; //0x00C2
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