Add network classes (#34)

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maybegreat48 2022-09-08 20:38:45 +00:00 committed by GitHub
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commit 8fab9b1bb0
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8 changed files with 508 additions and 2 deletions

1
.gitignore vendored
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.vscode .vscode
.vs
build/ build/
*.suo *.suo
*.db *.db

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#pragma once
#include <cstdint>
class CNetRemoteComplaint
{
public:
uint64_t m_complainer_token; //0x0000
uint64_t m_complainee_token; //0x0008
uint32_t m_flags; //0x0010
uint32_t m_time; //0x0014
}; //Size: 0x0018
static_assert(sizeof(CNetRemoteComplaint) == 0x18);
class CNetComplaintMgr
{
public:
uint64_t m_host_token; //0x0000
uint32_t m_host_peer_id; //0x0008
char pad_000C[4]; //0x000C
void* m_net_connection_mgr; //0x0010
char pad_0018[64]; //0x0018
uint64_t m_host_tokens_in_scope[64]; //0x0058
uint32_t m_num_tokens_in_scope; //0x0258
char pad_025C[4]; //0x025C
class CNetRemoteComplaint m_remote_complaints[64]; //0x0260
uint32_t m_num_remote_complaints; //0x0860
char pad_0864[4]; //0x0864
uint64_t m_host_tokens_complained[64]; //0x0868
uint32_t m_num_tokens_complained; //0x0A68
char pad_0A6C[520]; //0x0A6C
uint32_t m_connection_identifier; //0x0C74
uint32_t m_last_resend_time; //0x0C78
char pad_0C7C[4]; //0x0C7C
uint32_t m_time_to_resend; //0x0C80
uint32_t m_flags; //0x0C84
char pad_0C88[16]; //0x0C88
inline bool has_local_complaint(uint64_t host_token)
{
for (std::uint32_t i = 0; i < m_num_tokens_complained; i++)
if (m_host_tokens_complained[i] == host_token)
return true;
return false;
}
inline void raise_complaint(uint64_t host_token)
{
if (has_local_complaint(host_token))
return;
m_host_tokens_complained[m_num_tokens_complained++] = host_token;
// big::g_pointers->m_raise_network_complaint(this, host_token);
}
inline void remove_complaint(uint64_t host_token)
{
if (!has_local_complaint(host_token))
return;
for (std::uint32_t i = 0; i < m_num_tokens_complained; i++)
if (m_host_tokens_complained[i] == host_token)
m_host_tokens_complained[i] = m_host_tokens_complained[m_num_tokens_complained - 1];
m_num_tokens_complained--;
}
}; //Size: 0x0C98
static_assert(sizeof(CNetComplaintMgr) == 0xC98);

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network/Network.hpp Normal file
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#pragma once
#include "../rage/rlMetric.hpp"
#include "../security/Obf32.hpp"
#include "CNetComplaintMgr.hpp"
#include "snSession.hpp"
#pragma pack(push, 1)
class MetricSessionMigrated : public rage::rlMetric
{
public:
char pad_0008[804]; //0x0008
uint32_t m_num_players; //0x032C
}; //Size: 0x0330
static_assert(sizeof(MetricSessionMigrated) == 0x330);
class NetworkGameConfig
{
public:
char pad_0000[48]; //0x0000
uint32_t m_public_slots; //0x0030
uint32_t m_private_slots; //0x0034
char pad_0038[272]; //0x0038
}; //Size: 0x0148
static_assert(sizeof(NetworkGameConfig) == 0x148);
class NetworkGameFilter
{
public:
char pad_0000[16]; //0x0000
char m_game_mode[24]; //0x0010
char pad_0028[8]; //0x0028
uint32_t m_attribute_values[8]; //0x0030
char m_attribute_names[8][24]; //0x0050
char pad_0110[564]; //0x0110
}; //Size: 0x0344
static_assert(sizeof(NetworkGameFilter) == 0x344);
class SessionInfoBackup
{
public:
class rage::rlSessionInfo m_session_info;
uint32_t m_unk; //0x0070
char pad_0074[4]; //0x0074
uint32_t m_flags; //0x0078
}; //Size: 0x007C
static_assert(sizeof(SessionInfoBackup) == 0x7C);
class MatchmakingSessionResult
{
public:
class rage::rlSessionDetail m_detail;
char pad_03B8[24]; //0x03B8
}; //Size: 0x03D0
static_assert(sizeof(MatchmakingSessionResult) == 0x3D0);
class PlayerNameMapNode
{
public:
char m_name[24]; //0x0000
class rage::rlGamerHandle m_handle; //0x0018
class PlayerNameMapNode* m_next; //0x0028
class PlayerNameMapNode* m_prev; //0x0030
}; //Size: 0x0038
static_assert(sizeof(PlayerNameMapNode) == 0x38);
class JoiningPlayerNameMap
{
public:
class PlayerNameMapNode m_names[100]; //0x0000
char pad_15E0[40]; //0x15E0
uint32_t m_num_name_nodes; //0x1608
char pad_160C[796]; //0x160C
}; //Size: 0x1928
static_assert(sizeof(JoiningPlayerNameMap) == 0x1928);
class CNetBlacklistNode : public rage::rlGamerHandle
{
public:
bool m_block_rejoin; //0x0010
char pad_0011[3]; //0x0011
uint32_t m_added_time; //0x0014
class CNetBlacklistNode* m_next; //0x0018
class CNetBlacklistNode* m_prev; //0x0020
}; //Size: 0x0028
static_assert(sizeof(CNetBlacklistNode) == 0x28);
class CNetBlacklist
{
public:
class CNetBlacklistNode m_nodes[16]; //0x0000
class CNetBlacklistNode* m_head; //0x0280
class CNetBlacklistNode* m_tail; //0x0288
uint32_t m_free_nodes; //0x0290
char pad_0294[4]; //0x0294
class CNetBlacklistNode* m_start; //0x0298
char pad_02A0[24]; //0x02A0
}; //Size: 0x02B8
static_assert(sizeof(CNetBlacklist) == 0x2B8);
class RemotePlayerData
{
public:
class rage::netGamePlayerData m_data[32]; //0x0000
uint32_t m_count; //0x0600
char pad_0604[4]; //0x0604
}; //Size: 0x0608
static_assert(sizeof(RemotePlayerData) == 0x608);
class InvitedGamer
{
public:
class rage::rlGamerHandle m_handle;
char pad_0010[12]; //0x0010
uint32_t m_flags; //0x001C
}; //Size: 0x0020
static_assert(sizeof(InvitedGamer) == 0x20);
class InvitedGamers
{
public:
class InvitedGamer m_invited_gamers[100]; //0x0000
uint32_t m_num_invited_gamers; //0x0C80
char pad_0C84[4]; //0x0C84
}; //Size: 0x0C88
static_assert(sizeof(InvitedGamers) == 0xC88);
class Network
{
public:
class Obf32 m_num_dinput8_instances;
class Obf32 m_last_time_dinput8_checked; //0x0010
class rage::snSession* m_game_session_ptr; //0x0020
class rage::snSession* m_transition_session_ptr; //0x0028
char pad_0030[24]; //0x0030
class rage::snSession m_game_session; //0x0048
class rage::snSession m_transition_session; //0x3EB8
char pad_7D28[16]; //0x7D28
class NetworkGameConfig m_network_game_config; //0x7D38
class NetworkGameConfig m_network_transition_config; //0x7E80
bool m_session_attributes_dirty; //0x7FC8
char pad_7FC9[19]; //0x7FC9
uint32_t m_session_visibility_flags; //0x7FDC
uint32_t m_transition_visibility_flags; //0x7FE0
char pad_7FE4[36]; //0x7FE4
class MetricSessionMigrated m_metric_session_migrated; //0x8008
bool m_migrated_metric_enabled; //0x8338
char pad_8339[3]; //0x8339
uint32_t m_game_session_state; //0x833C
class NetworkGameFilter m_network_game_filter; //0x8340
char pad_8684[33]; //0x8684
bool m_was_invited; //0x86A5
char pad_86A6[757]; //0x86A6
bool m_need_host_change; //0x899B
char pad_899C[2620]; //0x899C
class rage::rlSessionDetail m_joining_session_detail; //0x93D8
class SessionInfoBackup m_last_joined_session; //0x9790
char pad_980C[40]; //0x980C
uint32_t m_current_matchmaking_group; //0x9834
uint32_t m_matchmaking_group_max_players[5]; //0x9838
uint32_t m_num_active_matchmaking_groups; //0x984C
char pad_9850[8]; //0x9850
uint8_t m_matchmaking_property_id; //0x9858
uint8_t m_matchmaking_mental_state; //0x9859
char pad_985A[374]; //0x985A
class rage::rlMatchmakingFindResult m_game_session_matchmaking[3]; //0x99D0
char pad_14320[40]; //0x14320
class MatchmakingSessionResult m_game_matchmaking_session_results[10]; //0x14348
char pad_16968[320]; //0x16968
class rage::rlGamerHandle m_transition_creator_handle; //0x16AA8
char pad_16AB8[24]; //0x16AB8
bool m_local_player_info_dirty; //0x16AD0
char pad_16AD1[495]; //0x16AD1
class rage::rlGamerHandle m_inviter_handle; //0x16CC0
class CNetComplaintMgr m_game_complaint_mgr; //0x16CD0
class CNetComplaintMgr m_transition_complaint_mgr; //0x17968
char pad_18600[32]; //0x18600
class JoiningPlayerNameMap m_unused_joining_player_name_map; //0x18620
char pad_19F48[8]; //0x19F48
class CNetBlacklist m_blacklist; //0x19F50
char pad_1A208[8]; //0x1A208
class InvitedGamers m_game_invited_gamers; //0x1A210
char pad_1AE98[56]; //0x1AE98
class SessionInfoBackup m_last_joined_transition; //0x1AED0
char pad_1AF4C[4]; //0x1AF4C
uint32_t m_activity_spectator_max_players; //0x1AF50
char pad_1AF54[56]; //0x1AF54
bool m_is_activity_session; //0x1AF8C
char pad_1AF8D[35]; //0x1AF8D
class RemotePlayerData m_remote_player_data; //0x1AFB0
char pad_1B5B8[8]; //0x1B5B8
class rage::netGamePlayerData m_local_net_game_player_data; //0x1B5C0
char pad_1B5F0[600]; //0x1B5F0
class rage::rlMatchmakingFindResult m_transition_matchmaking[4]; //0x1B848
class NetworkGameFilter m_transition_filters[4]; //0x29A08
char pad_2A718[20]; //0x2A718
uint32_t m_transition_quickmatch_group_handle_count; //0x2A72C
class rage::rlGamerHandle m_transition_quickmatch_group_handles[32]; //0x2A730
char pad_2A930[8]; //0x2A930
class rage::rlSessionInfo m_transition_to_activity_session_info; //0x2A938
char pad_2A9A8[48]; //0x2A9A8
class MatchmakingSessionResult m_transition_matchmaking_session_results[10]; //0x2A9D8
char pad_2CFF8[8]; //0x2CFF8
class InvitedGamers m_transition_invited_gamers; //0x2D000
char pad_2DC88[16]; //0x2DC88
class rage::rlGamerHandle m_transition_to_game_handle; //0x2DC98
class rage::rlSessionInfo m_transition_to_game_session_info; //0x2DCA8
char pad_2DD18[4]; //0x2DD18
uint32_t m_transition_to_game_session_participant_count; //0x2DD1C
class rage::rlGamerHandle m_transition_to_game_session_participants[32]; //0x2DD20
char pad_2DF20[72]; //0x2DF20
class rage::rlGamerHandle m_follower_handles[32]; //0x2DF68
uint32_t m_follower_count; //0x2E168
char pad_2E16C[628]; //0x2E16C
}; //Size: 0x2E3E0
static_assert(sizeof(Network) == 0x2E3E0);
#pragma(pop)

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network/snSession.hpp Normal file
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#pragma once
#include "../rage/rlGamerInfo.hpp"
#include "../rage/rlSessionInfo.hpp"
#pragma pack(push, 1)
namespace rage
{
class netConnectionManager;
class sysMemAllocator;
class snPlayer
{
public:
uint64_t m_msg_id; //0x0000
class rage::rlGamerInfo m_player_data; //0x0008
}; //Size: 0x00A0
static_assert(sizeof(rage::snPlayer) == 0xA0);
class snPeer
{
public:
class rage::rlGamerInfo m_peer_data; //0x0000
char pad_0098[40]; //0x0098
}; //Size: 0x00C0
static_assert(sizeof(rage::snPeer) == 0xC0);
class rlRemoteGamer
{
public:
rage::rlGamerHandle m_handle;
char pad_0010[4]; //0x0010
uint32_t m_timeout_time; //0x0014
uint32_t m_time_unk; //0x0018
char pad_001C[4]; //0x001C
}; //Size: 0x0020
static_assert(sizeof(rage::rlRemoteGamer) == 0x20);
class rlSession
{
public:
char pad_0008[168]; //0x0008
class rage::rlSessionInfo m_session_info; //0x00B0
char pad_0120[288]; //0x0120
uint64_t m_session_id; //0x0240
char pad_0248[1648]; //0x0248
virtual ~rlSession() = default;
}; //Size: 0x08B8
static_assert(sizeof(rage::rlSession) == 0x8B8);
class rlSessionDetail
{
public:
class rage::rlGamerInfo m_gamer_info;
class rage::rlSessionInfo m_session_info; //0x0098
char pad_0108[308]; //0x0108
uint8_t m_matchmaking_property_ids[32]; //0x023C
char pad_025C[5]; //0x025C
uint8_t m_mental_state; //0x0261
char pad_0262[342]; //0x0262
}; //Size: 0x03B8
static_assert(sizeof(rage::rlSessionDetail) == 0x3B8);
class rlMatchmakingFindResult
{
public:
class rage::rlSessionDetail m_result_session_details[15]; //0x0000
char pad_37C8[168]; //0x37C8
}; //Size: 0x3870
static_assert(sizeof(rage::rlMatchmakingFindResult) == 0x3870);
class netGamePlayerData
{
public:
class rlGamerHandle m_handle;
bool m_is_activity_spectator; //0x0010
char pad_0011[7]; //0x0011
uint64_t m_crew_id; //0x0018
uint16_t m_rank; //0x0020
uint16_t m_debug_unk; //0x0022
char pad_0024[4]; //0x0024
uint32_t m_nat_type; //0x0028
bool m_is_rockstar_dev; //0x002C
char pad_002D[3]; //0x002D
}; //Size: 0x0030
static_assert(sizeof(rage::netGamePlayerData) == 0x30);
class snSession
{
public:
rage::sysMemAllocator* m_memory_allocator; //0x0000
char pad_0008[64]; //0x0008
rage::netConnectionManager* m_net_connection_mgr; //0x0048
char pad_0050[48]; //0x0050
class rage::rlSession m_rline_session; //0x0080
class rage::snPlayer m_local_player; //0x0938
uint64_t m_host_token; //0x09D8
char pad_09E0[144]; //0x09E0
class rage::snPeer m_peer_storage[32]; //0x0A70
char pad_2270[24]; //0x2270
class rage::snPeer* m_peers[32]; //0x2288
uint32_t m_peer_count; //0x2388
char pad_238C[4]; //0x238C
class rage::snPlayer m_player_storage[32]; //0x2390
char pad_3790[24]; //0x3790
class rage::snPlayer* m_players[32]; //0x37A8
uint32_t m_player_count; //0x38A8
char pad_38AC[4]; //0x38AC
class rage::rlRemoteGamer m_remote_gamers[32]; //0x38B0
uint32_t m_num_remote_gamers; //0x3CB0
bool m_player_joining; //0x3CB4
char pad_3CB5[107]; //0x3CB5
uint32_t m_connection_identifier; //0x3D20
char pad_3D24[8]; //0x3D24
char m_token_key[64]; //0x3D2C
char m_id_key[64]; //0x3D6C
char m_info_key[64]; //0x3DAC
char m_host_key[64]; //0x3DEC
char m_join_key[64]; //0x3E2C
char pad_3E6C[4]; //0x3E6C
inline bool is_host()
{
return m_local_player.m_player_data.m_host_token == m_host_token;
}
inline snPlayer* get_player_by_token(uint64_t token)
{
for (std::uint32_t i = 0; i < m_player_count; i++)
{
if (m_players[i]->m_player_data.m_host_token == token)
{
return m_players[i];
}
}
return nullptr;
}
inline snPeer* get_peer_by_rockstar_id(uint64_t rid)
{
for (uint32_t i = 0; i < m_peer_count; i++)
{
if (m_peers[i]->m_peer_data.m_gamer_handle_2.m_rockstar_id == rid)
{
return m_peers[i];
}
}
return nullptr;
}
}; //Size: 0x3E70
static_assert(sizeof(rage::snSession) == 0x3E70);
class snMsgRemoveGamersFromSessionCmd
{
public:
uint64_t m_session_id; //0x0000
uint64_t m_peer_ids[32]; //0x0008
int32_t m_unk = -1; //0x0108
uint32_t m_num_peers; //0x010C
}; //Size: 0x0110
static_assert(sizeof(rage::snMsgRemoveGamersFromSessionCmd) == 0x110);
}
#pragma pack(pop);

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@ -10,7 +10,7 @@ namespace rage
{ {
public: public:
uint64_t m_host_token; uint64_t m_host_token;
uint64_t m_platform_data; uint64_t m_peer_id_2;
rlGamerHandle m_gamer_handle_2; rlGamerHandle m_gamer_handle_2;
uint32_t m_ros_privilege; uint32_t m_ros_privilege;
char m_name[20]; char m_name[20];

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@ -23,7 +23,7 @@ namespace rage
public: public:
uint64_t m_peer_id; uint64_t m_peer_id;
rlGamerHandle m_gamer_handle; rlGamerHandle m_gamer_handle;
char unk_0018[32]; char m_aes_key[32];
uint8_t unk_0038; uint8_t unk_0038;
netAddress m_unk_ip; netAddress m_unk_ip;
uint16_t m_unk_port; uint16_t m_unk_port;

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rage/rlMetric.hpp Normal file
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#pragma once
#include "joaat.hpp"
namespace rage
{
class rlMetric
{
public:
virtual ~rlMetric() = default;
virtual int _0x08() { return 0; }; // returns a constant integer
virtual int _0x10() { return 0; }; // returns a constant integer
virtual const char* get_name() { return ""; };
virtual bool serialize(void* serializer) { return false; };
virtual int get_size() { return 0; };
virtual joaat_t get_name_hash() { return 0; };
};
};

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security/Obf32.hpp Normal file
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#pragma once
#include <cstdint>
#pragma pack(push, 1)
class Obf32
{
std::uint32_t a;
std::uint32_t b;
std::uint32_t c;
std::uint32_t d;
public:
inline void operator=(std::uint32_t val)
{
a = val & d;
b = val & ~d;
}
inline operator std::uint32_t()
{
return (a & d) | (b & ~d);
}
};
static_assert(sizeof(Obf32) == 0x10);
#pragma pack(pop)