Removed m_velocity from CVehicle. (#154)
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gtav.rcnet
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gtav.rcnet
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@ -20,9 +20,7 @@ public:
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char pad_0308[152]; //0x0308
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float m_jump_boost_charge; //0x03A0
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bool m_can_boost_jump; //0x03A4
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char pad_03A5[1051]; //0x03A5
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rage::fvector3 m_velocity; //0x07C0
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char pad_07CC[100]; //0x07CC
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char pad_03A5[1163]; //0x03A5
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float m_body_health; //0x0830
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float m_petrol_tank_health; //0x0834
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char pad_0838[72]; //0x0838
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@ -60,7 +58,6 @@ public:
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uint32_t m_door_lock_status; //0x13C0
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char pad_13C4[2356]; //0x13C4
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float get_speed() { return sqrt(m_velocity.x * m_velocity.x + m_velocity.y * m_velocity.y + m_velocity.z * m_velocity.z); }
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}; //Size: 0x1CF8
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static_assert(sizeof(CVehicle) == 0x1CF8);
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#pragma pack(pop)
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