feat(Network): add network time classes (#90)
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network/netTime.hpp
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40
network/netTime.hpp
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#pragma once
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#include <cstdint>
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namespace rage
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{
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class netConnectionManager;
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}
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namespace rage
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{
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class netTime
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{
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public:
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virtual ~netTime() = default;
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netConnectionManager* m_net_connection_mgr; //0x0008
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uint32_t m_host_peer_id; //0x0010
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uint32_t m_time_token; //0x0014
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uint32_t m_time_offset; //0x0018
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char pad_001C[72]; //0x001C
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uint32_t m_failed_sync_counter; //0x0064
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uint32_t m_last_sync_id_sent; //0x0068
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uint32_t m_last_sync_id_received; //0x006C
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uint32_t m_role_flags; //0x0070
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uint32_t m_connection_identifier; //0x0074
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uint32_t m_time; //0x0078
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uint32_t m_calculation_flags; //0x007C
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}; //Size: 0x0080
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static_assert(sizeof(netTime) == 0x80);
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struct netTimeSyncMsg
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{
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int action;
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int counter;
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int token;
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int timestamp;
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int increment;
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};
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static_assert(sizeof(netTimeSyncMsg) == 0x14);
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}
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