GTAV-Classes/network/ClanData.hpp

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#pragma once
#include <cstdint>
#pragma pack(push, 1)
class ClanData
{
public:
int64_t m_clan_member_id; //0x0000
int64_t m_clan_id; //0x0008
int32_t m_clan_color; //0x0010
int32_t m_clan_member_count; //0x0014
int32_t m_clan_created_time; //0x0018
bool m_is_system_clan; //0x001C
bool m_is_clan_open; //0x001D
char m_clan_name[25]; //0x001E
char m_clan_tag[5]; //0x0037
char m_clan_motto[65]; //0x003C
char pad_007D[3]; //0x007D
int64_t m_clan_id_2; //0x0080
char m_clan_rank_name[25]; //0x0088
char pad_00A1[3]; //0x00A1
int32_t m_clan_rank_order; //0x00A4
int64_t m_clan_rank_flags; //0x00A8
char unk_00B0[8]; //0x00B0
};
#pragma pack(pop)