imgui-menu-for-rainbow-six-.../imgui_features/main.h
2024-11-09 02:03:00 -05:00

68 lines
1.8 KiB
C++

#define IMGUI_DEFINE_MATH_OPERATORS
#include "imgui_impl_win32.h"
#include "imgui_impl_dx11.h"
#include "imgui_internal.h"
#include "imgui_freetype.h"
//#include <imgui_knobs.h>
#include <d3d11.h>
#include <tchar.h>
#include "notify.h"
#include <D3DX11tex.h>
#pragma comment(lib, "D3DX11.lib")
#include "texture.h"
#include "font.h"
static ID3D11Device* g_pd3dDevice = nullptr;
static ID3D11DeviceContext* g_pd3dDeviceContext = nullptr;
static IDXGISwapChain* g_pSwapChain = nullptr;
static UINT g_ResizeWidth = 0, g_ResizeHeight = 0;
static ID3D11RenderTargetView* g_mainRenderTargetView = nullptr;
bool CreateDeviceD3D(HWND hWnd);
void CleanupDeviceD3D();
void CreateRenderTarget();
void CleanupRenderTarget();
LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
int tabs = 0;
int text_add = 0;
DWORD picker_flags = ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_AlphaPreview;
bool checkbox = true;
bool checkbox_false = false;
int slider_int = 50;
float slider_float = 0.5f;
char field[46] = { "" };
int select_combo = 0;
const char* items[3]{ "dah one", "dah other one", "dah other other one" };
bool multi_num[5] = { false, false, false, false, false };
const char* multi_items[5] = { "One", "Two", "Three", "Four", "Five" };
std::vector<std::string> words;
static int key, m;
namespace font
{
inline ImFont* calibri_bold = nullptr;
inline ImFont* calibri_bold_hint = nullptr;
inline ImFont* calibri_regular = nullptr;
inline ImFont* icomoon[14];
}
namespace texture
{
inline ID3D11ShaderResourceView* background = nullptr;
inline ID3D11ShaderResourceView* roughness = nullptr;
inline ID3D11ShaderResourceView* logo = nullptr;
inline ID3D11ShaderResourceView* arrow = nullptr;
}