mirror of
https://github.com/Bloodysharp/Cheat-imgui-menu-RAGNAREK-v2.git
synced 2024-12-22 07:57:25 +08:00
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9
example_win32_directx11/build_win32.bat
Normal file
9
example_win32_directx11/build_win32.bat
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@ -0,0 +1,9 @@
|
||||
@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
|
||||
@set OUT_DIR=Debug
|
||||
@set OUT_EXE=example_win32_directx11
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||||
@set INCLUDES=/I..\.. /I..\..\backends /I "%WindowsSdkDir%Include\um" /I "%WindowsSdkDir%Include\shared" /I "%DXSDK_DIR%Include"
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||||
@set SOURCES=main.cpp ..\..\backends\imgui_impl_dx11.cpp ..\..\backends\imgui_impl_win32.cpp ..\..\imgui*.cpp
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||||
@set LIBS=/LIBPATH:"%DXSDK_DIR%/Lib/x86" d3d11.lib d3dcompiler.lib
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||||
mkdir %OUT_DIR%
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||||
cl /nologo /Zi /MD /utf-8 %INCLUDES% /D UNICODE /D _UNICODE %SOURCES% /Fe%OUT_DIR%/%OUT_EXE%.exe /Fo%OUT_DIR%/ /link %LIBS%
|
||||
|
191
example_win32_directx11/example_win32_directx11.vcxproj
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191
example_win32_directx11/example_win32_directx11.vcxproj
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@ -0,0 +1,191 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Debug|x64">
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||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Release|Win32">
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||||
<Configuration>Release</Configuration>
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||||
<Platform>Win32</Platform>
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||||
</ProjectConfiguration>
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||||
<ProjectConfiguration Include="Release|x64">
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||||
<Configuration>Release</Configuration>
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||||
<Platform>x64</Platform>
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||||
</ProjectConfiguration>
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||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{9F316E83-5AE5-4939-A723-305A94F48005}</ProjectGuid>
|
||||
<RootNamespace>example_win32_directx11</RootNamespace>
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||||
<WindowsTargetPlatformVersion>10.0.22621.0</WindowsTargetPlatformVersion>
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||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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||||
<ConfigurationType>Application</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v143</PlatformToolset>
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||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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||||
<ConfigurationType>Application</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v143</PlatformToolset>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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||||
<ConfigurationType>Application</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
<PlatformToolset>v143</PlatformToolset>
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||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||
<ConfigurationType>Application</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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||||
<PropertyGroup Label="UserMacros" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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||||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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||||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
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||||
<IncludePath>C:\Users\racco\Desktop\imgui RAGNAREK\SDK\Include;C:\Users\racco\Desktop\imgui RAGNAREK\freetype\include;$(IncludePath)</IncludePath>
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||||
<LibraryPath>C:\Users\racco\Desktop\imgui RAGNAREK\freetype\win64;C:\Users\racco\Desktop\imgui RAGNAREK\SDK\Lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
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||||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(ProjectDir)$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)$(Configuration)\</IntDir>
|
||||
<IncludePath>C:\Users\racco\Desktop\imgui RAGNAREK\SDK\Include;C:\Users\racco\Desktop\imgui RAGNAREK\freetype\include;$(IncludePath)</IncludePath>
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||||
<LibraryPath>C:\Users\racco\Desktop\imgui RAGNAREK\freetype\win64;C:\Users\racco\Desktop\imgui RAGNAREK\SDK\Lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<ClCompile>
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||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>d3d11.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
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||||
<LanguageStandard>stdcpp20</LanguageStandard>
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||||
</ClCompile>
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||||
<Link>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>d3d11.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(DXSDK_DIR)/Lib/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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||||
<SubSystem>Console</SubSystem>
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||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
<ClCompile>
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||||
<WarningLevel>Level4</WarningLevel>
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||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
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||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
|
||||
</ClCompile>
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||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>d3d11.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<AdditionalLibraryDirectories>$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\backends;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>d3d11.lib;d3dcompiler.lib;dxgi.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(DXSDK_DIR)/Lib/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\imconfig.h" />
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||||
<ClInclude Include="..\..\imgui.h" />
|
||||
<ClInclude Include="..\..\imgui_edited.hpp" />
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||||
<ClInclude Include="..\..\imgui_freetype.h" />
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||||
<ClInclude Include="..\..\imgui_internal.h" />
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||||
<ClInclude Include="..\..\backends\imgui_impl_dx11.h" />
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||||
<ClInclude Include="..\..\backends\imgui_impl_win32.h" />
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||||
<ClInclude Include="..\..\imgui_settings.h" />
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||||
<ClInclude Include="font.h" />
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||||
<ClInclude Include="image.h" />
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||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClCompile Include="..\..\imgui.cpp" />
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||||
<ClCompile Include="..\..\imgui_draw.cpp" />
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||||
<ClCompile Include="..\..\imgui_edited.cpp" />
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||||
<ClCompile Include="..\..\imgui_freetype.cpp" />
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||||
<ClCompile Include="..\..\imgui_tables.cpp" />
|
||||
<ClCompile Include="..\..\imgui_widgets.cpp" />
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||||
<ClCompile Include="..\..\backends\imgui_impl_dx11.cpp" />
|
||||
<ClCompile Include="..\..\backends\imgui_impl_win32.cpp" />
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||||
<ClCompile Include="main.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\misc\debuggers\imgui.natstepfilter" />
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||||
<None Include="..\..\misc\debuggers\imgui.natvis" />
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||||
</ItemGroup>
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||||
<ItemGroup>
|
||||
<Library Include="..\..\freetype\win64\freetype.lib" />
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||||
<Library Include="..\..\SDK\Lib\x64\d3dx11.lib" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -0,0 +1,88 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="imgui">
|
||||
<UniqueIdentifier>{0587d7a3-f2ce-4d56-b84f-a0005d3bfce6}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="sources">
|
||||
<UniqueIdentifier>{08e36723-ce4f-4cff-9662-c40801cf1acf}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\imconfig.h">
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||||
<Filter>imgui</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="..\..\imgui.h">
|
||||
<Filter>imgui</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="..\..\imgui_internal.h">
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||||
<Filter>imgui</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\backends\imgui_impl_win32.h">
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||||
<Filter>sources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\backends\imgui_impl_dx11.h">
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||||
<Filter>sources</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\imgui_freetype.h">
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||||
<Filter>imgui</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="..\..\imgui_settings.h">
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||||
<Filter>imgui</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="font.h">
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||||
<Filter>sources</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="image.h">
|
||||
<Filter>sources</Filter>
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||||
</ClInclude>
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||||
<ClInclude Include="..\..\imgui_edited.hpp">
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||||
<Filter>imgui</Filter>
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||||
</ClInclude>
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||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\imgui.cpp">
|
||||
<Filter>imgui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="main.cpp">
|
||||
<Filter>sources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\imgui_draw.cpp">
|
||||
<Filter>imgui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\imgui_widgets.cpp">
|
||||
<Filter>imgui</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\..\backends\imgui_impl_win32.cpp">
|
||||
<Filter>sources</Filter>
|
||||
</ClCompile>
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||||
<ClCompile Include="..\..\backends\imgui_impl_dx11.cpp">
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||||
<Filter>sources</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="..\..\imgui_tables.cpp">
|
||||
<Filter>imgui</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="..\..\imgui_freetype.cpp">
|
||||
<Filter>imgui</Filter>
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||||
</ClCompile>
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||||
<ClCompile Include="..\..\imgui_edited.cpp">
|
||||
<Filter>imgui</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\misc\debuggers\imgui.natvis">
|
||||
<Filter>imgui</Filter>
|
||||
</None>
|
||||
<None Include="..\..\misc\debuggers\imgui.natstepfilter">
|
||||
<Filter>imgui</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="..\..\freetype\win64\freetype.lib">
|
||||
<Filter>imgui</Filter>
|
||||
</Library>
|
||||
<Library Include="..\..\SDK\Lib\x64\d3dx11.lib">
|
||||
<Filter>imgui</Filter>
|
||||
</Library>
|
||||
</ItemGroup>
|
||||
</Project>
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59201
example_win32_directx11/font.h
Normal file
59201
example_win32_directx11/font.h
Normal file
File diff suppressed because it is too large
Load Diff
29531
example_win32_directx11/image.h
Normal file
29531
example_win32_directx11/image.h
Normal file
File diff suppressed because it is too large
Load Diff
20
example_win32_directx11/imgui.ini
Normal file
20
example_win32_directx11/imgui.ini
Normal file
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[Window][Debug##Default]
|
||||
Pos=768,388
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||||
Size=400,400
|
||||
|
||||
[Window][RAGNAREK]
|
||||
Pos=481,251
|
||||
Size=838,600
|
||||
|
||||
[Window][picker]
|
||||
Pos=897,469
|
||||
Size=257,293
|
||||
|
||||
[Window][keybind]
|
||||
Pos=1367,669
|
||||
Size=150,30
|
||||
|
||||
[Window][info-bar]
|
||||
Pos=764,5
|
||||
Size=392,45
|
||||
|
686
example_win32_directx11/main.cpp
Normal file
686
example_win32_directx11/main.cpp
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|
||||
#define IMGUI_DEFINE_MATH_OPERATORS
|
||||
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_win32.h"
|
||||
#include "imgui_impl_dx11.h"
|
||||
|
||||
|
||||
#include "imgui_edited.hpp"
|
||||
#include "imgui_freetype.h"
|
||||
|
||||
#include <d3d11.h>
|
||||
#include <tchar.h>
|
||||
|
||||
#include "font.h"
|
||||
#include "image.h"
|
||||
|
||||
static ID3D11Device* g_pd3dDevice = nullptr;
|
||||
static ID3D11DeviceContext* g_pd3dDeviceContext = nullptr;
|
||||
static IDXGISwapChain* g_pSwapChain = nullptr;
|
||||
static UINT g_ResizeWidth = 0, g_ResizeHeight = 0;
|
||||
static ID3D11RenderTargetView* g_mainRenderTargetView = nullptr;
|
||||
|
||||
bool CreateDeviceD3D(HWND hWnd);
|
||||
void CleanupDeviceD3D();
|
||||
void CreateRenderTarget();
|
||||
void CleanupRenderTarget();
|
||||
LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
void TextColoredPos(const char* label, ImU32 col, const ImVec2& pos)
|
||||
{
|
||||
ImGui::SetCursorPos(ImGui::GetCursorPos() + pos);
|
||||
ImGui::TextColored(ImColor(col), label);
|
||||
}
|
||||
|
||||
namespace image
|
||||
{
|
||||
inline ID3D11ShaderResourceView* background_preview = nullptr;
|
||||
inline ID3D11ShaderResourceView* preview_model = nullptr;
|
||||
inline ID3D11ShaderResourceView* logo = nullptr;
|
||||
}
|
||||
|
||||
namespace font
|
||||
{
|
||||
inline ImFont* icomoon = nullptr;
|
||||
inline ImFont* icomoon_tabs = nullptr;
|
||||
inline ImFont* icomoon_widget = nullptr;
|
||||
|
||||
inline ImFont* inter_child = nullptr;
|
||||
inline ImFont* inter_element = nullptr;
|
||||
}
|
||||
|
||||
namespace esp_preview
|
||||
{
|
||||
bool money = true;
|
||||
bool nickname = true;
|
||||
bool weapon = true;
|
||||
bool zoom = true;
|
||||
|
||||
bool c4 = true;
|
||||
bool HP_line = true;
|
||||
bool hit = true;
|
||||
bool box = true;
|
||||
bool bomb = true;
|
||||
|
||||
static float box_color[4] = { 37 / 255.f, 37 / 255.f, 47 / 255.f, 1.f };
|
||||
static float nick_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
static float money_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
static float zoom_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
static float c4_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
static float bomb_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
static float hp_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
static float hp_line_color[4] = { 112 / 255.f, 109 / 255.f, 214 / 255.f, 1.f };
|
||||
static float weapon_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
static float hit_color[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
|
||||
int hp = 85;
|
||||
}
|
||||
|
||||
bool info_bar = true;
|
||||
|
||||
const char* cheat_name = "RAGNAREK";
|
||||
const char* game_status = "Counter-Strike: 2";
|
||||
const char* developer = "Bloodysharp";
|
||||
|
||||
const char* ping = "80ms";
|
||||
const char* world_time = "4:30am";
|
||||
|
||||
DWORD picker_flags = ImGuiColorEditFlags_NoSidePreview | ImGuiColorEditFlags_AlphaBar | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_DisplayHex;
|
||||
static float tab_alpha = 0.f; /* */ static float tab_add; /* */ static int active_tab = 0;
|
||||
|
||||
int main(int, char**)
|
||||
{
|
||||
|
||||
WNDCLASSEXW wc = { sizeof(wc), CS_CLASSDC, WndProc, 0L, 0L, GetModuleHandle(nullptr), nullptr, nullptr, nullptr, nullptr, L"ImGui Example", nullptr };
|
||||
::RegisterClassExW(&wc);
|
||||
HWND hwnd = ::CreateWindowW(wc.lpszClassName, L"Dear ImGui DirectX11 Example", WS_POPUP, 0, 0, 1920, 1080, nullptr, nullptr, wc.hInstance, nullptr);
|
||||
|
||||
if (!CreateDeviceD3D(hwnd))
|
||||
{
|
||||
CleanupDeviceD3D();
|
||||
::UnregisterClassW(wc.lpszClassName, wc.hInstance);
|
||||
return 1;
|
||||
}
|
||||
|
||||
::ShowWindow(hwnd, SW_SHOWDEFAULT);
|
||||
::UpdateWindow(hwnd);
|
||||
|
||||
IMGUI_CHECKVERSION();
|
||||
ImGui::CreateContext();
|
||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;
|
||||
|
||||
ImFontConfig cfg;
|
||||
cfg.FontBuilderFlags = ImGuiFreeTypeBuilderFlags_ForceAutoHint | ImGuiFreeTypeBuilderFlags_LightHinting | ImGuiFreeTypeBuilderFlags_LoadColor | ImGuiFreeTypeBuilderFlags_Bitmap;
|
||||
|
||||
font::inter_element = io.Fonts->AddFontFromMemoryTTF(inter_semibold, sizeof(inter_semibold), 12.f, &cfg, io.Fonts->GetGlyphRangesCyrillic());
|
||||
font::inter_child = io.Fonts->AddFontFromMemoryTTF(inter_semibold, sizeof(inter_semibold), 14.f, &cfg, io.Fonts->GetGlyphRangesCyrillic());
|
||||
|
||||
font::icomoon = io.Fonts->AddFontFromMemoryTTF(icomoon, sizeof(icomoon), 19.f, &cfg, io.Fonts->GetGlyphRangesCyrillic());
|
||||
font::icomoon_tabs = io.Fonts->AddFontFromMemoryTTF(icomoon, sizeof(icomoon), 22.f, &cfg, io.Fonts->GetGlyphRangesCyrillic());
|
||||
font::icomoon_widget = io.Fonts->AddFontFromMemoryTTF(icomoon, sizeof(icomoon), 16.f, &cfg, io.Fonts->GetGlyphRangesCyrillic());
|
||||
|
||||
D3DX11_IMAGE_LOAD_INFO info; ID3DX11ThreadPump* pump{ nullptr };
|
||||
if (image::background_preview == nullptr) D3DX11CreateShaderResourceViewFromMemory(g_pd3dDevice, background, sizeof(background), &info, pump, &image::background_preview, 0);
|
||||
if (image::preview_model == nullptr) D3DX11CreateShaderResourceViewFromMemory(g_pd3dDevice, preview_model, sizeof(preview_model), &info, pump, &image::preview_model, 0);
|
||||
if (image::logo == nullptr) D3DX11CreateShaderResourceViewFromMemory(g_pd3dDevice, logo, sizeof(logo), &info, pump, &image::logo, 0);
|
||||
|
||||
// ImGui::StyleColorsLight();
|
||||
|
||||
ImGui_ImplWin32_Init(hwnd);
|
||||
ImGui_ImplDX11_Init(g_pd3dDevice, g_pd3dDeviceContext);
|
||||
|
||||
bool show_demo_window = true;
|
||||
bool show_another_window = false;
|
||||
ImVec4 clear_color = ImColor(26, 27, 31);
|
||||
|
||||
bool done = false;
|
||||
while (!done)
|
||||
{
|
||||
MSG msg;
|
||||
while (::PeekMessage(&msg, nullptr, 0U, 0U, PM_REMOVE))
|
||||
{
|
||||
::TranslateMessage(&msg);
|
||||
::DispatchMessage(&msg);
|
||||
if (msg.message == WM_QUIT)
|
||||
done = true;
|
||||
}
|
||||
if (done) break;
|
||||
|
||||
if (g_ResizeWidth != 0 && g_ResizeHeight != 0)
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
g_pSwapChain->ResizeBuffers(0, g_ResizeWidth, g_ResizeHeight, DXGI_FORMAT_UNKNOWN, 0);
|
||||
g_ResizeWidth = g_ResizeHeight = 0;
|
||||
CreateRenderTarget();
|
||||
}
|
||||
|
||||
ImGui_ImplDX11_NewFrame();
|
||||
ImGui_ImplWin32_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
{
|
||||
ImGuiStyle* style = &ImGui::GetStyle();
|
||||
|
||||
static float color[4] = { 112 / 255.f, 109 / 255.f, 214 / 255.f, 1.f };
|
||||
c::accent_color = { color[0], color[1], color[2], 1.f };
|
||||
|
||||
static float background[4] = { 21 / 255.f, 21 / 255.f, 21 / 255.f, 1.f };
|
||||
c::bg::background = { background[0], background[1], background[2], background[3] };
|
||||
|
||||
static float border[4] = { 23 / 255.f, 24 / 255.f, 25 / 255.f, 1.f };
|
||||
c::bg::border = { border[0], border[1], border[2], border[3] };
|
||||
|
||||
static float child[4] = { 23 / 255.f, 24 / 255.f, 25 / 255.f, 1.f };
|
||||
c::child::background = { child[0], child[1], child[2], child[3] };
|
||||
|
||||
static float widget[4] = { 28 / 255.f, 28 / 255.f, 35 / 255.f, 1.f };
|
||||
c::widget::background = { widget[0], widget[1], widget[2], widget[3] };
|
||||
|
||||
static float selectable[4] = { 37 / 255.f, 37 / 255.f, 47 / 255.f, 1.f };
|
||||
c::widget::selectable = { selectable[0], selectable[1], selectable[2], selectable[3] };
|
||||
|
||||
static float popup[4] = { 21 / 255.f, 21 / 255.f, 22 / 255.f, 1.f };
|
||||
c::widget::popup = { popup[0], popup[1], popup[2], popup[3] };
|
||||
|
||||
static float text_active[4] = { 255 / 255.f, 255 / 255.f, 255 / 255.f, 1.f };
|
||||
c::text::text_active = { text_active[0], text_active[1], text_active[2], text_active[3] };
|
||||
|
||||
static float text_hovered[4] = { 89 / 255.f, 95 / 255.f, 105 / 255.f, 1.f };
|
||||
c::text::text_hov = { text_hovered[0], text_hovered[1], text_hovered[2], text_hovered[3] };
|
||||
|
||||
static float text_default[4] = { 50 / 255.f, 54 / 255.f, 59 / 255.f, 1.f };
|
||||
c::text::text = { text_default[0], text_default[1], text_default[2], text_default[3] };
|
||||
|
||||
style->WindowPadding = ImVec2(0, 0);
|
||||
style->ItemSpacing = ImVec2(20, 0);
|
||||
style->WindowBorderSize = 0;
|
||||
style->ScrollbarSize = 9.f;
|
||||
|
||||
// ImGui::GetBackgroundDrawList()->AddImage(image::background_preview, ImVec2(0, 0), ImVec2(1920, 1080), ImVec2(0, 0), ImVec2(1, 1), ImColor(255, 255, 255, 255));
|
||||
|
||||
ImGui::SetNextWindowSize(c::bg::size);
|
||||
|
||||
ImGui::Begin("RAGNAREK", nullptr, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
{
|
||||
const ImVec2& pos = ImGui::GetWindowPos();
|
||||
const ImVec2& region = ImGui::GetContentRegionMax();
|
||||
const ImVec2& spacing = style->ItemSpacing;
|
||||
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled(pos, pos + ImVec2(c::bg::size), ImGui::GetColorU32(c::bg::background), c::bg::rounding + 1);
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled(pos, pos + ImVec2(100, c::bg::size.y), ImGui::GetColorU32(c::bg::border), c::bg::rounding, ImDrawFlags_RoundCornersLeft);
|
||||
|
||||
ImGui::GetBackgroundDrawList()->AddImage(image::logo, pos + (ImVec2(100, 100) - ImVec2(38, 43)) / 2, pos + (ImVec2(100, 100) + ImVec2(38, 43)) / 2, ImVec2(0, 0), ImVec2(1, 1), ImGui::GetColorU32(c::accent_color));
|
||||
|
||||
ImGui::GetBackgroundDrawList()->AddLine(pos + ImVec2(0, 100), pos + ImVec2(100, 100), ImGui::GetColorU32(c::widget::background), 1.f);
|
||||
|
||||
static int page = 0;
|
||||
|
||||
ImGui::SetCursorPos(ImVec2((100 - 47) / 2, 100 + (47 / 2) ));
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
if (edited::Tab(0 == page, 1, "c", ImVec2(47, 47))) page = 0;
|
||||
|
||||
if (edited::Tab(1 == page, 2, "a", ImVec2(47, 47))) page = 1;
|
||||
|
||||
if (edited::Tab(2 == page, 3, "b", ImVec2(47, 47))) page = 2;
|
||||
|
||||
if (edited::Tab(3 == page, 4, "o", ImVec2(47, 47))) page = 3;
|
||||
|
||||
if (edited::Tab(4 == page, 5, "v", ImVec2(47, 47))) page = 4;
|
||||
|
||||
if (edited::Tab(5 == page, 6, "f", ImVec2(47, 47))) page = 5;
|
||||
|
||||
if (edited::Tab(6 == page, 7, "e", ImVec2(47, 47))) page = 6;
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::SetCursorPos(ImVec2(100 + spacing.x, 0));
|
||||
|
||||
tab_alpha = ImClamp(tab_alpha + (4.f * ImGui::GetIO().DeltaTime * (page == active_tab ? 1.f : -1.f)), 0.f, 1.f);
|
||||
if (tab_alpha == 0.f && tab_add == 0.f) active_tab = page;
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_Alpha, tab_alpha * style->Alpha);
|
||||
|
||||
ImGui::BeginChild("CONTAINER", ImVec2(c::bg::size) - ImVec2(100 + spacing.x, 0));
|
||||
{
|
||||
if (active_tab == 0)
|
||||
{
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
edited::BeginChild("Weapons", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static int select = 0;
|
||||
const char* items[3]{ "AWP", "AK47", "M4A1" };
|
||||
edited::Combo("Select Weapon", &select, items, IM_ARRAYSIZE(items), 3);
|
||||
|
||||
static bool enable_cfg = true;
|
||||
edited::Checkbox("Enable Config", &enable_cfg);
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("Additions", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static int select = 0;
|
||||
const char* items[3]{ "Low", "Normal", "High" };
|
||||
edited::Combo("History", &select, items, IM_ARRAYSIZE(items), 3);
|
||||
|
||||
static bool delay_shot = true;
|
||||
edited::Checkbox("Delay Shot", &delay_shot);
|
||||
|
||||
static bool duck_peek = false;
|
||||
edited::Checkbox("Duck Peek Assist", &duck_peek);
|
||||
|
||||
static bool peek_assist = false;
|
||||
edited::CheckboxClicked("Quick Peek Assist", &peek_assist);
|
||||
|
||||
static bool speed_fire = true;
|
||||
edited::Checkbox("Speed Up Fire Rate", &speed_fire);
|
||||
|
||||
static bool Magic_bullet = false;
|
||||
edited::CheckboxClicked("Magic Bullet", &Magic_bullet);
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("Anti Aim", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static bool Enabled = true;
|
||||
edited::Checkbox("Enabled", &Enabled);
|
||||
|
||||
static int select0 = 0;
|
||||
const char* items0[2]{ "Disabled", "Enabled" };
|
||||
edited::ComboClicked("Pitch", &select0, items0, IM_ARRAYSIZE(items0), 2);
|
||||
|
||||
static int select1 = 0;
|
||||
const char* items1[2]{ "Disabled", "Enabled" };
|
||||
edited::ComboClicked("Yaw", &select1, items1, IM_ARRAYSIZE(items1), 2);
|
||||
|
||||
static bool slow_walk = false;
|
||||
edited::Checkbox("Slow Walk", &slow_walk);
|
||||
|
||||
static bool freestanding = false;
|
||||
static float color[4] = { 124 / 255.f, 103 / 255.f, 255 / 255.f, 0.5f };
|
||||
edited::CheckboxPicker("Freestanding", &freestanding, color, picker_flags);
|
||||
}
|
||||
edited::EndChild();
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
edited::BeginChild("General", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static bool enabled = true;
|
||||
edited::CheckboxClicked("Enabled", &enabled);
|
||||
|
||||
static bool silent = false;
|
||||
edited::CheckboxClicked("Silent Aimbot", &silent);
|
||||
|
||||
static bool auto_fire = true;
|
||||
edited::Checkbox("Automatic Fire", &auto_fire);
|
||||
|
||||
static bool penetrate_walls = true;
|
||||
edited::Checkbox("Penetrate Walls", &penetrate_walls);
|
||||
|
||||
static int field = 90;
|
||||
edited::SliderInt("Field Of View", &field, -180, 180);
|
||||
|
||||
static float r0 = -100, r1 = 100;
|
||||
edited::RangeSliderFloat("Hit Chance", &r0, &r1, -100, 100, "%.1f, %.1f");
|
||||
|
||||
static float r2 = 0, r3 = 10;
|
||||
edited::RangeSliderFloat("Damage", &r2, &r3, 0, 10, "%.1f, %.1f");
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("Selection", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static int select0 = 0;
|
||||
const char* items0[2]{ "Hit Chance", "Default" };
|
||||
edited::Combo("Target", &select0, items0, IM_ARRAYSIZE(items0), 2);
|
||||
|
||||
static bool multi_num1[5] = { false, true, true, true, false };
|
||||
const char* multi_items1[5] = { "Head", "Chest", "Stomatch", "Body", "Legs" };
|
||||
edited::MultiComboClicked("Hitboxes", multi_num1, multi_items1, 5);
|
||||
|
||||
static int select1 = 0;
|
||||
const char* items1[2]{ "Select", "Defect" };
|
||||
edited::ComboClicked("Multipint", &select1, items1, IM_ARRAYSIZE(items1), 2);
|
||||
|
||||
static bool auto_stop = true;
|
||||
edited::CheckboxClicked("Auto Stop", &auto_stop);
|
||||
|
||||
static bool auto_scope = true;
|
||||
edited::Checkbox("Auto Scope", &auto_scope);
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("Extrended", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static int select1 = 0;
|
||||
const char* items1[2]{ "Automatic", "Yourself" };
|
||||
edited::Combo("Mode", &select1, items1, IM_ARRAYSIZE(items1), 2);
|
||||
|
||||
static int key = 0;
|
||||
edited::Keybind("Click on me to bind", &key);
|
||||
|
||||
}
|
||||
edited::EndChild();
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
}
|
||||
else if (active_tab == 2)
|
||||
{
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
edited::BeginChild("Players", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static bool enabled = true;
|
||||
edited::Checkbox("Enabled", &enabled);
|
||||
|
||||
static bool teammates = false;
|
||||
edited::Checkbox("Teammates", &teammates);
|
||||
|
||||
static bool behind = false;
|
||||
edited::Checkbox("Behind Walls", &behind);
|
||||
|
||||
static bool tracers = true;
|
||||
edited::CheckboxClicked("Bullet Tracers", &tracers);
|
||||
|
||||
static bool offscreen = false;
|
||||
edited::CheckboxClicked("Offscreen ESP", &offscreen);
|
||||
|
||||
static bool sounds = false;
|
||||
static float color_sound[4] = { 124 / 255.f, 103 / 255.f, 255 / 255.f, 0.5f };
|
||||
edited::CheckboxPicker("Sounds", &sounds, color_sound, picker_flags);
|
||||
|
||||
static bool radar = false;
|
||||
static float color_radar1[4] = { 124 / 255.f, 103 / 255.f, 255 / 255.f, 1.0f };
|
||||
static float color_radar2[4] = { 124 / 255.f, 103 / 255.f, 255 / 255.f, 0.5f };
|
||||
edited::CheckboxDoublePicker("Radar", &radar, color_radar1, color_radar2, picker_flags);
|
||||
|
||||
static char input[45] = { "" };
|
||||
|
||||
ImGui::InputTextEx("v", "Enter your text here", input, 45, ImVec2(ImGui::GetContentRegionMax().x - style->WindowPadding.x, 35), NULL);
|
||||
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("Models", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static int enemies = 0;
|
||||
edited::Keybind("Enemies", &enemies);
|
||||
|
||||
static int teammates = 0;
|
||||
edited::Keybind("Teammates", &teammates);
|
||||
|
||||
static int players = 0;
|
||||
edited::Keybind("Local Player", &players);
|
||||
|
||||
static int ragdolls = 0;
|
||||
edited::Keybind("Ragdolls", &ragdolls);
|
||||
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("World", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
static bool bomb = true;
|
||||
edited::CheckboxClicked("Bomb", &bomb);
|
||||
|
||||
static bool weapons = false;
|
||||
edited::CheckboxClicked("Weapons", &weapons);
|
||||
|
||||
static float r0 = -9000, r1 = 9000;
|
||||
edited::RangeSliderFloat("The Radius Of Vision", &r0, &r1, -10000, 10000, "%.1f, %.1f");
|
||||
}
|
||||
edited::EndChild();
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
edited::BeginChild("ESP PREVIEW", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
edited::esp_preview(image::preview_model,
|
||||
&esp_preview::nickname, esp_preview::nick_color,
|
||||
&esp_preview::weapon, esp_preview::weapon_color,
|
||||
&esp_preview::hp, esp_preview::hp_color,
|
||||
&esp_preview::zoom, esp_preview::zoom_color,
|
||||
&esp_preview::bomb, esp_preview::bomb_color,
|
||||
&esp_preview::c4, esp_preview::c4_color,
|
||||
&esp_preview::money, esp_preview::money_color,
|
||||
&esp_preview::hit, esp_preview::hit_color,
|
||||
&esp_preview::box, esp_preview::box_color,
|
||||
&esp_preview::HP_line, esp_preview::hp_line_color);
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("ESP MANAGE ELEMENTS", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
|
||||
edited::CheckboxPicker("Show Nickname", &esp_preview::nickname, esp_preview::nick_color, picker_flags);
|
||||
|
||||
edited::CheckboxPicker("Show Zoomed", &esp_preview::zoom, esp_preview::zoom_color, picker_flags);
|
||||
|
||||
edited::CheckboxPicker("Show Weapon", &esp_preview::weapon, esp_preview::weapon_color, picker_flags);
|
||||
|
||||
edited::CheckboxPicker("Show Money", &esp_preview::money, esp_preview::money_color, picker_flags);
|
||||
|
||||
edited::CheckboxPicker("Show Bomb", &esp_preview::bomb, esp_preview::bomb_color, picker_flags);
|
||||
|
||||
edited::CheckboxPicker("Show Box", &esp_preview::box, esp_preview::box_color, picker_flags);
|
||||
|
||||
edited::CheckboxPicker("Show Hit", &esp_preview::hit, esp_preview::hit_color, picker_flags);
|
||||
|
||||
edited::CheckboxDoublePicker("Show HP", &esp_preview::HP_line, esp_preview::hp_color, esp_preview::hp_line_color, picker_flags);
|
||||
|
||||
edited::CheckboxPicker("Show C4", &esp_preview::c4, esp_preview::c4_color, picker_flags);
|
||||
|
||||
}
|
||||
edited::EndChild();
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
}
|
||||
else if (active_tab == 6)
|
||||
{
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
edited::BeginChild("GUI", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
edited::ColorEdit4("Accent Color", color, picker_flags | ImGuiColorEditFlags_NoAlpha);
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("Styles", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
edited::ColorEdit4("Background", background, picker_flags);
|
||||
|
||||
edited::ColorEdit4("Border", border, picker_flags);
|
||||
|
||||
edited::ColorEdit4("Child", child, picker_flags);
|
||||
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
edited::BeginChild("Others", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
edited::ColorEdit4("Color Element's", widget, picker_flags);
|
||||
|
||||
edited::ColorEdit4("Color Selectable", selectable, picker_flags);
|
||||
|
||||
edited::ColorEdit4("Color Popup's", popup, picker_flags);
|
||||
}
|
||||
edited::EndChild();
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
edited::BeginChild("Miscellaneous", ImVec2(c::bg::size.x - (100 + spacing.x * 3), 0) / 2);
|
||||
{
|
||||
edited::ColorEdit4("Text Active", text_active, picker_flags);
|
||||
|
||||
edited::ColorEdit4("Text Hovered", text_hovered, picker_flags);
|
||||
|
||||
edited::ColorEdit4("Text Default", text_default, picker_flags);
|
||||
}
|
||||
edited::EndChild();
|
||||
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
}
|
||||
|
||||
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + spacing.x);
|
||||
}
|
||||
ImGui::EndChild();
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
|
||||
static float ibar_size = ImGui::CalcTextSize(cheat_name).x + ImGui::CalcTextSize("|").x + ImGui::CalcTextSize(developer).x + ImGui::CalcTextSize("|").x + ImGui::CalcTextSize(ping).x + ImGui::CalcTextSize("|").x + ImGui::CalcTextSize(world_time).x + (style->ItemSpacing.x * 8);
|
||||
static float position = (GetSystemMetrics(SM_CXSCREEN) - ibar_size) / 2;
|
||||
position = ImLerp(position, info_bar ? position : GetSystemMetrics(SM_CXSCREEN), ImGui::GetIO().DeltaTime * 8.f);
|
||||
|
||||
if (position <= (GetSystemMetrics(SM_CXSCREEN) - 2)) {
|
||||
|
||||
ImGui::SetNextWindowPos(ImVec2(position, 5));
|
||||
ImGui::SetNextWindowSize(ImVec2(ibar_size, 45));
|
||||
|
||||
ImGui::Begin("info-bar", nullptr, ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoDecoration);
|
||||
{
|
||||
const ImVec2& pos = ImGui::GetWindowPos(), spacing = style->ItemSpacing, region = ImGui::GetContentRegionMax();
|
||||
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled(pos, pos + ImVec2(ibar_size, 45), ImGui::GetColorU32(c::bg::background), c::child::rounding);
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled(pos + ImVec2(0, 10), pos + ImVec2(4, 35), ImGui::GetColorU32(c::accent_color), c::bg::rounding, ImDrawFlags_RoundCornersRight);
|
||||
ImGui::GetBackgroundDrawList()->AddRectFilled(pos + ImVec2(region.x - 4, 10), pos + ImVec2(region.x, 35), ImGui::GetColorU32(c::accent_color), c::bg::rounding, ImDrawFlags_RoundCornersLeft);
|
||||
|
||||
const char* info_set[4] = { cheat_name, developer, ping, world_time };
|
||||
static int info_bar_size = 0;
|
||||
|
||||
ImGui::SetCursorPos(ImVec2(spacing.x, (45 - ImGui::CalcTextSize(developer).y) / 2));
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
|
||||
for (int i = 0; i < sizeof(info_set) / sizeof(info_set[0]); i++) {
|
||||
ImGui::TextColored(i < 1 ? ImColor(ImGui::GetColorU32(c::accent_color)) : ImColor(ImGui::GetColorU32(c::text::text)), info_set[i]);
|
||||
ImGui::SameLine();
|
||||
|
||||
if (i < 3) {
|
||||
ImGui::TextColored(ImColor(ImGui::GetColorU32(c::text::text)), "|");
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
ImGui::Render();
|
||||
const float clear_color_with_alpha[4] = { clear_color.x * clear_color.w, clear_color.y * clear_color.w, clear_color.z * clear_color.w, clear_color.w };
|
||||
g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, nullptr);
|
||||
g_pd3dDeviceContext->ClearRenderTargetView(g_mainRenderTargetView, clear_color_with_alpha);
|
||||
ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
|
||||
|
||||
g_pSwapChain->Present(1, 0);
|
||||
}
|
||||
|
||||
ImGui_ImplDX11_Shutdown();
|
||||
ImGui_ImplWin32_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
CleanupDeviceD3D();
|
||||
::DestroyWindow(hwnd);
|
||||
::UnregisterClassW(wc.lpszClassName, wc.hInstance);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool CreateDeviceD3D(HWND hWnd)
|
||||
{
|
||||
DXGI_SWAP_CHAIN_DESC sd;
|
||||
ZeroMemory(&sd, sizeof(sd));
|
||||
sd.BufferCount = 2;
|
||||
sd.BufferDesc.Width = 0;
|
||||
sd.BufferDesc.Height = 0;
|
||||
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
sd.BufferDesc.RefreshRate.Numerator = 60;
|
||||
sd.BufferDesc.RefreshRate.Denominator = 1;
|
||||
sd.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH;
|
||||
sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
|
||||
sd.OutputWindow = hWnd;
|
||||
sd.SampleDesc.Count = 1;
|
||||
sd.SampleDesc.Quality = 0;
|
||||
sd.Windowed = TRUE;
|
||||
sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
|
||||
UINT createDeviceFlags = 0;
|
||||
|
||||
D3D_FEATURE_LEVEL featureLevel;
|
||||
const D3D_FEATURE_LEVEL featureLevelArray[2] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_0, };
|
||||
HRESULT res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext);
|
||||
if (res == DXGI_ERROR_UNSUPPORTED)
|
||||
res = D3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_WARP, nullptr, createDeviceFlags, featureLevelArray, 2, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext);
|
||||
if (res != S_OK)
|
||||
return false;
|
||||
|
||||
CreateRenderTarget();
|
||||
return true;
|
||||
}
|
||||
|
||||
void CleanupDeviceD3D()
|
||||
{
|
||||
CleanupRenderTarget();
|
||||
if (g_pSwapChain) { g_pSwapChain->Release(); g_pSwapChain = nullptr; }
|
||||
if (g_pd3dDeviceContext) { g_pd3dDeviceContext->Release(); g_pd3dDeviceContext = nullptr; }
|
||||
if (g_pd3dDevice) { g_pd3dDevice->Release(); g_pd3dDevice = nullptr; }
|
||||
}
|
||||
|
||||
void CreateRenderTarget()
|
||||
{
|
||||
ID3D11Texture2D* pBackBuffer;
|
||||
g_pSwapChain->GetBuffer(0, IID_PPV_ARGS(&pBackBuffer));
|
||||
g_pd3dDevice->CreateRenderTargetView(pBackBuffer, nullptr, &g_mainRenderTargetView);
|
||||
pBackBuffer->Release();
|
||||
}
|
||||
|
||||
void CleanupRenderTarget()
|
||||
{
|
||||
if (g_mainRenderTargetView) { g_mainRenderTargetView->Release(); g_mainRenderTargetView = nullptr; }
|
||||
}
|
||||
|
||||
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (ImGui_ImplWin32_WndProcHandler(hWnd, msg, wParam, lParam))
|
||||
return true;
|
||||
|
||||
switch (msg)
|
||||
{
|
||||
case WM_SIZE:
|
||||
if (wParam == SIZE_MINIMIZED)
|
||||
return 0;
|
||||
g_ResizeWidth = (UINT)LOWORD(lParam);
|
||||
g_ResizeHeight = (UINT)HIWORD(lParam);
|
||||
return 0;
|
||||
case WM_SYSCOMMAND:
|
||||
if ((wParam & 0xfff0) == SC_KEYMENU)
|
||||
return 0;
|
||||
break;
|
||||
case WM_DESTROY:
|
||||
::PostQuitMessage(0);
|
||||
return 0;
|
||||
}
|
||||
return ::DefWindowProcW(hWnd, msg, wParam, lParam);
|
||||
}
|
31
imgui_examples.sln
Normal file
31
imgui_examples.sln
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.2.32616.157
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "example_win32_directx11", "example_win32_directx11\example_win32_directx11.vcxproj", "{9F316E83-5AE5-4939-A723-305A94F48005}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Debug|x64.Build.0 = Debug|x64
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Release|Win32.Build.0 = Release|Win32
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Release|x64.ActiveCfg = Release|x64
|
||||
{9F316E83-5AE5-4939-A723-305A94F48005}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B1ACFD20-A0A9-4A4C-ADBA-E7608F0E2BEE}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
37
libs/emscripten/emscripten_mainloop_stub.h
Normal file
37
libs/emscripten/emscripten_mainloop_stub.h
Normal file
@ -0,0 +1,37 @@
|
||||
// What does this file solves?
|
||||
// - Since Dear ImGui 1.00 we took pride that most of our examples applications had their entire
|
||||
// main-loop inside the main() function. That's because:
|
||||
// - It makes the examples easier to read, keeping the code sequential.
|
||||
// - It permit the use of local variables, making it easier to try things and perform quick
|
||||
// changes when someone needs to quickly test something (vs having to structure the example
|
||||
// in order to pass data around). This is very important because people use those examples
|
||||
// to craft easy-to-past repro when they want to discuss features or report issues.
|
||||
// - It conveys at a glance that this is a no-BS framework, it won't take your main loop away from you.
|
||||
// - It is generally nice and elegant.
|
||||
// - However, comes Emscripten... it is a wonderful and magical tech but it requires a "main loop" function.
|
||||
// - Only some of our examples would run on Emscripten. Typically the ones rendering with GL or WGPU ones.
|
||||
// - I tried to refactor those examples but felt it was problematic that other examples didn't follow the
|
||||
// same layout. Why would the SDL+GL example be structured one way and the SGL+DX11 be structured differently?
|
||||
// Especially as we are trying hard to convey that using a Dear ImGui backend in an *existing application*
|
||||
// should requires only a few dozens lines of code, and this should be consistent and symmetrical for all backends.
|
||||
// - So the next logical step was to refactor all examples to follow that layout of using a "main loop" function.
|
||||
// This worked, but it made us lose all the nice things we had...
|
||||
|
||||
// Since only about 3 examples really need to run with Emscripten, here's our solution:
|
||||
// - Use some weird macros and capturing lambda to turn a loop in main() into a function.
|
||||
// - Hide all that crap in this file so it doesn't make our examples unusually ugly.
|
||||
// As a stance and principle of Dear ImGui development we don't use C++ headers and we don't
|
||||
// want to suggest to the newcomer that we would ever use C++ headers as this would affect
|
||||
// the initial judgment of many of our target audience.
|
||||
// - Technique is based on this idea: https://github.com/ocornut/imgui/pull/2492/
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#include <functional>
|
||||
static std::function<void()> MainLoopForEmscriptenP;
|
||||
static void MainLoopForEmscripten() { MainLoopForEmscriptenP(); }
|
||||
#define EMSCRIPTEN_MAINLOOP_BEGIN MainLoopForEmscriptenP = [&]()
|
||||
#define EMSCRIPTEN_MAINLOOP_END ; emscripten_set_main_loop(MainLoopForEmscripten, 0, true)
|
||||
#else
|
||||
#define EMSCRIPTEN_MAINLOOP_BEGIN
|
||||
#define EMSCRIPTEN_MAINLOOP_END
|
||||
#endif
|
65
libs/emscripten/shell_minimal.html
Normal file
65
libs/emscripten/shell_minimal.html
Normal file
@ -0,0 +1,65 @@
|
||||
<!doctype html>
|
||||
<html lang="en-us">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"/>
|
||||
<title>Dear ImGui Emscripten example</title>
|
||||
<style>
|
||||
body { margin: 0; background-color: black }
|
||||
/* FIXME: with our GLFW example this block seems to break resizing and io.DisplaySize gets stuck */
|
||||
.emscripten {
|
||||
position: absolute;
|
||||
top: 0px;
|
||||
left: 0px;
|
||||
margin: 0px;
|
||||
border: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
overflow: hidden;
|
||||
display: block;
|
||||
image-rendering: optimizeSpeed;
|
||||
image-rendering: -moz-crisp-edges;
|
||||
image-rendering: -o-crisp-edges;
|
||||
image-rendering: -webkit-optimize-contrast;
|
||||
image-rendering: optimize-contrast;
|
||||
image-rendering: crisp-edges;
|
||||
image-rendering: pixelated;
|
||||
-ms-interpolation-mode: nearest-neighbor;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
|
||||
<script type='text/javascript'>
|
||||
var Module = {
|
||||
preRun: [],
|
||||
postRun: [],
|
||||
print: (function() {
|
||||
return function(text) {
|
||||
text = Array.prototype.slice.call(arguments).join(' ');
|
||||
console.log(text);
|
||||
};
|
||||
})(),
|
||||
printErr: function(text) {
|
||||
text = Array.prototype.slice.call(arguments).join(' ');
|
||||
console.error(text);
|
||||
},
|
||||
canvas: (function() {
|
||||
var canvas = document.getElementById('canvas');
|
||||
//canvas.addEventListener("webglcontextlost", function(e) { alert('FIXME: WebGL context lost, please reload the page'); e.preventDefault(); }, false);
|
||||
return canvas;
|
||||
})(),
|
||||
setStatus: function(text) {
|
||||
console.log("status: " + text);
|
||||
},
|
||||
monitorRunDependencies: function(left) {
|
||||
// no run dependencies to log
|
||||
}
|
||||
};
|
||||
window.onerror = function() {
|
||||
console.log("onerror: " + event);
|
||||
};
|
||||
</script>
|
||||
{{{ SCRIPT }}}
|
||||
</body>
|
||||
</html>
|
22
libs/glfw/COPYING.txt
Normal file
22
libs/glfw/COPYING.txt
Normal file
@ -0,0 +1,22 @@
|
||||
Copyright (c) 2002-2006 Marcus Geelnard
|
||||
Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would
|
||||
be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not
|
||||
be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
4227
libs/glfw/include/GLFW/glfw3.h
Normal file
4227
libs/glfw/include/GLFW/glfw3.h
Normal file
File diff suppressed because it is too large
Load Diff
456
libs/glfw/include/GLFW/glfw3native.h
Normal file
456
libs/glfw/include/GLFW/glfw3native.h
Normal file
@ -0,0 +1,456 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.2 - www.glfw.org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would
|
||||
* be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not
|
||||
* be misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*
|
||||
*************************************************************************/
|
||||
|
||||
#ifndef _glfw3_native_h_
|
||||
#define _glfw3_native_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Doxygen documentation
|
||||
*************************************************************************/
|
||||
|
||||
/*! @file glfw3native.h
|
||||
* @brief The header of the native access functions.
|
||||
*
|
||||
* This is the header file of the native access functions. See @ref native for
|
||||
* more information.
|
||||
*/
|
||||
/*! @defgroup native Native access
|
||||
*
|
||||
* **By using the native access functions you assert that you know what you're
|
||||
* doing and how to fix problems caused by using them. If you don't, you
|
||||
* shouldn't be using them.**
|
||||
*
|
||||
* Before the inclusion of @ref glfw3native.h, you may define exactly one
|
||||
* window system API macro and zero or more context creation API macros.
|
||||
*
|
||||
* The chosen backends must match those the library was compiled for. Failure
|
||||
* to do this will cause a link-time error.
|
||||
*
|
||||
* The available window API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
|
||||
* * `GLFW_EXPOSE_NATIVE_MIR`
|
||||
*
|
||||
* The available context API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||
*
|
||||
* These macros select which of the native access functions that are declared
|
||||
* and which platform-specific headers to include. It is then up your (by
|
||||
* definition platform-specific) code to handle which of these should be
|
||||
* defined.
|
||||
*/
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* System headers and types
|
||||
*************************************************************************/
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
#undef APIENTRY
|
||||
#include <windows.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
typedef void* id;
|
||||
#endif
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
#include <wayland-client.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_MIR)
|
||||
#include <mir_toolkit/mir_client_library.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* WGL is declared by windows.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/* NSGL is declared by Cocoa.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Functions
|
||||
*************************************************************************/
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||
/*! @brief Returns the adapter device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the display device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded display device name (for example
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `HWND` of the specified window.
|
||||
*
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
*
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||
*
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
*
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
*
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
*
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Display* glfwGetX11Display(void);
|
||||
|
||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||
*
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||
*
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
*
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
*
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `GLXWindow` of the specified window.
|
||||
*
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
/*! @brief Returns the `struct wl_display*` used by GLFW.
|
||||
*
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||
|
||||
/*! @brief Returns the `struct wl_output*` of the specified monitor.
|
||||
*
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the main `struct wl_surface*` of the specified window.
|
||||
*
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_MIR)
|
||||
/*! @brief Returns the `MirConnection*` used by GLFW.
|
||||
*
|
||||
* @return The `MirConnection*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI MirConnection* glfwGetMirDisplay(void);
|
||||
|
||||
/*! @brief Returns the Mir output ID of the specified monitor.
|
||||
*
|
||||
* @return The Mir output ID of the specified monitor, or zero if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `MirSurface*` of the specified window.
|
||||
*
|
||||
* @return The `MirSurface*` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
*
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
|
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
*
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
*
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _glfw3_native_h_ */
|
||||
|
BIN
libs/glfw/lib-vc2010-32/glfw3.lib
Normal file
BIN
libs/glfw/lib-vc2010-32/glfw3.lib
Normal file
Binary file not shown.
BIN
libs/glfw/lib-vc2010-64/glfw3.lib
Normal file
BIN
libs/glfw/lib-vc2010-64/glfw3.lib
Normal file
Binary file not shown.
8
libs/usynergy/README.txt
Normal file
8
libs/usynergy/README.txt
Normal file
@ -0,0 +1,8 @@
|
||||
|
||||
uSynergy client -- Implementation for the embedded Synergy client library
|
||||
version 1.0.0, July 7th, 2012
|
||||
Copyright (c) 2012 Alex Evans
|
||||
|
||||
This is a copy of the files once found at:
|
||||
https://github.com/symless/synergy-core/tree/790d108a56ada9caad8e56ff777d444485a69da9/src/micro
|
||||
|
636
libs/usynergy/uSynergy.c
Normal file
636
libs/usynergy/uSynergy.c
Normal file
@ -0,0 +1,636 @@
|
||||
/*
|
||||
uSynergy client -- Implementation for the embedded Synergy client library
|
||||
version 1.0.0, July 7th, 2012
|
||||
|
||||
Copyright (c) 2012 Alex Evans
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
#include "uSynergy.h"
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Internal helpers
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Read 16 bit integer in network byte order and convert to native byte order
|
||||
**/
|
||||
static int16_t sNetToNative16(const unsigned char *value)
|
||||
{
|
||||
#ifdef USYNERGY_LITTLE_ENDIAN
|
||||
return value[1] | (value[0] << 8);
|
||||
#else
|
||||
return value[0] | (value[1] << 8);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Read 32 bit integer in network byte order and convert to native byte order
|
||||
**/
|
||||
static int32_t sNetToNative32(const unsigned char *value)
|
||||
{
|
||||
#ifdef USYNERGY_LITTLE_ENDIAN
|
||||
return value[3] | (value[2] << 8) | (value[1] << 16) | (value[0] << 24);
|
||||
#else
|
||||
return value[0] | (value[1] << 8) | (value[2] << 16) | (value[3] << 24);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Trace text to client
|
||||
**/
|
||||
static void sTrace(uSynergyContext *context, const char* text)
|
||||
{
|
||||
// Don't trace if we don't have a trace function
|
||||
if (context->m_traceFunc != 0L)
|
||||
context->m_traceFunc(context->m_cookie, text);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Add string to reply packet
|
||||
**/
|
||||
static void sAddString(uSynergyContext *context, const char *string)
|
||||
{
|
||||
size_t len = strlen(string);
|
||||
memcpy(context->m_replyCur, string, len);
|
||||
context->m_replyCur += len;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Add uint8 to reply packet
|
||||
**/
|
||||
static void sAddUInt8(uSynergyContext *context, uint8_t value)
|
||||
{
|
||||
*context->m_replyCur++ = value;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Add uint16 to reply packet
|
||||
**/
|
||||
static void sAddUInt16(uSynergyContext *context, uint16_t value)
|
||||
{
|
||||
uint8_t *reply = context->m_replyCur;
|
||||
*reply++ = (uint8_t)(value >> 8);
|
||||
*reply++ = (uint8_t)value;
|
||||
context->m_replyCur = reply;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Add uint32 to reply packet
|
||||
**/
|
||||
static void sAddUInt32(uSynergyContext *context, uint32_t value)
|
||||
{
|
||||
uint8_t *reply = context->m_replyCur;
|
||||
*reply++ = (uint8_t)(value >> 24);
|
||||
*reply++ = (uint8_t)(value >> 16);
|
||||
*reply++ = (uint8_t)(value >> 8);
|
||||
*reply++ = (uint8_t)value;
|
||||
context->m_replyCur = reply;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Send reply packet
|
||||
**/
|
||||
static uSynergyBool sSendReply(uSynergyContext *context)
|
||||
{
|
||||
// Set header size
|
||||
uint8_t *reply_buf = context->m_replyBuffer;
|
||||
uint32_t reply_len = (uint32_t)(context->m_replyCur - reply_buf); /* Total size of reply */
|
||||
uint32_t body_len = reply_len - 4; /* Size of body */
|
||||
uSynergyBool ret;
|
||||
reply_buf[0] = (uint8_t)(body_len >> 24);
|
||||
reply_buf[1] = (uint8_t)(body_len >> 16);
|
||||
reply_buf[2] = (uint8_t)(body_len >> 8);
|
||||
reply_buf[3] = (uint8_t)body_len;
|
||||
|
||||
// Send reply
|
||||
ret = context->m_sendFunc(context->m_cookie, context->m_replyBuffer, reply_len);
|
||||
|
||||
// Reset reply buffer write pointer
|
||||
context->m_replyCur = context->m_replyBuffer+4;
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Call mouse callback after a mouse event
|
||||
**/
|
||||
static void sSendMouseCallback(uSynergyContext *context)
|
||||
{
|
||||
// Skip if no callback is installed
|
||||
if (context->m_mouseCallback == 0L)
|
||||
return;
|
||||
|
||||
// Send callback
|
||||
context->m_mouseCallback(context->m_cookie, context->m_mouseX, context->m_mouseY, context->m_mouseWheelX,
|
||||
context->m_mouseWheelY, context->m_mouseButtonLeft, context->m_mouseButtonRight, context->m_mouseButtonMiddle);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Send keyboard callback when a key has been pressed or released
|
||||
**/
|
||||
static void sSendKeyboardCallback(uSynergyContext *context, uint16_t key, uint16_t modifiers, uSynergyBool down, uSynergyBool repeat)
|
||||
{
|
||||
// Skip if no callback is installed
|
||||
if (context->m_keyboardCallback == 0L)
|
||||
return;
|
||||
|
||||
// Send callback
|
||||
context->m_keyboardCallback(context->m_cookie, key, modifiers, down, repeat);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Send joystick callback
|
||||
**/
|
||||
static void sSendJoystickCallback(uSynergyContext *context, uint8_t joyNum)
|
||||
{
|
||||
int8_t *sticks;
|
||||
|
||||
// Skip if no callback is installed
|
||||
if (context->m_joystickCallback == 0L)
|
||||
return;
|
||||
|
||||
// Send callback
|
||||
sticks = context->m_joystickSticks[joyNum];
|
||||
context->m_joystickCallback(context->m_cookie, joyNum, context->m_joystickButtons[joyNum], sticks[0], sticks[1], sticks[2], sticks[3]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Parse a single client message, update state, send callbacks and send replies
|
||||
**/
|
||||
#define USYNERGY_IS_PACKET(pkt_id) memcmp(message+4, pkt_id, 4)==0
|
||||
static void sProcessMessage(uSynergyContext *context, const uint8_t *message)
|
||||
{
|
||||
// We have a packet!
|
||||
if (memcmp(message+4, "Synergy", 7)==0)
|
||||
{
|
||||
// Welcome message
|
||||
// kMsgHello = "Synergy%2i%2i"
|
||||
// kMsgHelloBack = "Synergy%2i%2i%s"
|
||||
sAddString(context, "Synergy");
|
||||
sAddUInt16(context, USYNERGY_PROTOCOL_MAJOR);
|
||||
sAddUInt16(context, USYNERGY_PROTOCOL_MINOR);
|
||||
sAddUInt32(context, (uint32_t)strlen(context->m_clientName));
|
||||
sAddString(context, context->m_clientName);
|
||||
if (!sSendReply(context))
|
||||
{
|
||||
// Send reply failed, let's try to reconnect
|
||||
sTrace(context, "SendReply failed, trying to reconnect in a second");
|
||||
context->m_connected = USYNERGY_FALSE;
|
||||
context->m_sleepFunc(context->m_cookie, 1000);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Let's assume we're connected
|
||||
char buffer[256+1];
|
||||
sprintf(buffer, "Connected as client \"%s\"", context->m_clientName);
|
||||
sTrace(context, buffer);
|
||||
context->m_hasReceivedHello = USYNERGY_TRUE;
|
||||
}
|
||||
return;
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("QINF"))
|
||||
{
|
||||
// Screen info. Reply with DINF
|
||||
// kMsgQInfo = "QINF"
|
||||
// kMsgDInfo = "DINF%2i%2i%2i%2i%2i%2i%2i"
|
||||
uint16_t x = 0, y = 0, warp = 0;
|
||||
sAddString(context, "DINF");
|
||||
sAddUInt16(context, x);
|
||||
sAddUInt16(context, y);
|
||||
sAddUInt16(context, context->m_clientWidth);
|
||||
sAddUInt16(context, context->m_clientHeight);
|
||||
sAddUInt16(context, warp);
|
||||
sAddUInt16(context, 0); // mx?
|
||||
sAddUInt16(context, 0); // my?
|
||||
sSendReply(context);
|
||||
return;
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("CIAK"))
|
||||
{
|
||||
// Do nothing?
|
||||
// kMsgCInfoAck = "CIAK"
|
||||
return;
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("CROP"))
|
||||
{
|
||||
// Do nothing?
|
||||
// kMsgCResetOptions = "CROP"
|
||||
return;
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("CINN"))
|
||||
{
|
||||
// Screen enter. Reply with CNOP
|
||||
// kMsgCEnter = "CINN%2i%2i%4i%2i"
|
||||
|
||||
// Obtain the Synergy sequence number
|
||||
context->m_sequenceNumber = sNetToNative32(message + 12);
|
||||
context->m_isCaptured = USYNERGY_TRUE;
|
||||
|
||||
// Call callback
|
||||
if (context->m_screenActiveCallback != 0L)
|
||||
context->m_screenActiveCallback(context->m_cookie, USYNERGY_TRUE);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("COUT"))
|
||||
{
|
||||
// Screen leave
|
||||
// kMsgCLeave = "COUT"
|
||||
context->m_isCaptured = USYNERGY_FALSE;
|
||||
|
||||
// Call callback
|
||||
if (context->m_screenActiveCallback != 0L)
|
||||
context->m_screenActiveCallback(context->m_cookie, USYNERGY_FALSE);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DMDN"))
|
||||
{
|
||||
// Mouse down
|
||||
// kMsgDMouseDown = "DMDN%1i"
|
||||
char btn = message[8]-1;
|
||||
if (btn==2)
|
||||
context->m_mouseButtonRight = USYNERGY_TRUE;
|
||||
else if (btn==1)
|
||||
context->m_mouseButtonMiddle = USYNERGY_TRUE;
|
||||
else
|
||||
context->m_mouseButtonLeft = USYNERGY_TRUE;
|
||||
sSendMouseCallback(context);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DMUP"))
|
||||
{
|
||||
// Mouse up
|
||||
// kMsgDMouseUp = "DMUP%1i"
|
||||
char btn = message[8]-1;
|
||||
if (btn==2)
|
||||
context->m_mouseButtonRight = USYNERGY_FALSE;
|
||||
else if (btn==1)
|
||||
context->m_mouseButtonMiddle = USYNERGY_FALSE;
|
||||
else
|
||||
context->m_mouseButtonLeft = USYNERGY_FALSE;
|
||||
sSendMouseCallback(context);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DMMV"))
|
||||
{
|
||||
// Mouse move. Reply with CNOP
|
||||
// kMsgDMouseMove = "DMMV%2i%2i"
|
||||
context->m_mouseX = sNetToNative16(message+8);
|
||||
context->m_mouseY = sNetToNative16(message+10);
|
||||
sSendMouseCallback(context);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DMWM"))
|
||||
{
|
||||
// Mouse wheel
|
||||
// kMsgDMouseWheel = "DMWM%2i%2i"
|
||||
// kMsgDMouseWheel1_0 = "DMWM%2i"
|
||||
context->m_mouseWheelX += sNetToNative16(message+8);
|
||||
context->m_mouseWheelY += sNetToNative16(message+10);
|
||||
sSendMouseCallback(context);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DKDN"))
|
||||
{
|
||||
// Key down
|
||||
// kMsgDKeyDown = "DKDN%2i%2i%2i"
|
||||
// kMsgDKeyDown1_0 = "DKDN%2i%2i"
|
||||
//uint16_t id = sNetToNative16(message+8);
|
||||
uint16_t mod = sNetToNative16(message+10);
|
||||
uint16_t key = sNetToNative16(message+12);
|
||||
sSendKeyboardCallback(context, key, mod, USYNERGY_TRUE, USYNERGY_FALSE);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DKRP"))
|
||||
{
|
||||
// Key repeat
|
||||
// kMsgDKeyRepeat = "DKRP%2i%2i%2i%2i"
|
||||
// kMsgDKeyRepeat1_0 = "DKRP%2i%2i%2i"
|
||||
uint16_t mod = sNetToNative16(message+10);
|
||||
// uint16_t count = sNetToNative16(message+12);
|
||||
uint16_t key = sNetToNative16(message+14);
|
||||
sSendKeyboardCallback(context, key, mod, USYNERGY_TRUE, USYNERGY_TRUE);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DKUP"))
|
||||
{
|
||||
// Key up
|
||||
// kMsgDKeyUp = "DKUP%2i%2i%2i"
|
||||
// kMsgDKeyUp1_0 = "DKUP%2i%2i"
|
||||
//uint16 id=Endian::sNetToNative(sbuf[4]);
|
||||
uint16_t mod = sNetToNative16(message+10);
|
||||
uint16_t key = sNetToNative16(message+12);
|
||||
sSendKeyboardCallback(context, key, mod, USYNERGY_FALSE, USYNERGY_FALSE);
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DGBT"))
|
||||
{
|
||||
// Joystick buttons
|
||||
// kMsgDGameButtons = "DGBT%1i%2i";
|
||||
uint8_t joy_num = message[8];
|
||||
if (joy_num<USYNERGY_NUM_JOYSTICKS)
|
||||
{
|
||||
// Copy button state, then send callback
|
||||
context->m_joystickButtons[joy_num] = (message[9] << 8) | message[10];
|
||||
sSendJoystickCallback(context, joy_num);
|
||||
}
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DGST"))
|
||||
{
|
||||
// Joystick sticks
|
||||
// kMsgDGameSticks = "DGST%1i%1i%1i%1i%1i";
|
||||
uint8_t joy_num = message[8];
|
||||
if (joy_num<USYNERGY_NUM_JOYSTICKS)
|
||||
{
|
||||
// Copy stick state, then send callback
|
||||
memcpy(context->m_joystickSticks[joy_num], message+9, 4);
|
||||
sSendJoystickCallback(context, joy_num);
|
||||
}
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DSOP"))
|
||||
{
|
||||
// Set options
|
||||
// kMsgDSetOptions = "DSOP%4I"
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("CALV"))
|
||||
{
|
||||
// Keepalive, reply with CALV and then CNOP
|
||||
// kMsgCKeepAlive = "CALV"
|
||||
sAddString(context, "CALV");
|
||||
sSendReply(context);
|
||||
// now reply with CNOP
|
||||
}
|
||||
else if (USYNERGY_IS_PACKET("DCLP"))
|
||||
{
|
||||
// Clipboard message
|
||||
// kMsgDClipboard = "DCLP%1i%4i%s"
|
||||
//
|
||||
// The clipboard message contains:
|
||||
// 1 uint32: The size of the message
|
||||
// 4 chars: The identifier ("DCLP")
|
||||
// 1 uint8: The clipboard index
|
||||
// 1 uint32: The sequence number. It's zero, because this message is always coming from the server?
|
||||
// 1 uint32: The total size of the remaining 'string' (as per the Synergy %s string format (which is 1 uint32 for size followed by a char buffer (not necessarily null terminated)).
|
||||
// 1 uint32: The number of formats present in the message
|
||||
// And then 'number of formats' times the following:
|
||||
// 1 uint32: The format of the clipboard data
|
||||
// 1 uint32: The size n of the clipboard data
|
||||
// n uint8: The clipboard data
|
||||
const uint8_t * parse_msg = message+17;
|
||||
uint32_t num_formats = sNetToNative32(parse_msg);
|
||||
parse_msg += 4;
|
||||
for (; num_formats; num_formats--)
|
||||
{
|
||||
// Parse clipboard format header
|
||||
uint32_t format = sNetToNative32(parse_msg);
|
||||
uint32_t size = sNetToNative32(parse_msg+4);
|
||||
parse_msg += 8;
|
||||
|
||||
// Call callback
|
||||
if (context->m_clipboardCallback)
|
||||
context->m_clipboardCallback(context->m_cookie, format, parse_msg, size);
|
||||
|
||||
parse_msg += size;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Unknown packet, could be any of these
|
||||
// kMsgCNoop = "CNOP"
|
||||
// kMsgCClose = "CBYE"
|
||||
// kMsgCClipboard = "CCLP%1i%4i"
|
||||
// kMsgCScreenSaver = "CSEC%1i"
|
||||
// kMsgDKeyRepeat = "DKRP%2i%2i%2i%2i"
|
||||
// kMsgDKeyRepeat1_0 = "DKRP%2i%2i%2i"
|
||||
// kMsgDMouseRelMove = "DMRM%2i%2i"
|
||||
// kMsgEIncompatible = "EICV%2i%2i"
|
||||
// kMsgEBusy = "EBSY"
|
||||
// kMsgEUnknown = "EUNK"
|
||||
// kMsgEBad = "EBAD"
|
||||
char buffer[64];
|
||||
sprintf(buffer, "Unknown packet '%c%c%c%c'", message[4], message[5], message[6], message[7]);
|
||||
sTrace(context, buffer);
|
||||
return;
|
||||
}
|
||||
|
||||
// Reply with CNOP maybe?
|
||||
sAddString(context, "CNOP");
|
||||
sSendReply(context);
|
||||
}
|
||||
#undef USYNERGY_IS_PACKET
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Mark context as being disconnected
|
||||
**/
|
||||
static void sSetDisconnected(uSynergyContext *context)
|
||||
{
|
||||
context->m_connected = USYNERGY_FALSE;
|
||||
context->m_hasReceivedHello = USYNERGY_FALSE;
|
||||
context->m_isCaptured = USYNERGY_FALSE;
|
||||
context->m_replyCur = context->m_replyBuffer + 4;
|
||||
context->m_sequenceNumber = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Update a connected context
|
||||
**/
|
||||
static void sUpdateContext(uSynergyContext *context)
|
||||
{
|
||||
/* Receive data (blocking) */
|
||||
int receive_size = USYNERGY_RECEIVE_BUFFER_SIZE - context->m_receiveOfs;
|
||||
int num_received = 0;
|
||||
int packlen = 0;
|
||||
if (context->m_receiveFunc(context->m_cookie, context->m_receiveBuffer + context->m_receiveOfs, receive_size, &num_received) == USYNERGY_FALSE)
|
||||
{
|
||||
/* Receive failed, let's try to reconnect */
|
||||
char buffer[128];
|
||||
sprintf(buffer, "Receive failed (%d bytes asked, %d bytes received), trying to reconnect in a second", receive_size, num_received);
|
||||
sTrace(context, buffer);
|
||||
sSetDisconnected(context);
|
||||
context->m_sleepFunc(context->m_cookie, 1000);
|
||||
return;
|
||||
}
|
||||
context->m_receiveOfs += num_received;
|
||||
|
||||
/* If we didn't receive any data then we're probably still polling to get connected and
|
||||
therefore not getting any data back. To avoid overloading the system with a Synergy
|
||||
thread that would hammer on polling, we let it rest for a bit if there's no data. */
|
||||
if (num_received == 0)
|
||||
context->m_sleepFunc(context->m_cookie, 500);
|
||||
|
||||
/* Check for timeouts */
|
||||
if (context->m_hasReceivedHello)
|
||||
{
|
||||
uint32_t cur_time = context->m_getTimeFunc();
|
||||
if (num_received == 0)
|
||||
{
|
||||
/* Timeout after 2 secs of inactivity (we received no CALV) */
|
||||
if ((cur_time - context->m_lastMessageTime) > USYNERGY_IDLE_TIMEOUT)
|
||||
sSetDisconnected(context);
|
||||
}
|
||||
else
|
||||
context->m_lastMessageTime = cur_time;
|
||||
}
|
||||
|
||||
/* Eat packets */
|
||||
for (;;)
|
||||
{
|
||||
/* Grab packet length and bail out if the packet goes beyond the end of the buffer */
|
||||
packlen = sNetToNative32(context->m_receiveBuffer);
|
||||
if (packlen+4 > context->m_receiveOfs)
|
||||
break;
|
||||
|
||||
/* Process message */
|
||||
sProcessMessage(context, context->m_receiveBuffer);
|
||||
|
||||
/* Move packet to front of buffer */
|
||||
memmove(context->m_receiveBuffer, context->m_receiveBuffer+packlen+4, context->m_receiveOfs-packlen-4);
|
||||
context->m_receiveOfs -= packlen+4;
|
||||
}
|
||||
|
||||
/* Throw away over-sized packets */
|
||||
if (packlen > USYNERGY_RECEIVE_BUFFER_SIZE)
|
||||
{
|
||||
/* Oversized packet, ditch tail end */
|
||||
char buffer[128];
|
||||
sprintf(buffer, "Oversized packet: '%c%c%c%c' (length %d)", context->m_receiveBuffer[4], context->m_receiveBuffer[5], context->m_receiveBuffer[6], context->m_receiveBuffer[7], packlen);
|
||||
sTrace(context, buffer);
|
||||
num_received = context->m_receiveOfs-4; // 4 bytes for the size field
|
||||
while (num_received != packlen)
|
||||
{
|
||||
int buffer_left = packlen - num_received;
|
||||
int to_receive = buffer_left < USYNERGY_RECEIVE_BUFFER_SIZE ? buffer_left : USYNERGY_RECEIVE_BUFFER_SIZE;
|
||||
int ditch_received = 0;
|
||||
if (context->m_receiveFunc(context->m_cookie, context->m_receiveBuffer, to_receive, &ditch_received) == USYNERGY_FALSE)
|
||||
{
|
||||
/* Receive failed, let's try to reconnect */
|
||||
sTrace(context, "Receive failed, trying to reconnect in a second");
|
||||
sSetDisconnected(context);
|
||||
context->m_sleepFunc(context->m_cookie, 1000);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
num_received += ditch_received;
|
||||
}
|
||||
}
|
||||
context->m_receiveOfs = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Public interface
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Initialize uSynergy context
|
||||
**/
|
||||
void uSynergyInit(uSynergyContext *context)
|
||||
{
|
||||
/* Zero memory */
|
||||
memset(context, 0, sizeof(uSynergyContext));
|
||||
|
||||
/* Initialize to default state */
|
||||
sSetDisconnected(context);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
@brief Update uSynergy
|
||||
**/
|
||||
void uSynergyUpdate(uSynergyContext *context)
|
||||
{
|
||||
if (context->m_connected)
|
||||
{
|
||||
/* Update context, receive data, call callbacks */
|
||||
sUpdateContext(context);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Try to connect */
|
||||
if (context->m_connectFunc(context->m_cookie))
|
||||
context->m_connected = USYNERGY_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Send clipboard data
|
||||
**/
|
||||
void uSynergySendClipboard(uSynergyContext *context, const char *text)
|
||||
{
|
||||
// Calculate maximum size that will fit in a reply packet
|
||||
uint32_t overhead_size = 4 + /* Message size */
|
||||
4 + /* Message ID */
|
||||
1 + /* Clipboard index */
|
||||
4 + /* Sequence number */
|
||||
4 + /* Rest of message size (because it's a Synergy string from here on) */
|
||||
4 + /* Number of clipboard formats */
|
||||
4 + /* Clipboard format */
|
||||
4; /* Clipboard data length */
|
||||
uint32_t max_length = USYNERGY_REPLY_BUFFER_SIZE - overhead_size;
|
||||
|
||||
// Clip text to max length
|
||||
uint32_t text_length = (uint32_t)strlen(text);
|
||||
if (text_length > max_length)
|
||||
{
|
||||
char buffer[128];
|
||||
sprintf(buffer, "Clipboard buffer too small, clipboard truncated at %d characters", max_length);
|
||||
sTrace(context, buffer);
|
||||
text_length = max_length;
|
||||
}
|
||||
|
||||
// Assemble packet
|
||||
sAddString(context, "DCLP");
|
||||
sAddUInt8(context, 0); /* Clipboard index */
|
||||
sAddUInt32(context, context->m_sequenceNumber);
|
||||
sAddUInt32(context, 4+4+4+text_length); /* Rest of message size: numFormats, format, length, data */
|
||||
sAddUInt32(context, 1); /* Number of formats (only text for now) */
|
||||
sAddUInt32(context, USYNERGY_CLIPBOARD_FORMAT_TEXT);
|
||||
sAddUInt32(context, text_length);
|
||||
sAddString(context, text);
|
||||
sSendReply(context);
|
||||
}
|
420
libs/usynergy/uSynergy.h
Normal file
420
libs/usynergy/uSynergy.h
Normal file
@ -0,0 +1,420 @@
|
||||
/*
|
||||
uSynergy client -- Interface for the embedded Synergy client library
|
||||
version 1.0.0, July 7th, 2012
|
||||
|
||||
Copyright (C) 2012 Synergy Si Ltd.
|
||||
Copyright (c) 2012 Alex Evans
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
*/
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Configuration
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Determine endianness
|
||||
**/
|
||||
#if defined(USYNERGY_LITTLE_ENDIAN) && defined(USYNERGY_BIG_ENDIAN)
|
||||
/* Ambiguous: both endians specified */
|
||||
#error "Can't define both USYNERGY_LITTLE_ENDIAN and USYNERGY_BIG_ENDIAN"
|
||||
#elif !defined(USYNERGY_LITTLE_ENDIAN) && !defined(USYNERGY_BIG_ENDIAN)
|
||||
/* Attempt to auto detect */
|
||||
#if defined(__LITTLE_ENDIAN__) || defined(LITTLE_ENDIAN) || (_BYTE_ORDER == _LITTLE_ENDIAN)
|
||||
#define USYNERGY_LITTLE_ENDIAN
|
||||
#elif defined(__BIG_ENDIAN__) || defined(BIG_ENDIAN) || (_BYTE_ORDER == _BIG_ENDIAN)
|
||||
#define USYNERGY_BIG_ENDIAN
|
||||
#else
|
||||
#error "Can't detect endian-nes, please defined either USYNERGY_LITTLE_ENDIAN or USYNERGY_BIG_ENDIAN";
|
||||
#endif
|
||||
#else
|
||||
/* User-specified endian-nes, nothing to do for us */
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Types and Constants
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Boolean type
|
||||
**/
|
||||
typedef int uSynergyBool;
|
||||
#define USYNERGY_FALSE 0 /* False value */
|
||||
#define USYNERGY_TRUE 1 /* True value */
|
||||
|
||||
|
||||
/**
|
||||
@brief User context type
|
||||
|
||||
The uSynergyCookie type is an opaque type that is used by uSynergy to communicate to the client. It is passed along to
|
||||
callback functions as context.
|
||||
**/
|
||||
typedef struct { int ignored; } * uSynergyCookie;
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Clipboard types
|
||||
**/
|
||||
enum uSynergyClipboardFormat
|
||||
{
|
||||
USYNERGY_CLIPBOARD_FORMAT_TEXT = 0, /* Text format, UTF-8, newline is LF */
|
||||
USYNERGY_CLIPBOARD_FORMAT_BITMAP = 1, /* Bitmap format, BMP 24/32bpp, BI_RGB */
|
||||
USYNERGY_CLIPBOARD_FORMAT_HTML = 2, /* HTML format, HTML fragment, UTF-8, newline is LF */
|
||||
};
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Constants and limits
|
||||
**/
|
||||
#define USYNERGY_NUM_JOYSTICKS 4 /* Maximum number of supported joysticks */
|
||||
|
||||
#define USYNERGY_PROTOCOL_MAJOR 1 /* Major protocol version */
|
||||
#define USYNERGY_PROTOCOL_MINOR 4 /* Minor protocol version */
|
||||
|
||||
#define USYNERGY_IDLE_TIMEOUT 2000 /* Timeout in milliseconds before reconnecting */
|
||||
|
||||
#define USYNERGY_TRACE_BUFFER_SIZE 1024 /* Maximum length of traced message */
|
||||
#define USYNERGY_REPLY_BUFFER_SIZE 1024 /* Maximum size of a reply packet */
|
||||
#define USYNERGY_RECEIVE_BUFFER_SIZE 4096 /* Maximum size of an incoming packet */
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Keyboard constants
|
||||
**/
|
||||
#define USYNERGY_MODIFIER_SHIFT 0x0001 /* Shift key modifier */
|
||||
#define USYNERGY_MODIFIER_CTRL 0x0002 /* Ctrl key modifier */
|
||||
#define USYNERGY_MODIFIER_ALT 0x0004 /* Alt key modifier */
|
||||
#define USYNERGY_MODIFIER_META 0x0008 /* Meta key modifier */
|
||||
#define USYNERGY_MODIFIER_WIN 0x0010 /* Windows key modifier */
|
||||
#define USYNERGY_MODIFIER_ALT_GR 0x0020 /* AltGr key modifier */
|
||||
#define USYNERGY_MODIFIER_LEVEL5LOCK 0x0040 /* Level5Lock key modifier */
|
||||
#define USYNERGY_MODIFIER_CAPSLOCK 0x1000 /* CapsLock key modifier */
|
||||
#define USYNERGY_MODIFIER_NUMLOCK 0x2000 /* NumLock key modifier */
|
||||
#define USYNERGY_MODIFIER_SCROLLOCK 0x4000 /* ScrollLock key modifier */
|
||||
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Functions and Callbacks
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Connect function
|
||||
|
||||
This function is called when uSynergy needs to connect to the host. It doesn't imply a network implementation or
|
||||
destination address, that must all be handled on the user side. The function should return USYNERGY_TRUE if a
|
||||
connection was established or USYNERGY_FALSE if it could not connect.
|
||||
|
||||
When network errors occur (e.g. uSynergySend or uSynergyReceive fail) then the connect call will be called again
|
||||
so the implementation of the function must close any old connections and clean up resources before retrying.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
**/
|
||||
typedef uSynergyBool (*uSynergyConnectFunc)(uSynergyCookie cookie);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Send function
|
||||
|
||||
This function is called when uSynergy needs to send something over the default connection. It should return
|
||||
USYNERGY_TRUE if sending succeeded and USYNERGY_FALSE otherwise. This function should block until the send
|
||||
operation is completed.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param buffer Address of buffer to send
|
||||
@param length Length of buffer to send
|
||||
**/
|
||||
typedef uSynergyBool (*uSynergySendFunc)(uSynergyCookie cookie, const uint8_t *buffer, int length);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Receive function
|
||||
|
||||
This function is called when uSynergy needs to receive data from the default connection. It should return
|
||||
USYNERGY_TRUE if receiving data succeeded and USYNERGY_FALSE otherwise. This function should block until data
|
||||
has been received and wait for data to become available. If @a outLength is set to 0 upon completion it is
|
||||
assumed that the connection is alive, but still in a connecting state and needs time to settle.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param buffer Address of buffer to receive data into
|
||||
@param maxLength Maximum amount of bytes to write into the receive buffer
|
||||
@param outLength Address of integer that receives the actual amount of bytes written into @a buffer
|
||||
**/
|
||||
typedef uSynergyBool (*uSynergyReceiveFunc)(uSynergyCookie cookie, uint8_t *buffer, int maxLength, int* outLength);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Thread sleep function
|
||||
|
||||
This function is called when uSynergy wants to suspend operation for a while before retrying an operation. It
|
||||
is mostly used when a socket times out or disconnect occurs to prevent uSynergy from continuously hammering a
|
||||
network connection in case the network is down.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param timeMs Time to sleep the current thread (in milliseconds)
|
||||
**/
|
||||
typedef void (*uSynergySleepFunc)(uSynergyCookie cookie, int timeMs);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Get time function
|
||||
|
||||
This function is called when uSynergy needs to know the current time. This is used to determine when timeouts
|
||||
have occured. The time base should be a cyclic millisecond time value.
|
||||
|
||||
@returns Time value in milliseconds
|
||||
**/
|
||||
typedef uint32_t (*uSynergyGetTimeFunc)();
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Trace function
|
||||
|
||||
This function is called when uSynergy wants to trace something. It is optional to show these messages, but they
|
||||
are often useful when debugging. uSynergy only traces major events like connecting and disconnecting. Usually
|
||||
only a single trace is shown when the connection is established and no more trace are called.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param text Text to be traced
|
||||
**/
|
||||
typedef void (*uSynergyTraceFunc)(uSynergyCookie cookie, const char *text);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Screen active callback
|
||||
|
||||
This callback is called when Synergy makes the screen active or inactive. This
|
||||
callback is usually sent when the mouse enters or leaves the screen.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param active Activation flag, 1 if the screen has become active, 0 if the screen has become inactive
|
||||
**/
|
||||
typedef void (*uSynergyScreenActiveCallback)(uSynergyCookie cookie, uSynergyBool active);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Mouse callback
|
||||
|
||||
This callback is called when a mouse events happens. The mouse X and Y position,
|
||||
wheel and button state is communicated in the message. It's up to the user to
|
||||
interpret if this is a mouse up, down, double-click or other message.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param x Mouse X position
|
||||
@param y Mouse Y position
|
||||
@param wheelX Mouse wheel X position
|
||||
@param wheelY Mouse wheel Y position
|
||||
@param buttonLeft Left button pressed status, 0 for released, 1 for pressed
|
||||
@param buttonMiddle Middle button pressed status, 0 for released, 1 for pressed
|
||||
@param buttonRight Right button pressed status, 0 for released, 1 for pressed
|
||||
**/
|
||||
typedef void (*uSynergyMouseCallback)(uSynergyCookie cookie, uint16_t x, uint16_t y, int16_t wheelX, int16_t wheelY, uSynergyBool buttonLeft, uSynergyBool buttonRight, uSynergyBool buttonMiddle);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Key event callback
|
||||
|
||||
This callback is called when a key is pressed or released.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param key Key code of key that was pressed or released
|
||||
@param modifiers Status of modifier keys (alt, shift, etc.)
|
||||
@param down Down or up status, 1 is key is pressed down, 0 if key is released (up)
|
||||
@param repeat Repeat flag, 1 if the key is down because the key is repeating, 0 if the key is initially pressed by the user
|
||||
**/
|
||||
typedef void (*uSynergyKeyboardCallback)(uSynergyCookie cookie, uint16_t key, uint16_t modifiers, uSynergyBool down, uSynergyBool repeat);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Joystick event callback
|
||||
|
||||
This callback is called when a joystick stick or button changes. It is possible that multiple callbacks are
|
||||
fired when different sticks or buttons change as these are individual messages in the packet stream. Each
|
||||
callback will contain all the valid state for the different axes and buttons. The last callback received will
|
||||
represent the most current joystick state.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param joyNum Joystick number, always in the range [0 ... USYNERGY_NUM_JOYSTICKS>
|
||||
@param buttons Button pressed mask
|
||||
@param leftStickX Left stick X position, in range [-127 ... 127]
|
||||
@param leftStickY Left stick Y position, in range [-127 ... 127]
|
||||
@param rightStickX Right stick X position, in range [-127 ... 127]
|
||||
@param rightStickY Right stick Y position, in range [-127 ... 127]
|
||||
**/
|
||||
typedef void (*uSynergyJoystickCallback)(uSynergyCookie cookie, uint8_t joyNum, uint16_t buttons, int8_t leftStickX, int8_t leftStickY, int8_t rightStickX, int8_t rightStickY);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Clipboard event callback
|
||||
|
||||
This callback is called when something is placed on the clipboard. Multiple callbacks may be fired for
|
||||
multiple clipboard formats if they are supported. The data provided is read-only and may not be modified
|
||||
by the application.
|
||||
|
||||
@param cookie Cookie supplied in the Synergy context
|
||||
@param format Clipboard format
|
||||
@param data Memory area containing the clipboard raw data
|
||||
@param size Size of clipboard data
|
||||
**/
|
||||
typedef void (*uSynergyClipboardCallback)(uSynergyCookie cookie, enum uSynergyClipboardFormat format, const uint8_t *data, uint32_t size);
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Context
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief uSynergy context
|
||||
**/
|
||||
typedef struct
|
||||
{
|
||||
/* Mandatory configuration data, filled in by client */
|
||||
uSynergyConnectFunc m_connectFunc; /* Connect function */
|
||||
uSynergySendFunc m_sendFunc; /* Send data function */
|
||||
uSynergyReceiveFunc m_receiveFunc; /* Receive data function */
|
||||
uSynergySleepFunc m_sleepFunc; /* Thread sleep function */
|
||||
uSynergyGetTimeFunc m_getTimeFunc; /* Get current time function */
|
||||
const char* m_clientName; /* Name of Synergy Screen / Client */
|
||||
uint16_t m_clientWidth; /* Width of screen */
|
||||
uint16_t m_clientHeight; /* Height of screen */
|
||||
|
||||
/* Optional configuration data, filled in by client */
|
||||
uSynergyCookie m_cookie; /* Cookie pointer passed to callback functions (can be NULL) */
|
||||
uSynergyTraceFunc m_traceFunc; /* Function for tracing status (can be NULL) */
|
||||
uSynergyScreenActiveCallback m_screenActiveCallback; /* Callback for entering and leaving screen */
|
||||
uSynergyMouseCallback m_mouseCallback; /* Callback for mouse events */
|
||||
uSynergyKeyboardCallback m_keyboardCallback; /* Callback for keyboard events */
|
||||
uSynergyJoystickCallback m_joystickCallback; /* Callback for joystick events */
|
||||
uSynergyClipboardCallback m_clipboardCallback; /* Callback for clipboard events */
|
||||
|
||||
/* State data, used internall by client, initialized by uSynergyInit() */
|
||||
uSynergyBool m_connected; /* Is our socket connected? */
|
||||
uSynergyBool m_hasReceivedHello; /* Have we received a 'Hello' from the server? */
|
||||
uSynergyBool m_isCaptured; /* Is Synergy active (i.e. this client is receiving input messages?) */
|
||||
uint32_t m_lastMessageTime; /* Time at which last message was received */
|
||||
uint32_t m_sequenceNumber; /* Packet sequence number */
|
||||
uint8_t m_receiveBuffer[USYNERGY_RECEIVE_BUFFER_SIZE]; /* Receive buffer */
|
||||
int m_receiveOfs; /* Receive buffer offset */
|
||||
uint8_t m_replyBuffer[USYNERGY_REPLY_BUFFER_SIZE]; /* Reply buffer */
|
||||
uint8_t* m_replyCur; /* Write offset into reply buffer */
|
||||
uint16_t m_mouseX; /* Mouse X position */
|
||||
uint16_t m_mouseY; /* Mouse Y position */
|
||||
int16_t m_mouseWheelX; /* Mouse wheel X position */
|
||||
int16_t m_mouseWheelY; /* Mouse wheel Y position */
|
||||
uSynergyBool m_mouseButtonLeft; /* Mouse left button */
|
||||
uSynergyBool m_mouseButtonRight; /* Mouse right button */
|
||||
uSynergyBool m_mouseButtonMiddle; /* Mouse middle button */
|
||||
int8_t m_joystickSticks[USYNERGY_NUM_JOYSTICKS][4]; /* Joystick stick position in 2 axes for 2 sticks */
|
||||
uint16_t m_joystickButtons[USYNERGY_NUM_JOYSTICKS]; /* Joystick button state */
|
||||
} uSynergyContext;
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
// Interface
|
||||
//---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Initialize uSynergy context
|
||||
|
||||
This function initializes @a context for use. Call this function directly after
|
||||
creating the context, before filling in any configuration data in it. Not calling
|
||||
this function will cause undefined behavior.
|
||||
|
||||
@param context Context to be initialized
|
||||
**/
|
||||
extern void uSynergyInit(uSynergyContext *context);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Update uSynergy
|
||||
|
||||
This function updates uSynergy and does the bulk of the work. It does connection management,
|
||||
receiving data, reconnecting after errors or timeouts and so on. It assumes that networking
|
||||
operations are blocking and it can suspend the current thread if it needs to wait. It is
|
||||
best practice to call uSynergyUpdate from a background thread so it is responsive.
|
||||
|
||||
Because uSynergy relies mostly on blocking calls it will mostly stay in thread sleep state
|
||||
waiting for system mutexes and won't eat much memory.
|
||||
|
||||
uSynergyUpdate doesn't do any memory allocations or have any side effects beyond those of
|
||||
the callbacks it calls.
|
||||
|
||||
@param context Context to be updated
|
||||
**/
|
||||
extern void uSynergyUpdate(uSynergyContext *context);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@brief Send clipboard data
|
||||
|
||||
This function sets new clipboard data and sends it to the server. Use this function if
|
||||
your client cuts or copies data onto the clipboard that it needs to share with the
|
||||
server.
|
||||
|
||||
Currently there is only support for plaintext, but HTML and image data could be
|
||||
supported with some effort.
|
||||
|
||||
@param context Context to send clipboard data to
|
||||
@param text Text to set to the clipboard
|
||||
**/
|
||||
extern void uSynergySendClipboard(uSynergyContext *context, const char *text);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user