mirror of
https://github.com/Bloodysharp/Cheat-imgui-menu-RAGNAREK-v2.git
synced 2024-12-22 16:07:24 +08:00
2198 lines
93 KiB
C++
2198 lines
93 KiB
C++
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#include "imgui_edited.hpp"
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#include <vector>
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using namespace ImGui;
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namespace font
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{
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extern ImFont* inter_child;
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extern ImFont* icomoon;
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extern ImFont* icomoon_tabs;
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extern ImFont* icomoon_widget;
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}
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namespace image
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{
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extern ID3D11ShaderResourceView* preview_model;
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}
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namespace edited
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{
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void TextCenter(const ImVec2& p_min, const ImVec2& p_max, ImU32 col, const char* text, const ImVec2& align)
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{
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PushStyleColor(ImGuiCol_Text, ImGui::GetColorU32(col));
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RenderTextClipped(p_min, p_max, text, NULL, NULL, align, NULL);
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PopStyleColor();
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}
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const char* keys[] =
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{
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"None",
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"Mouse 1",
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"Mouse 2",
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"CN",
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"Mouse 3",
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"Mouse 4",
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"Mouse 5",
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"-",
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"Back",
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"Tab",
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"-",
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"-",
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"CLR",
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"Enter",
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"-",
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"-",
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"Shift",
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"CTL",
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"Menu",
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"Pause",
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"Caps Lock",
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"KAN",
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"-",
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"JUN",
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"FIN",
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"KAN",
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"-",
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"Escape",
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"CON",
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"NCO",
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"ACC",
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"MAD",
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"Space",
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"PGU",
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"PGD",
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"End",
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"Home",
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"Left",
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"Up",
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"Right",
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"Down",
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"SEL",
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"PRI",
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"EXE",
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"PRI",
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"INS",
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"Delete",
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"HEL",
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"0",
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"1",
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"2",
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"3",
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"4",
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"5",
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"6",
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"7",
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"8",
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"9",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"A",
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"B",
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"C",
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"D",
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"E",
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"F",
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"G",
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"H",
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"I",
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"J",
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"K",
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"L",
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"M",
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"N",
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"O",
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"P",
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"Q",
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"R",
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"S",
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"T",
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"U",
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"V",
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"W",
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"X",
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"Y",
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"Z",
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"WIN",
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"WIN",
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"APP",
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"-",
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"SLE",
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"Numpad 0",
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"Numpad 1",
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"Numpad 2",
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"Numpad 3",
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"Numpad 4",
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"Numpad 5",
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"Numpad 6",
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"Numpad 7",
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"Numpad 8",
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"Numpad 9",
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"MUL",
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"ADD",
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"SEP",
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"MIN",
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"Delete",
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"DIV",
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"F1",
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"F2",
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"F3",
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"F4",
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"F5",
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"F6",
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"F7",
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"F8",
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"F9",
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"F10",
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"F11",
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"F12",
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"F13",
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"F14",
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"F15",
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"F16",
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"F17",
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"F18",
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"F19",
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"F20",
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"F21",
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"F22",
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"F23",
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"F24",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"NUM",
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"SCR",
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"EQU",
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"MAS",
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"TOY",
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"OYA",
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"OYA",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"-",
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"Shift",
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"Shift",
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"Ctrl",
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"Ctrl",
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"Alt",
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"Alt"
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};
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struct key_state
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{
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ImVec4 background, text;
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bool active = false;
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bool hovered = false;
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float alpha = 0.f;
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};
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bool Keybind(const char* label, int* key, bool show_label)
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{
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ImGuiWindow* window = ImGui::GetCurrentWindow();
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if (window->SkipItems) return false;
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ImGuiContext& g = *GImGui;
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ImGuiIO& io = g.IO;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const float w = (GetContentRegionMax().x - style.WindowPadding.x);
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const ImRect rect(window->DC.CursorPos + ImVec2(0, 0), window->DC.CursorPos + ImVec2(w, 18.f));
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char buf_display[64] = "None";
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const ImVec2 label_size = CalcTextSize(buf_display, NULL, true);
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ImRect clickable(ImVec2(rect.Max.x - 15 - label_size.x, rect.Min.y - 5), rect.Max + ImVec2(0, 5));
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ItemSize(ImRect(rect.Min, rect.Max + ImVec2(0, 0)));
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if (!ImGui::ItemAdd(show_label ? rect : clickable, id)) return false;
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bool value_changed = false;
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int k = *key;
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std::string active_key = "";
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active_key += keys[*key];
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if (*key != 0 && g.ActiveId != id) {
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strcpy_s(buf_display, active_key.c_str());
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}
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else if (g.ActiveId == id) {
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strcpy_s(buf_display, "...");
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}
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bool hovered = ItemHoverable(show_label ? rect : clickable, id, NULL);
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static std::map<ImGuiID, key_state> anim;
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auto it_anim = anim.find(id);
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if (it_anim == anim.end())
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{
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anim.insert({ id, key_state() });
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it_anim = anim.find(id);
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}
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it_anim->second.text = ImLerp(it_anim->second.text, g.ActiveId == id ? c::text::text_active : hovered ? c::text::text_hov : c::text::text, g.IO.DeltaTime * 6.f);
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if (show_label) window->DrawList->AddText(rect.Min + ImVec2(0, 3), GetColorU32(it_anim->second.text), label);
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PushStyleColor(ImGuiCol_Text, it_anim->second.text);
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PushFont(font::icomoon_widget);
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RenderTextClipped(clickable.Min, clickable.Max, "l", NULL, NULL, ImVec2(1.0, 0.5f));
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PopFont();
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PopStyleColor();
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if (ItemHoverable(g.LastItemData.Rect, g.LastItemData.ID, NULL) && g.IO.MouseClicked[0] || it_anim->second.active && g.IO.MouseClicked[0] && !it_anim->second.hovered)
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it_anim->second.active = !it_anim->second.active;
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it_anim->second.alpha = ImLerp(it_anim->second.alpha, it_anim->second.active ? 1.f : 0.f, g.IO.DeltaTime * 6.f);
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PushStyleColor(ImGuiCol_WindowBg, GetColorU32(c::widget::popup));
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PushStyleColor(ImGuiCol_Border, GetColorU32(c::widget::selectable));
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PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.f);
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PushStyleVar(ImGuiStyleVar_WindowRounding, c::widget::rounding);
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PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(15, 15));
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PushStyleVar(ImGuiStyleVar_Alpha, it_anim->second.alpha);
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if (it_anim->second.alpha >= 0.01f)
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{
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SetNextWindowPos(ImVec2(clickable.Max.x - 25, clickable.Max.y - 29));
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SetNextWindowSize(ImVec2(150, 30));
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Begin("keybind", NULL, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize);
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{
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it_anim->second.hovered = IsWindowHovered();
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GetWindowDrawList()->AddText(GetCursorScreenPos() - ImVec2(5, 7), GetColorU32(c::text::text_active), buf_display);
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GetWindowDrawList()->AddText(font::icomoon_widget, 16.f, GetCursorScreenPos() + ImVec2(110, -8), GetColorU32(c::text::text_hov), "l");
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}
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End();
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}
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PopStyleColor(2);
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PopStyleVar(4);
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if (hovered && io.MouseClicked[0])
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{
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if (g.ActiveId != id) {
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memset(io.MouseDown, 0, sizeof(io.MouseDown));
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memset(io.KeysDown, 0, sizeof(io.KeysDown));
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*key = 0;
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}
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ImGui::SetActiveID(id, window);
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ImGui::FocusWindow(window);
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}
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else if (io.MouseClicked[0]) {
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if (g.ActiveId == id)
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ImGui::ClearActiveID();
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}
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if (g.ActiveId == id) {
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for (auto i = 0; i < 5; i++) {
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if (io.MouseDown[i]) {
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switch (i) {
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case 0:
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k = 0x01;
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break;
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case 1:
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k = 0x02;
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break;
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case 2:
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k = 0x04;
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break;
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case 3:
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k = 0x05;
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break;
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case 4:
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k = 0x06;
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break;
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}
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value_changed = true;
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ImGui::ClearActiveID();
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}
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}
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if (!value_changed) {
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for (auto i = 0x08; i <= 0xA5; i++) {
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if (io.KeysDown[i]) {
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k = i;
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value_changed = true;
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ImGui::ClearActiveID();
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}
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}
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}
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if (IsKeyPressedMap(ImGuiKey_Escape)) {
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*key = 0;
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ImGui::ClearActiveID();
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}
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else {
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*key = k;
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}
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}
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return value_changed;
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}
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bool BeginChild(ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags)
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{
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return edited::BeginChildEx(NULL, id, size_arg, child_flags, window_flags);
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}
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bool BeginChild(const char* str_id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags)
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{
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ImGuiID id = GetCurrentWindow()->GetID(str_id);
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PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(18, 18));
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PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(18, 18));
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return edited::BeginChildEx(str_id, id, size_arg, child_flags, window_flags | ImGuiWindowFlags_AlwaysUseWindowPadding | ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoScrollbar);
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}
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struct child_state
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{
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bool collapsed;
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float size_offset = 0.f;
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};
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bool BeginChildEx(const char* name, ImGuiID id, const ImVec2& size_arg, ImGuiChildFlags child_flags, ImGuiWindowFlags window_flags)
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{
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ImGuiContext& g = *GImGui;
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ImGuiWindow* parent_window = g.CurrentWindow;
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IM_ASSERT(id != 0);
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const ImGuiChildFlags ImGuiChildFlags_SupportedMask_ = ImGuiChildFlags_Border | ImGuiChildFlags_AlwaysUseWindowPadding | ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY | ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_AlwaysAutoResize | ImGuiChildFlags_FrameStyle;
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IM_UNUSED(ImGuiChildFlags_SupportedMask_);
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IM_ASSERT((child_flags & ~ImGuiChildFlags_SupportedMask_) == 0 && "Illegal ImGuiChildFlags value. Did you pass ImGuiWindowFlags values instead of ImGuiChildFlags?");
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IM_ASSERT((window_flags & ImGuiWindowFlags_AlwaysAutoResize) == 0 && "Cannot specify ImGuiWindowFlags_AlwaysAutoResize for BeginChild(). Use ImGuiChildFlags_AlwaysAutoResize!");
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if (child_flags & ImGuiChildFlags_AlwaysAutoResize)
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{
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IM_ASSERT((child_flags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0 && "Cannot use ImGuiChildFlags_ResizeX or ImGuiChildFlags_ResizeY with ImGuiChildFlags_AlwaysAutoResize!");
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IM_ASSERT((child_flags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY)) != 0 && "Must use ImGuiChildFlags_AutoResizeX or ImGuiChildFlags_AutoResizeY with ImGuiChildFlags_AlwaysAutoResize!");
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}
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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if (window_flags & ImGuiWindowFlags_AlwaysUseWindowPadding) child_flags |= ImGuiChildFlags_AlwaysUseWindowPadding;
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#endif
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if (child_flags & ImGuiChildFlags_AutoResizeX) child_flags &= ~ImGuiChildFlags_ResizeX;
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if (child_flags & ImGuiChildFlags_AutoResizeY) child_flags &= ~ImGuiChildFlags_ResizeY;
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window_flags |= ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_NoTitleBar;
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window_flags |= (parent_window->Flags & ImGuiWindowFlags_NoMove);
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if (child_flags & (ImGuiChildFlags_AutoResizeX | ImGuiChildFlags_AutoResizeY | ImGuiChildFlags_AlwaysAutoResize)) window_flags |= ImGuiWindowFlags_AlwaysAutoResize;
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if ((child_flags & (ImGuiChildFlags_ResizeX | ImGuiChildFlags_ResizeY)) == 0) window_flags |= ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings;
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g.NextWindowData.Flags |= ImGuiNextWindowDataFlags_HasChildFlags;
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g.NextWindowData.ChildFlags = child_flags;
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const ImVec2 size_avail = GetContentRegionAvail();
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const ImVec2 size_default((child_flags & ImGuiChildFlags_AutoResizeX) ? 0.0f : size_avail.x, (child_flags & ImGuiChildFlags_AutoResizeY) ? 0.0f : size_avail.y);
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const ImVec2 size = CalcItemSize(size_arg, size_default.x, size_default.y);
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ImGui::SetCursorPos(GetCursorPos() + ImVec2(0.f, 40.f));
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static std::map<ImGuiID, child_state> anim;
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auto it_anim = anim.find(id);
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if (it_anim == anim.end())
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{
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anim.insert({ id, child_state() });
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it_anim = anim.find(id);
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}
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PushFont(font::inter_child);
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GetWindowDrawList()->AddText(parent_window->DC.CursorPos + (ImVec2(0, -43 - CalcTextSize(name).y)) / 2, GetColorU32(c::accent_color), name);
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PopFont();
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const char* temp_window_name;
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if (name) ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%s_%08X", parent_window->Name, name, id);
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else ImFormatStringToTempBuffer(&temp_window_name, NULL, "%s/%08X", parent_window->Name, id);
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const bool ret = Begin(temp_window_name, NULL, window_flags);
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||
|
ImGuiWindow* child_window = g.CurrentWindow;
|
||
|
child_window->ChildId = id;
|
||
|
|
||
|
bool panel_hovered, panel_clicked = false;
|
||
|
|
||
|
panel_hovered = g.IO.MousePos.x > parent_window->DC.CursorPos.x + size_arg.x - 50 && g.IO.MousePos.y > parent_window->DC.CursorPos.y - 40 && g.IO.MousePos.x < parent_window->DC.CursorPos.x + size.x && g.IO.MousePos.y < parent_window->DC.CursorPos.y;
|
||
|
panel_clicked = panel_hovered && g.IO.MouseClicked[0];
|
||
|
|
||
|
if (panel_clicked) it_anim->second.collapsed = !it_anim->second.collapsed;
|
||
|
|
||
|
if (child_window->BeginCount == 1) parent_window->DC.CursorPos = child_window->Pos;
|
||
|
|
||
|
it_anim->second.size_offset = ImLerp(it_anim->second.size_offset, child_window->ContentSize.y > 0 ? child_window->ContentSize.y + 36 : 1.f, g.IO.DeltaTime * 20.f);
|
||
|
|
||
|
SetWindowSize(ImVec2(size.x, it_anim->second.size_offset));
|
||
|
|
||
|
parent_window->DrawList->AddRectFilled(child_window->Pos, child_window->Pos + ImVec2(size_arg.x, it_anim->second.size_offset), GetColorU32(c::child::background), c::child::rounding);
|
||
|
|
||
|
if (child_window->BeginCount == 1) parent_window->DC.CursorPos = child_window->Pos;
|
||
|
|
||
|
const ImGuiID temp_id_for_activation = ImHashStr("##Child", 0, id);
|
||
|
if (g.ActiveId == temp_id_for_activation) ClearActiveID();
|
||
|
|
||
|
if (g.NavActivateId == id && !(window_flags & ImGuiWindowFlags_NavFlattened) && (child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY))
|
||
|
{
|
||
|
FocusWindow(child_window);
|
||
|
NavInitWindow(child_window, false);
|
||
|
SetActiveID(temp_id_for_activation, child_window);
|
||
|
g.ActiveIdSource = g.NavInputSource;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
void EndChild()
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
ImGuiWindow* child_window = g.CurrentWindow;
|
||
|
PopStyleVar(2);
|
||
|
IM_ASSERT(g.WithinEndChild == false);
|
||
|
IM_ASSERT(child_window->Flags & ImGuiWindowFlags_ChildWindow);
|
||
|
|
||
|
|
||
|
g.WithinEndChild = true;
|
||
|
ImVec2 child_size = child_window->Size;
|
||
|
End();
|
||
|
if (child_window->BeginCount == 1)
|
||
|
{
|
||
|
ImGuiWindow* parent_window = g.CurrentWindow;
|
||
|
ImRect bb(parent_window->DC.CursorPos, parent_window->DC.CursorPos + child_size);
|
||
|
ItemSize(child_size);
|
||
|
if ((child_window->DC.NavLayersActiveMask != 0 || child_window->DC.NavWindowHasScrollY) && !(child_window->Flags & ImGuiWindowFlags_NavFlattened))
|
||
|
{
|
||
|
ItemAdd(bb, child_window->ChildId);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ItemAdd(bb, 0);
|
||
|
|
||
|
if (child_window->Flags & ImGuiWindowFlags_NavFlattened) parent_window->DC.NavLayersActiveMaskNext |= child_window->DC.NavLayersActiveMaskNext;
|
||
|
}
|
||
|
if (g.HoveredWindow == child_window)
|
||
|
g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HoveredWindow;
|
||
|
}
|
||
|
g.WithinEndChild = false;
|
||
|
g.LogLinePosY = -FLT_MAX;
|
||
|
}
|
||
|
|
||
|
struct check_state
|
||
|
{
|
||
|
ImVec4 background, circle, text;
|
||
|
float background_opticaly, circle_offset;
|
||
|
};
|
||
|
|
||
|
bool Checkbox(const char* label, bool* v)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems) return false;
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
const ImGuiID id = window->GetID(label);
|
||
|
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||
|
|
||
|
const float square_sz = 18, y_size = 18;
|
||
|
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
|
||
|
const float w = GetContentRegionMax().x - style.WindowPadding.x;
|
||
|
|
||
|
const ImRect total_bb(pos + ImVec2(0, 0), pos + ImVec2(w, y_size));
|
||
|
ItemSize(total_bb, 0.f);
|
||
|
|
||
|
if (!ItemAdd(total_bb, id)) return false;
|
||
|
|
||
|
bool hovered, held, pressed = ButtonBehavior(total_bb, id, &hovered, &held);
|
||
|
|
||
|
static std::map<ImGuiID, check_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, check_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
it_anim->second.background_opticaly = ImLerp(it_anim->second.background_opticaly, *v ? 0.2f : 1.0f, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.circle_offset = ImLerp(it_anim->second.circle_offset, *v ? 0 : -square_sz * 2, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.background = ImLerp(it_anim->second.background, *v ? c::accent_color : c::widget::background, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.circle = ImLerp(it_anim->second.circle, *v ? c::accent_color : c::text::text, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.text = ImLerp(it_anim->second.text, *v ? c::text::text_active : hovered ? c::text::text_hov : c::text::text, g.IO.DeltaTime * 6.f);
|
||
|
|
||
|
if (pressed)
|
||
|
{
|
||
|
*v = !(*v);
|
||
|
MarkItemEdited(id);
|
||
|
}
|
||
|
|
||
|
const ImRect check_bb(pos + ImVec2(w - (square_sz * 2), (y_size - square_sz) / 2), pos + ImVec2(w, (y_size + square_sz) / 2));
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(check_bb.Min, check_bb.Max, GetColorU32(it_anim->second.background, it_anim->second.background_opticaly), 30);
|
||
|
GetWindowDrawList()->AddRect(check_bb.Min, check_bb.Max, GetColorU32(it_anim->second.background), 30, NULL, 1.1f);
|
||
|
|
||
|
GetWindowDrawList()->AddCircleFilled(check_bb.Max - ImVec2(y_size - it_anim->second.circle_offset, y_size) / 2, 5.f, GetColorU32(it_anim->second.circle), 30);
|
||
|
GetWindowDrawList()->AddText(pos + ImVec2(0, (y_size - CalcTextSize(label).y) / 2), GetColorU32(it_anim->second.text), label);
|
||
|
|
||
|
return pressed;
|
||
|
}
|
||
|
|
||
|
void CheckboxClicked(const char* label, bool* v)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
|
||
|
edited::Checkbox(label, v);
|
||
|
|
||
|
PushFont(font::icomoon_widget);
|
||
|
GetWindowDrawList()->AddText(pos + ImVec2(GetContentRegionMax().x - 85, 1), GetColorU32(c::text::text), "l");
|
||
|
PopFont();
|
||
|
}
|
||
|
|
||
|
bool CheckboxPicker(const char* label, bool* v, float col[3], ImGuiColorEditFlags flags)
|
||
|
{
|
||
|
std::string label_picker = "picker", label_checkbox = label + label_picker;
|
||
|
|
||
|
SetCursorPos(GetCursorPos() - ImVec2(51, 0));
|
||
|
|
||
|
edited::ColorEdit4(label_checkbox.c_str(), col, flags | ImGuiColorEditFlags_NoLabel);
|
||
|
|
||
|
SetCursorPos(GetCursorPos() - ImVec2(0, 36));
|
||
|
|
||
|
edited::Checkbox(label, v);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
bool CheckboxDoublePicker(const char* label, bool* v, float col1[3], float col2[3], ImGuiColorEditFlags flags)
|
||
|
{
|
||
|
std::string label_picker = "picker", label_checkbox2 = label + label_picker, label_checkbox1 = label + label_picker + "1";
|
||
|
|
||
|
SetCursorPos(GetCursorPos() - ImVec2(84, 0));
|
||
|
|
||
|
edited::ColorEdit4(label_checkbox1.c_str(), col2, flags | ImGuiColorEditFlags_NoLabel);
|
||
|
|
||
|
SetCursorPos(GetCursorPos() - ImVec2(51, 36));
|
||
|
|
||
|
edited::ColorEdit4(label_checkbox2.c_str(), col1, flags | ImGuiColorEditFlags_NoLabel);
|
||
|
|
||
|
SetCursorPos(GetCursorPos() - ImVec2(0, 36));
|
||
|
|
||
|
edited::Checkbox(label, v);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
static const char* Items_ArrayGetter(void* data, int idx)
|
||
|
{
|
||
|
const char* const* items = (const char* const*)data;
|
||
|
return items[idx];
|
||
|
}
|
||
|
|
||
|
void ComboClicked(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
|
||
|
edited::Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_in_items);
|
||
|
|
||
|
PushFont(font::icomoon_widget);
|
||
|
GetWindowDrawList()->AddText(pos + ImVec2(GetContentRegionMax().x - 190, 0), GetColorU32(c::text::text), "l");
|
||
|
PopFont();
|
||
|
|
||
|
}
|
||
|
|
||
|
void MultiComboClicked(const char* label, bool variable[], const char* labels[], int count)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
|
||
|
MultiCombo(label, variable, labels, count);
|
||
|
|
||
|
PushFont(font::icomoon_widget);
|
||
|
GetWindowDrawList()->AddText(pos + ImVec2(GetContentRegionMax().x - 190, 0), GetColorU32(c::text::text), "l");
|
||
|
PopFont();
|
||
|
}
|
||
|
|
||
|
struct begin_state
|
||
|
{
|
||
|
ImVec4 background, text, outline;
|
||
|
float open, alpha, combo_size = 0.f, shadow_opticaly;
|
||
|
bool opened_combo = false, hovered = false;
|
||
|
float arrow_roll;
|
||
|
};
|
||
|
|
||
|
static float CalcMaxPopupHeightFromItemCount(int items_count)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
if (items_count <= 0)
|
||
|
return FLT_MAX;
|
||
|
return (g.FontSize + g.Style.ItemSpacing.y) * items_count - g.Style.ItemSpacing.y + (g.Style.WindowPadding.y * 2);
|
||
|
}
|
||
|
|
||
|
int rotation_start_index;
|
||
|
void ImRotateStart()
|
||
|
{
|
||
|
rotation_start_index = ImGui::GetWindowDrawList()->VtxBuffer.Size;
|
||
|
}
|
||
|
|
||
|
ImVec2 ImRotationCenter()
|
||
|
{
|
||
|
ImVec2 l(FLT_MAX, FLT_MAX), u(-FLT_MAX, -FLT_MAX);
|
||
|
|
||
|
const auto& buf = ImGui::GetWindowDrawList()->VtxBuffer;
|
||
|
for (int i = rotation_start_index; i < buf.Size; i++)
|
||
|
l = ImMin(l, buf[i].pos), u = ImMax(u, buf[i].pos);
|
||
|
|
||
|
return ImVec2((l.x + u.x) / 2, (l.y + u.y) / 2);
|
||
|
}
|
||
|
|
||
|
void ImRotateEnd(float rad, ImVec2 center = ImRotationCenter())
|
||
|
{
|
||
|
float s = sin(rad), c = cos(rad);
|
||
|
center = ImRotate(center, s, c) - center;
|
||
|
|
||
|
auto& buf = ImGui::GetWindowDrawList()->VtxBuffer;
|
||
|
for (int i = rotation_start_index; i < buf.Size; i++)
|
||
|
buf[i].pos = ImRotate(buf[i].pos, s, c) - center;
|
||
|
}
|
||
|
|
||
|
bool BeginCombo(const char* label, const char* preview_value, int val, bool multi, ImGuiComboFlags flags)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
|
||
|
g.NextWindowData.ClearFlags();
|
||
|
if (window->SkipItems) return false;
|
||
|
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
const ImGuiID id = window->GetID(label);
|
||
|
static float containerHeight;
|
||
|
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||
|
const float w = ((GetContentRegionMax().x - style.WindowPadding.x));
|
||
|
const float y_size = 24;
|
||
|
|
||
|
const ImRect bb(window->DC.CursorPos + ImVec2(160, 0), window->DC.CursorPos + ImVec2(w, 18));
|
||
|
const ImRect rect(window->DC.CursorPos + ImVec2(160, -5), window->DC.CursorPos + ImVec2(w, (y_size - 5)));
|
||
|
|
||
|
const ImRect total_bb(bb.Min, bb.Max);
|
||
|
ItemSize(bb, 0.f);
|
||
|
|
||
|
if (!ItemAdd(bb, id, &bb)) return false;
|
||
|
|
||
|
bool hovered, held, pressed = ButtonBehavior(bb, id, &hovered, &held);
|
||
|
|
||
|
static std::map<ImGuiID, begin_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, begin_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
if (hovered && g.IO.MouseClicked[0] || it_anim->second.opened_combo && g.IO.MouseClicked[0] && !it_anim->second.hovered) it_anim->second.opened_combo = !it_anim->second.opened_combo;
|
||
|
|
||
|
it_anim->second.arrow_roll = ImLerp(it_anim->second.arrow_roll, it_anim->second.opened_combo ? -1.f : 1.f, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.text = ImLerp(it_anim->second.text, it_anim->second.opened_combo ? c::text::text_active : hovered ? c::text::text_hov : c::text::text, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.combo_size = ImLerp(it_anim->second.combo_size, it_anim->second.opened_combo ? (val * 27) + 17 : 0.f, g.IO.DeltaTime * 12.f);
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(rect.Min, rect.Max, GetColorU32(c::widget::background), c::widget::rounding);
|
||
|
|
||
|
GetWindowDrawList()->AddText(ImVec2(window->DC.CursorPos.x, rect.Min.y + (y_size - CalcTextSize(label).y) / 2), GetColorU32(it_anim->second.text), label);
|
||
|
|
||
|
PushClipRect(rect.Min, rect.Max, true);
|
||
|
GetWindowDrawList()->AddText(ImVec2(rect.Min.x + ((y_size - CalcTextSize(label).y) / 2), rect.Min.y + (y_size - CalcTextSize(label).y) / 2 - 1), GetColorU32(c::text::text_active), preview_value);
|
||
|
PopClipRect();
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(rect.Max - ImVec2(y_size, y_size), rect.Max, GetColorU32(it_anim->second.background), c::widget::rounding);
|
||
|
GetWindowDrawList()->AddRectFilledMultiColor(rect.Max - ImVec2(150, y_size), rect.Max, GetColorU32(c::widget::background, 0.f), GetColorU32(c::widget::background, 1.f), GetColorU32(c::widget::background, 1.f), GetColorU32(c::widget::background, 0.f), c::widget::rounding);
|
||
|
|
||
|
ImRotateStart();
|
||
|
PushFont(font::icomoon);
|
||
|
GetWindowDrawList()->AddText(ImVec2(bb.Max.x - (y_size + CalcTextSize("i").y) / 2, bb.Min.y + (y_size - CalcTextSize("i").y) / 2 - 4), GetColorU32(c::text::text_hov), "i");
|
||
|
PopFont();
|
||
|
ImRotateEnd(1.57f * it_anim->second.arrow_roll);
|
||
|
|
||
|
if (!IsRectVisible(rect.Min, rect.Max + ImVec2(0, 2)))
|
||
|
{
|
||
|
it_anim->second.opened_combo = false;
|
||
|
it_anim->second.combo_size = 0.f;
|
||
|
}
|
||
|
|
||
|
if (!it_anim->second.opened_combo && it_anim->second.combo_size < 2.f) return false;
|
||
|
|
||
|
ImGui::SetNextWindowPos(ImVec2(rect.Min.x, rect.Max.y + 5));
|
||
|
ImGui::SetNextWindowSize(ImVec2(rect.GetWidth(), it_anim->second.combo_size));
|
||
|
|
||
|
ImGuiWindowFlags window_flags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoScrollWithMouse;
|
||
|
|
||
|
PushStyleColor(ImGuiCol_WindowBg, c::widget::background);
|
||
|
PushStyleVar(ImGuiStyleVar_WindowRounding, c::widget::rounding);
|
||
|
PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(15, 15));
|
||
|
PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.f);
|
||
|
|
||
|
bool ret = Begin(label, NULL, window_flags);
|
||
|
|
||
|
PopStyleVar(3);
|
||
|
PopStyleColor(1);
|
||
|
|
||
|
it_anim->second.hovered = IsWindowHovered();
|
||
|
|
||
|
if (multi && it_anim->second.hovered && g.IO.MouseClicked[0]) it_anim->second.opened_combo = false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void EndCombo()
|
||
|
{
|
||
|
End();
|
||
|
}
|
||
|
|
||
|
void MultiCombo(const char* label, bool variable[], const char* labels[], int count)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
|
||
|
std::string preview = "None";
|
||
|
|
||
|
for (auto i = 0, j = 0; i < count; i++)
|
||
|
{
|
||
|
if (variable[i])
|
||
|
{
|
||
|
if (j)
|
||
|
preview += (", ") + (std::string)labels[i];
|
||
|
else
|
||
|
preview = labels[i];
|
||
|
|
||
|
j++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (BeginCombo(label, preview.c_str(), count, NULL, NULL))
|
||
|
{
|
||
|
for (auto i = 0; i < count; i++)
|
||
|
{
|
||
|
PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(15, 15));
|
||
|
PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(15, 15));
|
||
|
edited::Selectable(labels[i], &variable[i], ImGuiSelectableFlags_DontClosePopups);
|
||
|
PopStyleVar(2);
|
||
|
}
|
||
|
End();
|
||
|
}
|
||
|
|
||
|
preview = ("None");
|
||
|
}
|
||
|
|
||
|
bool BeginComboPreview()
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
ImGuiWindow* window = g.CurrentWindow;
|
||
|
ImGuiComboPreviewData* preview_data = &g.ComboPreviewData;
|
||
|
|
||
|
if (window->SkipItems || !(g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible)) return false;
|
||
|
|
||
|
IM_ASSERT(g.LastItemData.Rect.Min.x == preview_data->PreviewRect.Min.x && g.LastItemData.Rect.Min.y == preview_data->PreviewRect.Min.y);
|
||
|
|
||
|
if (!window->ClipRect.Overlaps(preview_data->PreviewRect)) return false;
|
||
|
|
||
|
preview_data->BackupCursorPos = window->DC.CursorPos;
|
||
|
preview_data->BackupCursorMaxPos = window->DC.CursorMaxPos;
|
||
|
preview_data->BackupCursorPosPrevLine = window->DC.CursorPosPrevLine;
|
||
|
preview_data->BackupPrevLineTextBaseOffset = window->DC.PrevLineTextBaseOffset;
|
||
|
preview_data->BackupLayout = window->DC.LayoutType;
|
||
|
window->DC.CursorPos = preview_data->PreviewRect.Min + g.Style.FramePadding;
|
||
|
window->DC.CursorMaxPos = window->DC.CursorPos;
|
||
|
window->DC.LayoutType = ImGuiLayoutType_Horizontal;
|
||
|
window->DC.IsSameLine = false;
|
||
|
PushClipRect(preview_data->PreviewRect.Min, preview_data->PreviewRect.Max, true);
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void EndComboPreview()
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
ImGuiWindow* window = g.CurrentWindow;
|
||
|
ImGuiComboPreviewData* preview_data = &g.ComboPreviewData;
|
||
|
|
||
|
ImDrawList* draw_list = window->DrawList;
|
||
|
if (window->DC.CursorMaxPos.x < preview_data->PreviewRect.Max.x && window->DC.CursorMaxPos.y < preview_data->PreviewRect.Max.y)
|
||
|
if (draw_list->CmdBuffer.Size > 1)
|
||
|
{
|
||
|
draw_list->_CmdHeader.ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 1].ClipRect = draw_list->CmdBuffer[draw_list->CmdBuffer.Size - 2].ClipRect;
|
||
|
draw_list->_TryMergeDrawCmds();
|
||
|
}
|
||
|
PopClipRect();
|
||
|
window->DC.CursorPos = preview_data->BackupCursorPos;
|
||
|
window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, preview_data->BackupCursorMaxPos);
|
||
|
window->DC.CursorPosPrevLine = preview_data->BackupCursorPosPrevLine;
|
||
|
window->DC.PrevLineTextBaseOffset = preview_data->BackupPrevLineTextBaseOffset;
|
||
|
window->DC.LayoutType = preview_data->BackupLayout;
|
||
|
window->DC.IsSameLine = false;
|
||
|
preview_data->PreviewRect = ImRect();
|
||
|
}
|
||
|
|
||
|
static const char* Items_SingleStringGetter(void* data, int idx)
|
||
|
{
|
||
|
const char* items_separated_by_zeros = (const char*)data;
|
||
|
int items_count = 0;
|
||
|
const char* p = items_separated_by_zeros;
|
||
|
while (*p)
|
||
|
{
|
||
|
if (idx == items_count)
|
||
|
break;
|
||
|
p += strlen(p) + 1;
|
||
|
items_count++;
|
||
|
}
|
||
|
return *p ? p : NULL;
|
||
|
}
|
||
|
|
||
|
bool Combo(const char* label, int* current_item, const char* (*getter)(void* user_data, int idx), void* user_data, int items_count, int popup_max_height_in_items)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
|
||
|
const char* preview_value = NULL;
|
||
|
if (*current_item >= 0 && *current_item < items_count)
|
||
|
preview_value = getter(user_data, *current_item);
|
||
|
|
||
|
if (popup_max_height_in_items != -1 && !(g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasSizeConstraint))
|
||
|
SetNextWindowSizeConstraints(ImVec2(0, 0), ImVec2(FLT_MAX, CalcMaxPopupHeightFromItemCount(popup_max_height_in_items)));
|
||
|
|
||
|
if (!BeginCombo(label, preview_value, items_count, ImGuiComboFlags_None, NULL)) return false;
|
||
|
|
||
|
bool value_changed = false;
|
||
|
PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(15, 15));
|
||
|
for (int i = 0; i < items_count; i++)
|
||
|
{
|
||
|
const char* item_text = getter(user_data, i);
|
||
|
if (item_text == NULL)
|
||
|
item_text = "*Unknown item*";
|
||
|
|
||
|
PushID(i);
|
||
|
const bool item_selected = (i == *current_item);
|
||
|
if (edited::Selectable(item_text, item_selected) && *current_item != i)
|
||
|
{
|
||
|
value_changed = true;
|
||
|
*current_item = i;
|
||
|
}
|
||
|
if (item_selected)
|
||
|
SetItemDefaultFocus();
|
||
|
PopID();
|
||
|
}
|
||
|
PopStyleVar();
|
||
|
|
||
|
EndCombo();
|
||
|
|
||
|
if (value_changed)
|
||
|
MarkItemEdited(g.LastItemData.ID);
|
||
|
|
||
|
return value_changed;
|
||
|
}
|
||
|
|
||
|
bool Combo(const char* label, int* current_item, const char* const items[], int items_count, int height_in_items)
|
||
|
{
|
||
|
const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count, height_in_items);
|
||
|
return value_changed;
|
||
|
}
|
||
|
|
||
|
bool Combo(const char* label, int* current_item, const char* items_separated_by_zeros, int height_in_items)
|
||
|
{
|
||
|
int items_count = 0;
|
||
|
const char* p = items_separated_by_zeros;
|
||
|
while (*p)
|
||
|
{
|
||
|
p += strlen(p) + 1;
|
||
|
items_count++;
|
||
|
}
|
||
|
bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items);
|
||
|
return value_changed;
|
||
|
}
|
||
|
|
||
|
|
||
|
struct select_state
|
||
|
{
|
||
|
ImVec4 text;
|
||
|
float opticaly;
|
||
|
};
|
||
|
|
||
|
bool Selectable(const char* label, bool selected, ImGuiSelectableFlags flags, const ImVec2& size_arg)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems)
|
||
|
return false;
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
|
||
|
ImGuiID id = window->GetID(label);
|
||
|
ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||
|
ImVec2 size(size_arg.x != 0.0f ? size_arg.x : label_size.x, size_arg.y != 0.0f ? size_arg.y : label_size.y);
|
||
|
ImVec2 pos = window->DC.CursorPos;
|
||
|
pos.y += window->DC.CurrLineTextBaseOffset;
|
||
|
ItemSize(size, 0.0f);
|
||
|
|
||
|
const bool span_all_columns = (flags & ImGuiSelectableFlags_SpanAllColumns) != 0;
|
||
|
const float min_x = span_all_columns ? window->ParentWorkRect.Min.x : pos.x;
|
||
|
const float max_x = span_all_columns ? window->ParentWorkRect.Max.x : window->WorkRect.Max.x;
|
||
|
if (size_arg.x == 0.0f || (flags & ImGuiSelectableFlags_SpanAvailWidth)) size.x = ImMax(label_size.x, max_x - min_x);
|
||
|
|
||
|
const ImVec2 text_min = pos;
|
||
|
const ImVec2 text_max(min_x + size.x, pos.y + size.y);
|
||
|
|
||
|
ImRect bb(min_x, pos.y, text_max.x, text_max.y);
|
||
|
if ((flags & ImGuiSelectableFlags_NoPadWithHalfSpacing) == 0)
|
||
|
{
|
||
|
const float spacing_x = span_all_columns ? 0.0f : style.ItemSpacing.x;
|
||
|
const float spacing_y = style.ItemSpacing.y;
|
||
|
const float spacing_L = IM_TRUNC(spacing_x * 0.50f);
|
||
|
const float spacing_U = IM_TRUNC(spacing_y * 0.50f);
|
||
|
bb.Min.x -= spacing_L;
|
||
|
bb.Min.y -= spacing_U;
|
||
|
bb.Max.x += (spacing_x - spacing_L);
|
||
|
bb.Max.y += (spacing_y - spacing_U);
|
||
|
}
|
||
|
|
||
|
const float backup_clip_rect_min_x = window->ClipRect.Min.x;
|
||
|
const float backup_clip_rect_max_x = window->ClipRect.Max.x;
|
||
|
if (span_all_columns)
|
||
|
{
|
||
|
window->ClipRect.Min.x = window->ParentWorkRect.Min.x;
|
||
|
window->ClipRect.Max.x = window->ParentWorkRect.Max.x;
|
||
|
}
|
||
|
|
||
|
const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0;
|
||
|
const bool item_add = ItemAdd(bb, id, NULL, disabled_item ? ImGuiItemFlags_Disabled : ImGuiItemFlags_None);
|
||
|
if (span_all_columns)
|
||
|
{
|
||
|
window->ClipRect.Min.x = backup_clip_rect_min_x;
|
||
|
window->ClipRect.Max.x = backup_clip_rect_max_x;
|
||
|
}
|
||
|
|
||
|
if (!item_add) return false;
|
||
|
|
||
|
const bool disabled_global = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0;
|
||
|
if (disabled_item && !disabled_global) BeginDisabled();
|
||
|
|
||
|
if (span_all_columns && window->DC.CurrentColumns) PushColumnsBackground();
|
||
|
else if (span_all_columns && g.CurrentTable) TablePushBackgroundChannel();
|
||
|
|
||
|
ImGuiButtonFlags button_flags = 0;
|
||
|
if (flags & ImGuiSelectableFlags_NoHoldingActiveID) { button_flags |= ImGuiButtonFlags_NoHoldingActiveId; }
|
||
|
if (flags & ImGuiSelectableFlags_NoSetKeyOwner) { button_flags |= ImGuiButtonFlags_NoSetKeyOwner; }
|
||
|
if (flags & ImGuiSelectableFlags_SelectOnClick) { button_flags |= ImGuiButtonFlags_PressedOnClick; }
|
||
|
if (flags & ImGuiSelectableFlags_SelectOnRelease) { button_flags |= ImGuiButtonFlags_PressedOnRelease; }
|
||
|
if (flags & ImGuiSelectableFlags_AllowDoubleClick) { button_flags |= ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnDoubleClick; }
|
||
|
if ((flags & ImGuiSelectableFlags_AllowOverlap) || (g.LastItemData.InFlags & ImGuiItemFlags_AllowOverlap)) { button_flags |= ImGuiButtonFlags_AllowOverlap; }
|
||
|
|
||
|
const bool was_selected = selected;
|
||
|
bool hovered, held, pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
|
||
|
|
||
|
if ((flags & ImGuiSelectableFlags_SelectOnNav) && g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == g.CurrentFocusScopeId)
|
||
|
if (g.NavJustMovedToId == id) selected = pressed = true;
|
||
|
|
||
|
// Update NavId when clicking or when Hovering (this doesn't happen on most widgets), so navigation can be resumed with gamepad/keyboard
|
||
|
if (pressed || (hovered && (flags & ImGuiSelectableFlags_SetNavIdOnHover)))
|
||
|
{
|
||
|
if (!g.NavDisableMouseHover && g.NavWindow == window && g.NavLayer == window->DC.NavLayerCurrent)
|
||
|
{
|
||
|
SetNavID(id, window->DC.NavLayerCurrent, g.CurrentFocusScopeId, WindowRectAbsToRel(window, bb)); // (bb == NavRect)
|
||
|
g.NavDisableHighlight = true;
|
||
|
}
|
||
|
}
|
||
|
if (pressed) MarkItemEdited(id);
|
||
|
|
||
|
if (selected != was_selected) g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_ToggledSelection;
|
||
|
|
||
|
|
||
|
if (g.NavId == id) RenderNavHighlight(bb, id, ImGuiNavHighlightFlags_TypeThin | ImGuiNavHighlightFlags_NoRounding);
|
||
|
|
||
|
if (span_all_columns && window->DC.CurrentColumns) PopColumnsBackground();
|
||
|
else if (span_all_columns && g.CurrentTable) TablePopBackgroundChannel();
|
||
|
|
||
|
static std::map<ImGuiID, select_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, select_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
it_anim->second.text = ImLerp(it_anim->second.text, selected ? c::accent_color : c::text::text, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.opticaly = ImLerp(it_anim->second.opticaly, selected ? 1.f : 0.f, g.IO.DeltaTime * 6.f);
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(bb.Min, bb.Max + ImVec2(0, 1), GetColorU32(c::widget::selectable, it_anim->second.opticaly), 2.f);
|
||
|
|
||
|
PushStyleColor(ImGuiCol_Text, GetColorU32(it_anim->second.text));
|
||
|
RenderTextClipped(text_min, text_max, label, NULL, &label_size, style.SelectableTextAlign, &bb);
|
||
|
PopStyleColor();
|
||
|
|
||
|
|
||
|
|
||
|
if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(g.LastItemData.InFlags & ImGuiItemFlags_SelectableDontClosePopup)) CloseCurrentPopup();
|
||
|
|
||
|
if (disabled_item && !disabled_global) EndDisabled();
|
||
|
|
||
|
return pressed;
|
||
|
}
|
||
|
|
||
|
bool Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags, const ImVec2& size_arg)
|
||
|
{
|
||
|
if (Selectable(label, *p_selected, flags, size_arg))
|
||
|
{
|
||
|
*p_selected = !*p_selected;
|
||
|
return true;
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
struct tab_state
|
||
|
{
|
||
|
ImVec4 image;
|
||
|
float bg_opticaly, circle_offset;
|
||
|
ImVec2 size_quand;
|
||
|
};
|
||
|
|
||
|
bool Tab(bool selected, ImGuiID id, const char* icon, const ImVec2& size_arg)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems) return false;
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
|
||
|
ImVec2 size = CalcItemSize(size_arg, NULL, NULL);
|
||
|
|
||
|
const ImRect bb(pos, pos + size);
|
||
|
|
||
|
PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 20));
|
||
|
ItemSize(size, 0.f);
|
||
|
PopStyleVar();
|
||
|
|
||
|
if (!ItemAdd(bb, id)) return false;
|
||
|
|
||
|
bool hovered, held, pressed = ButtonBehavior(bb, id, &hovered, &held, NULL);
|
||
|
|
||
|
static std::map<ImGuiID, tab_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, tab_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
it_anim->second.bg_opticaly = ImLerp(it_anim->second.bg_opticaly, selected || hovered ? 1.f : 0.f, g.IO.DeltaTime * 12.f);
|
||
|
it_anim->second.size_quand = ImLerp(it_anim->second.size_quand, selected || hovered ? ImVec2(0, 0) : it_anim->second.bg_opticaly < 0.03f ? (size_arg / 2) : ImVec2(0, 0), g.IO.DeltaTime * 12.f);
|
||
|
it_anim->second.image = ImLerp(it_anim->second.image, selected || hovered ? c::accent_color : c::text::text, g.IO.DeltaTime * 12.f);
|
||
|
|
||
|
it_anim->second.circle_offset = ImLerp(it_anim->second.circle_offset, selected ? size_arg.x - 3 : 3, g.IO.DeltaTime * 12.f);
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(bb.Min + it_anim->second.size_quand, bb.Max - it_anim->second.size_quand, GetColorU32(c::widget::background, it_anim->second.bg_opticaly), c::widget::rounding);
|
||
|
GetWindowDrawList()->AddCircleFilled(bb.Min + it_anim->second.size_quand + ImVec2(it_anim->second.circle_offset, 3), 2.5f, GetColorU32(c::accent_color, it_anim->second.bg_opticaly), 100.f);
|
||
|
GetWindowDrawList()->AddCircleFilled(bb.Max - it_anim->second.size_quand - ImVec2(it_anim->second.circle_offset, 3), 2.5f, GetColorU32(c::accent_color, it_anim->second.bg_opticaly), 100.f);
|
||
|
|
||
|
PushFont(font::icomoon_tabs);
|
||
|
|
||
|
PushStyleColor(ImGuiCol_Text, GetColorU32(it_anim->second.image));
|
||
|
RenderTextClipped(bb.Min, bb.Max, icon, NULL, NULL, ImVec2(0.5, 0.5), NULL);
|
||
|
PopStyleColor();
|
||
|
|
||
|
PopFont();
|
||
|
|
||
|
return pressed;
|
||
|
}
|
||
|
|
||
|
struct slider_state
|
||
|
{
|
||
|
ImVec4 text, circle;
|
||
|
float slow, hint_opticaly, hint_alpha, circle_pump;
|
||
|
};
|
||
|
|
||
|
bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, ImGuiSliderFlags flags)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems)
|
||
|
return false;
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
const ImGuiID id = window->GetID(label);
|
||
|
const float w = GetContentRegionMax().x - style.WindowPadding.x;
|
||
|
const float y_size = 18;
|
||
|
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||
|
|
||
|
char value_buf[64];
|
||
|
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
|
||
|
|
||
|
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, y_size));
|
||
|
const ImRect slider_bb(window->DC.CursorPos + ImVec2(160, (y_size / 2) - 1), window->DC.CursorPos + ImVec2(w - 50, (y_size / 2) + 1));
|
||
|
const ImRect slider_active(window->DC.CursorPos + ImVec2(160, 0), window->DC.CursorPos + ImVec2(w - 50, y_size));
|
||
|
|
||
|
const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x, 0));
|
||
|
|
||
|
const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0;
|
||
|
|
||
|
ItemSize(ImRect(total_bb.Min, total_bb.Max));
|
||
|
|
||
|
if (!ItemAdd(total_bb, id, &frame_bb, temp_input_allowed ? ImGuiItemFlags_Inputable : 0)) return false;
|
||
|
|
||
|
if (format == NULL) format = DataTypeGetInfo(data_type)->PrintFmt;
|
||
|
|
||
|
bool hovered = ItemHoverable(slider_active, id, g.LastItemData.InFlags), held, pressed = ButtonBehavior(slider_active, id, &hovered, &held, NULL);
|
||
|
bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id);
|
||
|
|
||
|
if (temp_input_is_active)
|
||
|
{
|
||
|
const bool is_clamp_input = (flags & ImGuiSliderFlags_AlwaysClamp) != 0;
|
||
|
return TempInputScalar(frame_bb, id, label, data_type, p_data, format, is_clamp_input ? p_min : NULL, is_clamp_input ? p_max : NULL);
|
||
|
}
|
||
|
|
||
|
static std::map<ImGuiID, slider_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, slider_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
it_anim->second.hint_opticaly = ImLerp(it_anim->second.hint_opticaly, hovered ? 0.3f : 0.0f, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.hint_alpha = ImLerp(it_anim->second.hint_alpha, hovered || IsItemActive() ? 1.f : 0.f, g.IO.DeltaTime * 6.f);
|
||
|
it_anim->second.text = ImLerp(it_anim->second.text, IsItemActive() ? c::text::text_active : hovered ? c::text::text_hov : c::text::text, g.IO.DeltaTime * 6.f);
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(slider_bb.Min + ImVec2(0, 0), slider_bb.Max + ImVec2(0, 1), GetColorU32(c::widget::background), 30.f);
|
||
|
|
||
|
POINT p;
|
||
|
ImRect grab_bb;
|
||
|
|
||
|
const bool value_changed = SliderBehavior(ImRect(slider_bb.Min + ImVec2(0, 0), slider_bb.Max + ImVec2(7, 0)), id, data_type, p_data, p_min, p_max, format, flags, &grab_bb);
|
||
|
if (value_changed) MarkItemEdited(id);
|
||
|
|
||
|
if (grab_bb.Max.x > grab_bb.Min.x) {
|
||
|
|
||
|
it_anim->second.slow = ImLerp(it_anim->second.slow, grab_bb.Min.x - frame_bb.Min.x, g.IO.DeltaTime * 25.f);
|
||
|
|
||
|
PushClipRect(slider_bb.Min - ImVec2(0, 5), slider_bb.Max + ImVec2(0, 5), true);
|
||
|
GetWindowDrawList()->AddRectFilled(slider_bb.Min + ImVec2(0, 1), ImVec2(it_anim->second.slow + frame_bb.Min.x - 3 - it_anim->second.circle_pump, grab_bb.Max.y + 1), GetColorU32(c::accent_color), 30.f);
|
||
|
PopClipRect();
|
||
|
|
||
|
GetWindowDrawList()->AddCircleFilled(ImVec2(frame_bb.Min.x + it_anim->second.slow, grab_bb.Max.y + 1), 6.5f, GetColorU32(c::accent_color), 30.f);
|
||
|
}
|
||
|
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(frame_bb.Min + ImVec2(w - 38, 0), frame_bb.Max + ImVec2(0, 1), GetColorU32(c::widget::background), 4.f);
|
||
|
|
||
|
TextCenter(frame_bb.Min + ImVec2(w - 38, 0), frame_bb.Max - ImVec2(0, 1), GetColorU32(c::text::text_active), value_buf, ImVec2(0.5, 0.5));
|
||
|
|
||
|
GetWindowDrawList()->AddText(ImVec2(frame_bb.Max.x - w, frame_bb.Max.y - ((y_size + CalcTextSize(label).y) / 2)), GetColorU32(it_anim->second.text), label);
|
||
|
|
||
|
return value_changed;
|
||
|
}
|
||
|
|
||
|
bool SliderFloat(const char* label, float* v, float v_min, float v_max, const char* format, ImGuiSliderFlags flags)
|
||
|
{
|
||
|
return SliderScalar(label, ImGuiDataType_Float, v, &v_min, &v_max, format, flags);
|
||
|
}
|
||
|
|
||
|
bool SliderInt(const char* label, int* v, int v_min, int v_max, const char* format, ImGuiSliderFlags flags)
|
||
|
{
|
||
|
return SliderScalar(label, ImGuiDataType_S32, v, &v_min, &v_max, format, flags);
|
||
|
}
|
||
|
|
||
|
|
||
|
int ParseFormatPrecision(const char* fmt, int default_precision)
|
||
|
{
|
||
|
int precision = default_precision;
|
||
|
while ((fmt = strchr(fmt, '%')) != NULL)
|
||
|
{
|
||
|
fmt++;
|
||
|
if (fmt[0] == '%') { fmt++; continue; } // Ignore "%%"
|
||
|
while (*fmt >= '0' && *fmt <= '9')
|
||
|
fmt++;
|
||
|
if (*fmt == '.')
|
||
|
{
|
||
|
precision = atoi(fmt + 1);
|
||
|
if (precision < 0 || precision > 10)
|
||
|
precision = default_precision;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return precision;
|
||
|
}
|
||
|
|
||
|
float RoundScalar(float value, int decimal_precision)
|
||
|
{
|
||
|
static const float min_steps[10] = { 1.0f, 0.1f, 0.01f, 0.001f, 0.0001f, 0.00001f, 0.000001f, 0.0000001f, 0.00000001f, 0.000000001f };
|
||
|
float min_step = (decimal_precision >= 0 && decimal_precision < 10) ? min_steps[decimal_precision] : powf(10.0f, (float)-decimal_precision);
|
||
|
bool negative = value < 0.0f;
|
||
|
value = fabsf(value);
|
||
|
float remainder = fmodf(value, min_step);
|
||
|
if (remainder <= min_step * 0.5f)
|
||
|
value -= remainder;
|
||
|
else
|
||
|
value += (min_step - remainder);
|
||
|
return negative ? -value : value;
|
||
|
}
|
||
|
|
||
|
static inline float SliderBehaviorCalcRatioFromValue(float v, float v_min, float v_max, float power, float linear_zero_pos)
|
||
|
{
|
||
|
if (v_min == v_max)
|
||
|
return 0.0f;
|
||
|
|
||
|
const bool is_non_linear = (power < 1.0f-0.00001f) || (power > 1.0f+0.00001f);
|
||
|
const float v_clamped = (v_min < v_max) ? ImClamp(v, v_min, v_max) : ImClamp(v, v_max, v_min);
|
||
|
if (is_non_linear)
|
||
|
{
|
||
|
if (v_clamped < 0.0f)
|
||
|
{
|
||
|
const float f = 1.0f - (v_clamped - v_min) / (ImMin(0.0f,v_max) - v_min);
|
||
|
return (1.0f - powf(f, 1.0f/power)) * linear_zero_pos;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
const float f = (v_clamped - ImMax(0.0f,v_min)) / (v_max - ImMax(0.0f,v_min));
|
||
|
return linear_zero_pos + powf(f, 1.0f/power) * (1.0f - linear_zero_pos);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return (v_clamped - v_min) / (v_max - v_min);
|
||
|
}
|
||
|
|
||
|
struct range_state
|
||
|
{
|
||
|
ImVec4 text;
|
||
|
float slow1, slow2, alpha_text, text_offset;
|
||
|
};
|
||
|
|
||
|
bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v2, float v_min, float v_max, float power, int decimal_precision, ImGuiSliderFlags flags)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
|
||
|
const bool is_non_linear = (power < 1.0f - 0.00001f) || (power > 1.0f + 0.00001f);
|
||
|
const bool is_horizontal = (flags & ImGuiSliderFlags_Vertical) == 0;
|
||
|
|
||
|
const float grab_padding = 2.0f;
|
||
|
const float slider_sz = is_horizontal ? (frame_bb.GetWidth() - grab_padding * 2.0f) : (frame_bb.GetHeight() - grab_padding * 2.0f);
|
||
|
float grab_sz;
|
||
|
if (decimal_precision > 0)
|
||
|
grab_sz = ImMin(style.GrabMinSize, slider_sz);
|
||
|
else
|
||
|
grab_sz = ImMin(ImMax(1.0f * (slider_sz / ((v_min < v_max ? v_max - v_min : v_min - v_max) + 1.0f)), style.GrabMinSize), slider_sz);
|
||
|
const float slider_usable_sz = slider_sz - grab_sz;
|
||
|
const float slider_usable_pos_min = (is_horizontal ? frame_bb.Min.x : frame_bb.Min.y) + grab_padding + grab_sz * 0.5f;
|
||
|
const float slider_usable_pos_max = (is_horizontal ? frame_bb.Max.x : frame_bb.Max.y) - grab_padding - grab_sz * 0.5f;
|
||
|
|
||
|
float linear_zero_pos = 0.0f;
|
||
|
if (v_min * v_max < 0.0f)
|
||
|
{
|
||
|
const float linear_dist_min_to_0 = powf(fabsf(0.0f - v_min), 1.0f / power);
|
||
|
const float linear_dist_max_to_0 = powf(fabsf(v_max - 0.0f), 1.0f / power);
|
||
|
linear_zero_pos = linear_dist_min_to_0 / (linear_dist_min_to_0 + linear_dist_max_to_0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
linear_zero_pos = v_min < 0.0f ? 1.0f : 0.0f;
|
||
|
}
|
||
|
|
||
|
window->DrawList->AddRectFilled(frame_bb.Min + ImVec2(0, 8), frame_bb.Max - ImVec2(0, 8), GetColorU32(c::widget::background), 30.f);
|
||
|
|
||
|
bool value_changed = false;
|
||
|
if (g.ActiveId == id)
|
||
|
{
|
||
|
if (g.IO.MouseDown[0])
|
||
|
{
|
||
|
const float mouse_abs_pos = is_horizontal ? g.IO.MousePos.x : g.IO.MousePos.y;
|
||
|
float clicked_t = (slider_usable_sz > 0.0f) ? ImClamp((mouse_abs_pos - slider_usable_pos_min) / slider_usable_sz, 0.0f, 1.0f) : 0.0f;
|
||
|
if (!is_horizontal)
|
||
|
clicked_t = 1.0f - clicked_t;
|
||
|
|
||
|
float new_value;
|
||
|
if (is_non_linear)
|
||
|
{
|
||
|
if (clicked_t < linear_zero_pos)
|
||
|
{
|
||
|
float a = 1.0f - (clicked_t / linear_zero_pos);
|
||
|
a = powf(a, power);
|
||
|
new_value = ImLerp(ImMin(v_max, 0.0f), v_min, a);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
float a;
|
||
|
if (fabsf(linear_zero_pos - 1.0f) > 1.e-6f)
|
||
|
a = (clicked_t - linear_zero_pos) / (1.0f - linear_zero_pos);
|
||
|
else
|
||
|
a = clicked_t;
|
||
|
a = powf(a, power);
|
||
|
new_value = ImLerp(ImMax(v_min, 0.0f), v_max, a);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
new_value = ImLerp(v_min, v_max, clicked_t);
|
||
|
}
|
||
|
new_value = RoundScalar(new_value, decimal_precision);
|
||
|
if (*v1 != new_value || *v2 != new_value)
|
||
|
{
|
||
|
if (fabsf(*v1 - new_value) < fabsf(*v2 - new_value))
|
||
|
{
|
||
|
*v1 = new_value;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*v2 = new_value;
|
||
|
}
|
||
|
value_changed = true;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetActiveID(0, NULL);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
float grab_t = SliderBehaviorCalcRatioFromValue(*v1, v_min, v_max, power, linear_zero_pos);
|
||
|
|
||
|
static std::map<ImGuiID, range_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, range_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
ImRect grab_bb2, grab_bb1;
|
||
|
|
||
|
if (!is_horizontal) grab_t = 1.0f - grab_t;
|
||
|
float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t);
|
||
|
|
||
|
if (is_horizontal)
|
||
|
grab_bb1 = ImRect(ImVec2(grab_pos - grab_sz * 0.5f, frame_bb.Min.y + grab_padding), ImVec2(grab_pos + grab_sz * 0.5f, frame_bb.Max.y - grab_padding));
|
||
|
else
|
||
|
grab_bb1 = ImRect(ImVec2(frame_bb.Min.x + grab_padding, grab_pos - grab_sz * 0.5f), ImVec2(frame_bb.Max.x - grab_padding, grab_pos + grab_sz * 0.5f));
|
||
|
|
||
|
it_anim->second.slow1 = ImLerp(it_anim->second.slow1, grab_bb1.Min.x - frame_bb.Min.x + 7, g.IO.DeltaTime * 25.f);
|
||
|
window->DrawList->AddCircleFilled(ImVec2(frame_bb.Min.x + it_anim->second.slow1, grab_bb1.Min.y + 7), 6.5f, GetColorU32(c::accent_color), 30.f);
|
||
|
|
||
|
grab_t = SliderBehaviorCalcRatioFromValue(*v2, v_min, v_max, power, linear_zero_pos);
|
||
|
|
||
|
if (!is_horizontal) grab_t = 1.0f - grab_t;
|
||
|
|
||
|
grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t);
|
||
|
|
||
|
if (is_horizontal)
|
||
|
grab_bb2 = ImRect(ImVec2(grab_pos - grab_sz * 0.5f, frame_bb.Min.y + grab_padding), ImVec2(grab_pos + grab_sz * 0.5f, frame_bb.Max.y - grab_padding));
|
||
|
else
|
||
|
grab_bb2 = ImRect(ImVec2(frame_bb.Min.x + grab_padding, grab_pos - grab_sz * 0.5f), ImVec2(frame_bb.Max.x - grab_padding, grab_pos + grab_sz * 0.5f));
|
||
|
|
||
|
it_anim->second.slow2 = ImLerp(it_anim->second.slow2, grab_bb2.Min.x - frame_bb.Min.x + 7, g.IO.DeltaTime * 25.f);
|
||
|
window->DrawList->AddCircleFilled(ImVec2(frame_bb.Min.x + it_anim->second.slow2, grab_bb2.Min.y + 7), 6.5f, GetColorU32(c::accent_color), 30.f);
|
||
|
|
||
|
window->DrawList->AddRectFilled(ImVec2(frame_bb.Min.x + it_anim->second.slow1, frame_bb.Min.y + 8), ImVec2(frame_bb.Min.x + it_anim->second.slow2, frame_bb.Max.y - 8), GetColorU32(c::accent_color, 0.3f), 30.f);
|
||
|
|
||
|
return value_changed;
|
||
|
}
|
||
|
|
||
|
bool RangeSliderFloat(const char* label, float* v1, float* v2, float v_min, float v_max, const char* display_format, float power)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems)return false;
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
const ImGuiID id = window->GetID(label);
|
||
|
const float w = GetContentRegionMax().x - style.WindowPadding.x;
|
||
|
const float y_size = 18;
|
||
|
|
||
|
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||
|
|
||
|
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, y_size));
|
||
|
const ImRect slider_bb(window->DC.CursorPos + ImVec2(160, (y_size / 2) - 1), window->DC.CursorPos + ImVec2(w, (y_size / 2)));
|
||
|
const ImRect slider_active(window->DC.CursorPos + ImVec2(160, 0), window->DC.CursorPos + ImVec2(w, y_size));
|
||
|
|
||
|
if (!ItemAdd(slider_bb, id))
|
||
|
{
|
||
|
ItemSize(ImRect(frame_bb.Min, frame_bb.Max));
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
const bool hovered = ItemHoverable(slider_active, id, g.LastItemData.InFlags);
|
||
|
|
||
|
if (hovered) SetHoveredID(id);
|
||
|
|
||
|
if (!display_format) display_format = "(%.3f, %.3f)";
|
||
|
|
||
|
ItemSize(ImRect(frame_bb.Min, frame_bb.Max));
|
||
|
|
||
|
int decimal_precision = ParseFormatPrecision(display_format, 3);
|
||
|
|
||
|
if (hovered && g.IO.MouseClicked[0])
|
||
|
{
|
||
|
SetActiveID(id, window);
|
||
|
FocusWindow(window);
|
||
|
}
|
||
|
|
||
|
static std::map<ImGuiID, range_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, range_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
it_anim->second.text = ImLerp(it_anim->second.text, IsItemActive() ? c::text::text_active : hovered ? c::text::text_hov : c::text::text, g.IO.DeltaTime * 8.f);
|
||
|
it_anim->second.alpha_text = ImLerp(it_anim->second.alpha_text, IsItemActive() ? 1.f : 0.f, g.IO.DeltaTime * 15.f);
|
||
|
it_anim->second.text_offset = ImLerp(it_anim->second.text_offset, IsItemActive() ? 15.f : 0.f, g.IO.DeltaTime * 8.f);
|
||
|
|
||
|
const bool value_changed = RangeSliderBehavior(slider_active, id, v1, v2, v_min, v_max, power, decimal_precision);
|
||
|
|
||
|
char value_buf[64];
|
||
|
const char* value_buf_end = value_buf + ImFormatString(value_buf, IM_ARRAYSIZE(value_buf), display_format, *v1, *v2);
|
||
|
|
||
|
|
||
|
TextCenter(frame_bb.Min + ImVec2(160, -it_anim->second.text_offset), frame_bb.Max - ImVec2(0, it_anim->second.text_offset), GetColorU32(c::text::text_active, it_anim->second.alpha_text), value_buf, ImVec2(0.5, 0.5));
|
||
|
|
||
|
GetWindowDrawList()->AddText(ImVec2(frame_bb.Max.x - w, frame_bb.Max.y - ((y_size + CalcTextSize(label).y) / 2)), GetColorU32(it_anim->second.text), label);
|
||
|
|
||
|
return value_changed;
|
||
|
|
||
|
}
|
||
|
|
||
|
static void ColorEditRestoreH(const float* col, float* H)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
IM_ASSERT(g.ColorEditCurrentID != 0);
|
||
|
if (g.ColorEditSavedID != g.ColorEditCurrentID || g.ColorEditSavedColor != ImGui::ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0)))
|
||
|
return;
|
||
|
*H = g.ColorEditSavedHue;
|
||
|
}
|
||
|
|
||
|
static void ColorEditRestoreHS(const float* col, float* H, float* S, float* V)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
IM_ASSERT(g.ColorEditCurrentID != 0);
|
||
|
if (g.ColorEditSavedID != g.ColorEditCurrentID || g.ColorEditSavedColor != ImGui::ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0))) return;
|
||
|
|
||
|
if (*S == 0.0f || (*H == 0.0f && g.ColorEditSavedHue == 1))
|
||
|
*H = g.ColorEditSavedHue;
|
||
|
|
||
|
if (*V == 0.0f) *S = g.ColorEditSavedSat;
|
||
|
}
|
||
|
|
||
|
struct iconbox_state
|
||
|
{
|
||
|
float line;
|
||
|
};
|
||
|
|
||
|
bool icon_box(const char* icon, ImVec2 size, ImU32 color_bg, ImU32 color_icon, ImU32 color_border)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
|
||
|
if (window->SkipItems) return false;
|
||
|
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
const ImRect rect(pos, pos + size);
|
||
|
const ImGuiID id = window->GetID(icon);
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
|
||
|
ItemSize(rect, 0.f);
|
||
|
if (!ItemAdd(rect, id)) return false;
|
||
|
|
||
|
bool hovered, held, pressed = ButtonBehavior(rect, id, &hovered, &held, NULL);
|
||
|
|
||
|
static std::map<ImGuiID, iconbox_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, iconbox_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
ImGui::GetWindowDrawList()->AddRectFilled(rect.Min, rect.Max, GetColorU32(color_bg), c::widget::rounding);
|
||
|
ImGui::GetWindowDrawList()->AddRect(rect.Min, rect.Max, GetColorU32(color_border), c::widget::rounding);
|
||
|
|
||
|
PushFont(font::icomoon_widget);
|
||
|
edited::TextCenter(rect.Min, rect.Max, GetColorU32(color_icon), icon, ImVec2(0.5, 0.5));
|
||
|
PopFont();
|
||
|
|
||
|
return pressed;
|
||
|
}
|
||
|
|
||
|
bool color_button(const char* name, ImVec2 size, ImU32 color_bg)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
|
||
|
if (window->SkipItems) return false;
|
||
|
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
const ImRect rect(pos, pos + size);
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
const ImGuiID id = window->GetID(name);
|
||
|
|
||
|
ItemSize(rect, 0.f);
|
||
|
if (!ItemAdd(rect, id)) return false;
|
||
|
|
||
|
bool hovered, held, pressed = ButtonBehavior(rect, id, &hovered, &held, NULL);
|
||
|
|
||
|
static std::map<ImGuiID, iconbox_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, iconbox_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
GetWindowDrawList()->AddCircleFilled(rect.Min + ImVec2(size / 2), size.x / 2, GetColorU32(color_bg), 30.f);
|
||
|
GetWindowDrawList()->AddShadowCircle(rect.Min + ImVec2(size / 2), size.x / 2, GetColorU32(color_bg), 18.f, ImVec2(0, 0), 30.f);
|
||
|
|
||
|
GetWindowDrawList()->AddCircle(rect.Min + ImVec2(size / 2), size.x / 3, GetColorU32(c::black_color, 0.3f), 30.f, 3.f);
|
||
|
|
||
|
return pressed;
|
||
|
}
|
||
|
|
||
|
struct edit_state
|
||
|
{
|
||
|
ImVec4 text;
|
||
|
float alpha = 0.f, alpha_search;
|
||
|
bool hovered, active;
|
||
|
};
|
||
|
|
||
|
bool ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flags)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems) return false;
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiStyle& style = g.Style;
|
||
|
const float square_sz = GetFrameHeight();
|
||
|
const float w_full = CalcItemWidth();
|
||
|
const float w_button = (flags & ImGuiColorEditFlags_NoSmallPreview) ? 0.0f : (square_sz + style.ItemInnerSpacing.x);
|
||
|
const float w_inputs = w_full - w_button;
|
||
|
const char* label_display_end = FindRenderedTextEnd(label);
|
||
|
g.NextItemData.ClearFlags();
|
||
|
|
||
|
char buf[64];
|
||
|
static bool search_col = false;
|
||
|
|
||
|
BeginGroup();
|
||
|
PushID(label);
|
||
|
const bool set_current_color_edit_id = (g.ColorEditCurrentID == 0);
|
||
|
if (set_current_color_edit_id) g.ColorEditCurrentID = window->IDStack.back();
|
||
|
|
||
|
const ImGuiColorEditFlags flags_untouched = flags;
|
||
|
|
||
|
if (flags & ImGuiColorEditFlags_NoInputs) flags = (flags & (~ImGuiColorEditFlags_DisplayMask_)) | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_NoOptions;
|
||
|
|
||
|
if (!(flags & ImGuiColorEditFlags_NoOptions)) ColorEditOptionsPopup(col, flags);
|
||
|
|
||
|
if (!(flags & ImGuiColorEditFlags_DisplayMask_))
|
||
|
flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DisplayMask_);
|
||
|
if (!(flags & ImGuiColorEditFlags_DataTypeMask_))
|
||
|
flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DataTypeMask_);
|
||
|
if (!(flags & ImGuiColorEditFlags_PickerMask_))
|
||
|
flags |= (g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_);
|
||
|
if (!(flags & ImGuiColorEditFlags_InputMask_))
|
||
|
flags |= (g.ColorEditOptions & ImGuiColorEditFlags_InputMask_);
|
||
|
flags |= (g.ColorEditOptions & ~(ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_));
|
||
|
IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_));
|
||
|
IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_));
|
||
|
|
||
|
const bool alpha = (flags & ImGuiColorEditFlags_NoAlpha) == 0;
|
||
|
const bool hdr = (flags & ImGuiColorEditFlags_HDR) != 0;
|
||
|
const int components = alpha ? 4 : 3;
|
||
|
|
||
|
float f[4] = { col[0], col[1], col[2], alpha ? col[3] : 1.0f };
|
||
|
if ((flags & ImGuiColorEditFlags_InputHSV) && (flags & ImGuiColorEditFlags_DisplayRGB))
|
||
|
ColorConvertHSVtoRGB(f[0], f[1], f[2], f[0], f[1], f[2]);
|
||
|
else if ((flags & ImGuiColorEditFlags_InputRGB) && (flags & ImGuiColorEditFlags_DisplayHSV))
|
||
|
{
|
||
|
ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]);
|
||
|
ColorEditRestoreHS(col, &f[0], &f[1], &f[2]);
|
||
|
}
|
||
|
int i[4] = { IM_F32_TO_INT8_UNBOUND(f[0]), IM_F32_TO_INT8_UNBOUND(f[1]), IM_F32_TO_INT8_UNBOUND(f[2]), IM_F32_TO_INT8_UNBOUND(f[3]) };
|
||
|
|
||
|
bool value_changed = false;
|
||
|
bool value_changed_as_float = false;
|
||
|
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
const float inputs_offset_x = (style.ColorButtonPosition == ImGuiDir_Left) ? w_button : 0.0f;
|
||
|
window->DC.CursorPos.x = pos.x + inputs_offset_x;
|
||
|
|
||
|
if ((flags & (ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV)) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0)
|
||
|
{
|
||
|
const float w_item_one = ImMax(1.0f, IM_FLOOR((w_inputs - (style.ItemInnerSpacing.x) * (components - 1)) / (float)components));
|
||
|
const float w_item_last = ImMax(1.0f, IM_FLOOR(w_inputs - (w_item_one + style.ItemInnerSpacing.x) * (components - 1)));
|
||
|
|
||
|
const bool hide_prefix = (w_item_one <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x);
|
||
|
static const char* ids[4] = { "##X", "##Y", "##Z", "##W" };
|
||
|
static const char* fmt_table_int[3][4] =
|
||
|
{
|
||
|
{ "%3d", "%3d", "%3d", "%3d" },
|
||
|
{ "R:%3d", "G:%3d", "B:%3d", "A:%3d" },
|
||
|
{ "H:%3d", "S:%3d", "V:%3d", "A:%3d" }
|
||
|
};
|
||
|
|
||
|
static const char* fmt_table_float[3][4] =
|
||
|
{
|
||
|
{ "%0.3f", "%0.3f", "%0.3f", "%0.3f" },
|
||
|
{ "R:%0.3f", "G:%0.3f", "B:%0.3f", "A:%0.3f" },
|
||
|
{ "H:%0.3f", "S:%0.3f", "V:%0.3f", "A:%0.3f" }
|
||
|
};
|
||
|
|
||
|
const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1;
|
||
|
|
||
|
for (int n = 0; n < components; n++)
|
||
|
{
|
||
|
if (n > 0) SameLine(0, style.ItemInnerSpacing.x);
|
||
|
SetNextItemWidth((n + 1 < components) ? w_item_one : w_item_last);
|
||
|
|
||
|
if (flags & ImGuiColorEditFlags_Float)
|
||
|
{
|
||
|
value_changed |= DragFloat(ids[n], &f[n], 1.0f / 255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n]);
|
||
|
value_changed_as_float |= value_changed;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
value_changed |= DragInt(ids[n], &i[n], 1.0f, 0, hdr ? 0 : 255, fmt_table_int[fmt_idx][n]);
|
||
|
}
|
||
|
if (!(flags & ImGuiColorEditFlags_NoOptions)) OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static std::map<ImGuiID, edit_state> anim;
|
||
|
auto it_anim = anim.find(ImGui::GetID(label));
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ ImGui::GetID(label), edit_state() });
|
||
|
it_anim = anim.find(ImGui::GetID(label));
|
||
|
}
|
||
|
|
||
|
ImGuiWindow* picker_active_window = NULL;
|
||
|
if (!(flags & ImGuiColorEditFlags_NoSmallPreview))
|
||
|
{
|
||
|
const float button_offset_x = ((flags & ImGuiColorEditFlags_NoInputs) || (style.ColorButtonPosition == ImGuiDir_Left)) ? 0.0f : w_inputs + style.ItemInnerSpacing.x;
|
||
|
window->DC.CursorPos = ImVec2(pos.x + button_offset_x, pos.y);
|
||
|
|
||
|
const ImVec4 col_v4(col[0], col[1], col[2], alpha ? col[3] : 1.0f);
|
||
|
if (ColorButton("##ColorButton", col_v4, flags, ImVec2(20, 20)))
|
||
|
{
|
||
|
if (!(flags & ImGuiColorEditFlags_NoPicker))
|
||
|
{
|
||
|
g.ColorPickerRef = col_v4;
|
||
|
OpenPopup("picker");
|
||
|
SetNextWindowPos(g.LastItemData.Rect.GetBL() + ImVec2(0.0f, style.ItemSpacing.y));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!(flags & ImGuiColorEditFlags_NoOptions)) OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
|
||
|
|
||
|
if (ItemHoverable(g.LastItemData.Rect, g.LastItemData.ID, NULL) && g.IO.MouseClicked[0] || it_anim->second.active && !search_col && g.IO.MouseClicked[0] && !it_anim->second.hovered)
|
||
|
it_anim->second.active = !it_anim->second.active;
|
||
|
|
||
|
it_anim->second.alpha_search = ImLerp(it_anim->second.alpha_search, search_col ? 1.f : 0.f, g.IO.DeltaTime * 6.f);
|
||
|
|
||
|
PushStyleColor(ImGuiCol_WindowBg, GetColorU32(c::widget::popup));
|
||
|
PushStyleColor(ImGuiCol_Border, GetColorU32(c::widget::selectable));
|
||
|
|
||
|
PushStyleVar(ImGuiStyleVar_WindowRounding, c::widget::rounding);
|
||
|
PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(15, 15));
|
||
|
PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.f);
|
||
|
|
||
|
POINT cursorPos;
|
||
|
COLORREF color;
|
||
|
|
||
|
if (it_anim->second.active)
|
||
|
{
|
||
|
SetNextWindowPos(g.LastItemData.Rect.GetTR() + ImVec2(-25, -5));
|
||
|
|
||
|
Begin("picker", NULL, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize);
|
||
|
{
|
||
|
it_anim->second.hovered = IsWindowHovered();
|
||
|
|
||
|
ImVec4 col_v4(col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]);
|
||
|
|
||
|
GetCursorPos(&cursorPos);
|
||
|
HDC hdc = GetDC(NULL);
|
||
|
color = GetPixel(hdc, cursorPos.x, cursorPos.y);
|
||
|
|
||
|
if (search_col)
|
||
|
{
|
||
|
|
||
|
static DWORD dwTickStart = GetTickCount();
|
||
|
if (GetTickCount() - dwTickStart > 150)
|
||
|
{
|
||
|
col[0] = GetRValue(color) / 255.f;
|
||
|
col[1] = GetGValue(color) / 255.f;
|
||
|
col[2] = GetBValue(color) / 255.f;
|
||
|
dwTickStart = GetTickCount();
|
||
|
|
||
|
if (GetAsyncKeyState(VK_LBUTTON) & 0x8000) search_col = false;
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (alpha)
|
||
|
ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255), ImClamp(i[3], 0, 255));
|
||
|
else
|
||
|
ImFormatString(buf, IM_ARRAYSIZE(buf), "#%02X%02X%02X", ImClamp(i[0], 0, 255), ImClamp(i[1], 0, 255), ImClamp(i[2], 0, 255));
|
||
|
|
||
|
if (label != label_display_end && !(flags & ImGuiColorEditFlags_NoLabel))
|
||
|
ImGui::GetWindowDrawList()->AddText(GetCursorScreenPos() + ImVec2(0, 0), GetColorU32(c::text::text_active), label);
|
||
|
else
|
||
|
ImGui::GetWindowDrawList()->AddText(GetCursorScreenPos() + ImVec2(0, 0), GetColorU32(c::text::text_active), "Color picker");
|
||
|
|
||
|
PushFont(font::icomoon_widget);
|
||
|
ImGui::GetWindowDrawList()->AddText(GetCursorScreenPos() + ImVec2(GetContentRegionMax().x - (CalcTextSize("l").x + 15), 0), GetColorU32(c::text::text_hov), "l");
|
||
|
PopFont();
|
||
|
|
||
|
ImGui::SetCursorPosY(GetCursorPosY() + 30);
|
||
|
|
||
|
picker_active_window = g.CurrentWindow;
|
||
|
ImGuiColorEditFlags picker_flags_to_forward = ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_ | ImGuiColorEditFlags_HDR | ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaBar;
|
||
|
ImGuiColorEditFlags picker_flags = (flags_untouched & picker_flags_to_forward) | ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_AlphaPreviewHalf;
|
||
|
|
||
|
SetNextItemWidth(square_sz * 11.5f);
|
||
|
value_changed |= ColorPicker4("##picker", col, picker_flags, &g.ColorPickerRef.x);
|
||
|
|
||
|
if (InputTextEx("v", "HEX COLOR", buf, IM_ARRAYSIZE(buf), ImVec2(!(flags & ImGuiColorEditFlags_NoAlpha) ? 125 : 115, 35), ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase))
|
||
|
{
|
||
|
value_changed = true;
|
||
|
char* p = buf;
|
||
|
while (*p == '#' || ImCharIsBlankA(*p)) p++;
|
||
|
i[0] = i[1] = i[2] = 0;
|
||
|
i[3] = 0xFF;
|
||
|
int r;
|
||
|
if (alpha)
|
||
|
r = sscanf(p, "%02X%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2], (unsigned int*)&i[3]); // Treat at unsigned (%X is unsigned)
|
||
|
else
|
||
|
r = sscanf(p, "%02X%02X%02X", (unsigned int*)&i[0], (unsigned int*)&i[1], (unsigned int*)&i[2]);
|
||
|
IM_UNUSED(r);
|
||
|
}
|
||
|
|
||
|
ImGui::SameLine(0, 5);
|
||
|
|
||
|
if (edited::icon_box("h", ImVec2(35, 35), GetColorU32(c::widget::background), GetColorU32(c::accent_color), GetColorU32(c::accent_color, it_anim->second.alpha_search)))
|
||
|
{
|
||
|
search_col = true;
|
||
|
};
|
||
|
|
||
|
ImGui::SameLine(0, 15);
|
||
|
|
||
|
static std::vector<float> color_x, color_y, color_z, color_a;
|
||
|
|
||
|
static bool add_status = true;
|
||
|
|
||
|
if (edited::icon_box(add_status ? "g" : "k", ImVec2(35, 35), GetColorU32(c::widget::background), GetColorU32(c::accent_color), GetColorU32(c::accent_color, 0.f)))
|
||
|
{
|
||
|
|
||
|
if (add_status) {
|
||
|
|
||
|
color_x.push_back(col[0]);
|
||
|
color_y.push_back(col[1]);
|
||
|
color_z.push_back(col[2]);
|
||
|
color_a.push_back(col[3]);
|
||
|
|
||
|
} else if (color_x.size() > 0) {
|
||
|
|
||
|
color_x.pop_back();
|
||
|
color_y.pop_back();
|
||
|
color_z.pop_back();
|
||
|
color_a.pop_back();
|
||
|
|
||
|
}
|
||
|
};
|
||
|
|
||
|
if (IsItemHovered() && GetIO().MouseClicked[1]) add_status = !add_status;
|
||
|
|
||
|
for (int i = 0; i < color_x.size(); i++)
|
||
|
{
|
||
|
std::string number_x = std::to_string(color_x[i]),
|
||
|
number_y = std::to_string(color_y[i]),
|
||
|
number_z = std::to_string(color_z[i]),
|
||
|
number_a = std::to_string(color_a[i]);
|
||
|
|
||
|
std::string name_box = std::to_string(i);
|
||
|
|
||
|
if (edited::color_button(name_box.c_str(), ImVec2(17, 17), ImColor(color_x[i], color_y[i], color_z[i], color_a[i])))
|
||
|
{
|
||
|
col[0] = color_x[i], col[1] = color_y[i], col[2] = color_z[i], col[3] = color_a[i];
|
||
|
};
|
||
|
|
||
|
if ((i + 1) % 7 != 0) ImGui::SameLine();
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
End();
|
||
|
}
|
||
|
}
|
||
|
PopStyleColor(2);
|
||
|
PopStyleVar(3);
|
||
|
|
||
|
it_anim->second.text = ImLerp(it_anim->second.text, it_anim->second.active ? c::text::text_active : c::text::text, g.IO.DeltaTime * 6.f);
|
||
|
|
||
|
if (label != label_display_end && !(flags & ImGuiColorEditFlags_NoLabel))
|
||
|
{
|
||
|
SameLine(0.0f, style.ItemInnerSpacing.x);
|
||
|
window->DC.CursorPos.x = pos.x - w_button + ((flags & ImGuiColorEditFlags_NoInputs) ? w_button : w_full);
|
||
|
|
||
|
ImGui::GetWindowDrawList()->AddText(window->DC.CursorPos + ImVec2(0, 1), GetColorU32(it_anim->second.text), label);
|
||
|
}
|
||
|
|
||
|
PopID();
|
||
|
EndGroup();
|
||
|
|
||
|
return value_changed;
|
||
|
}
|
||
|
|
||
|
static void RenderArrowsForVerticalBar(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, float bar_w, float alpha)
|
||
|
{
|
||
|
ImU32 alpha8 = IM_F32_TO_INT8_SAT(alpha);
|
||
|
ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x + 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Right, IM_COL32(0, 0, 0, alpha8));
|
||
|
ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + half_sz.x, pos.y), half_sz, ImGuiDir_Right, IM_COL32(255, 255, 255, alpha8));
|
||
|
ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x - 1, pos.y), ImVec2(half_sz.x + 2, half_sz.y + 1), ImGuiDir_Left, IM_COL32(0, 0, 0, alpha8));
|
||
|
ImGui::RenderArrowPointingAt(draw_list, ImVec2(pos.x + bar_w - half_sz.x, pos.y), half_sz, ImGuiDir_Left, IM_COL32(255, 255, 255, alpha8));
|
||
|
}
|
||
|
|
||
|
struct picker_state
|
||
|
{
|
||
|
float hue_bar;
|
||
|
float alpha_bar;
|
||
|
float circle;
|
||
|
ImVec2 circle_move;
|
||
|
};
|
||
|
|
||
|
bool ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags flags, const float* ref_col)
|
||
|
{
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems)
|
||
|
return false;
|
||
|
|
||
|
ImDrawList* draw_list = window->DrawList;
|
||
|
ImGuiStyle& style = g.Style;
|
||
|
ImGuiIO& io = g.IO;
|
||
|
|
||
|
const float width = CalcItemWidth();
|
||
|
g.NextItemData.ClearFlags();
|
||
|
|
||
|
PushID(label);
|
||
|
const bool set_current_color_edit_id = (g.ColorEditCurrentID == 0);
|
||
|
if (set_current_color_edit_id)
|
||
|
g.ColorEditCurrentID = window->IDStack.back();
|
||
|
BeginGroup();
|
||
|
|
||
|
if (!(flags & ImGuiColorEditFlags_NoSidePreview)) flags |= ImGuiColorEditFlags_NoSmallPreview;
|
||
|
|
||
|
if (!(flags & ImGuiColorEditFlags_NoOptions)) ColorPickerOptionsPopup(col, flags);
|
||
|
|
||
|
if (!(flags & ImGuiColorEditFlags_PickerMask_)) flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_PickerMask_;
|
||
|
if (!(flags & ImGuiColorEditFlags_InputMask_)) flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_InputMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_InputMask_;
|
||
|
IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_));
|
||
|
IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_));
|
||
|
if (!(flags & ImGuiColorEditFlags_NoOptions)) flags |= (g.ColorEditOptions & ImGuiColorEditFlags_AlphaBar);
|
||
|
|
||
|
int components = (flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4;
|
||
|
bool alpha_bar = (flags & ImGuiColorEditFlags_AlphaBar) && !(flags & ImGuiColorEditFlags_NoAlpha);
|
||
|
ImVec2 picker_pos = window->DC.CursorPos;
|
||
|
float square_sz = GetFrameHeight();
|
||
|
float bars_width = 15.f;
|
||
|
float sv_picker_size = ImMax(bars_width * 1, width - (alpha_bar ? 2 : 1) * (bars_width));
|
||
|
float bar0_pos_x = picker_pos.x + sv_picker_size + 10;
|
||
|
float bar1_pos_x = bar0_pos_x + bars_width + 10;
|
||
|
float bars_triangles_half_sz = IM_TRUNC(bars_width * 0.20f);
|
||
|
|
||
|
float backup_initial_col[4];
|
||
|
memcpy(backup_initial_col, col, components * sizeof(float));
|
||
|
|
||
|
float H = col[0], S = col[1], V = col[2];
|
||
|
float R = col[0], G = col[1], B = col[2];
|
||
|
if (flags & ImGuiColorEditFlags_InputRGB)
|
||
|
{
|
||
|
ColorConvertRGBtoHSV(R, G, B, H, S, V);
|
||
|
ColorEditRestoreHS(col, &H, &S, &V);
|
||
|
}
|
||
|
else if (flags & ImGuiColorEditFlags_InputHSV)
|
||
|
{
|
||
|
ColorConvertHSVtoRGB(H, S, V, R, G, B);
|
||
|
}
|
||
|
|
||
|
bool value_changed = false, value_changed_h = false, value_changed_sv = false;
|
||
|
|
||
|
InvisibleButton("sv", ImVec2(sv_picker_size, sv_picker_size));
|
||
|
if (IsItemActive())
|
||
|
{
|
||
|
S = ImSaturate((io.MousePos.x - picker_pos.x) / (sv_picker_size - 1));
|
||
|
V = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1));
|
||
|
ColorEditRestoreH(col, &H);
|
||
|
value_changed = value_changed_sv = true;
|
||
|
}
|
||
|
if (!(flags & ImGuiColorEditFlags_NoOptions)) OpenPopupOnItemClick("context", ImGuiPopupFlags_MouseButtonRight);
|
||
|
|
||
|
SetCursorScreenPos(ImVec2(bar0_pos_x, picker_pos.y));
|
||
|
InvisibleButton("hue", ImVec2(bars_width, sv_picker_size));
|
||
|
if (IsItemActive())
|
||
|
{
|
||
|
H = ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1));
|
||
|
value_changed = value_changed_h = true;
|
||
|
}
|
||
|
|
||
|
if (alpha_bar)
|
||
|
{
|
||
|
SetCursorScreenPos(ImVec2(bar1_pos_x, picker_pos.y));
|
||
|
InvisibleButton("alpha", ImVec2(bars_width, sv_picker_size));
|
||
|
if (IsItemActive())
|
||
|
{
|
||
|
col[3] = 1.0f - ImSaturate((io.MousePos.y - picker_pos.y) / (sv_picker_size - 1));
|
||
|
value_changed = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!(flags & ImGuiColorEditFlags_NoLabel))
|
||
|
{
|
||
|
const char* label_display_end = FindRenderedTextEnd(label);
|
||
|
if (label != label_display_end)
|
||
|
{
|
||
|
if ((flags & ImGuiColorEditFlags_NoSidePreview))
|
||
|
SameLine(0, style.ItemInnerSpacing.x);
|
||
|
TextEx(label, label_display_end);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (value_changed_h || value_changed_sv)
|
||
|
{
|
||
|
if (flags & ImGuiColorEditFlags_InputRGB)
|
||
|
{
|
||
|
ColorConvertHSVtoRGB(H, S, V, col[0], col[1], col[2]);
|
||
|
g.ColorEditSavedHue = H;
|
||
|
g.ColorEditSavedSat = S;
|
||
|
g.ColorEditSavedID = g.ColorEditCurrentID;
|
||
|
g.ColorEditSavedColor = ColorConvertFloat4ToU32(ImVec4(col[0], col[1], col[2], 0));
|
||
|
}
|
||
|
else if (flags & ImGuiColorEditFlags_InputHSV)
|
||
|
{
|
||
|
col[0] = H;
|
||
|
col[1] = S;
|
||
|
col[2] = V;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (value_changed)
|
||
|
{
|
||
|
if (flags & ImGuiColorEditFlags_InputRGB)
|
||
|
{
|
||
|
R = col[0];
|
||
|
G = col[1];
|
||
|
B = col[2];
|
||
|
ColorConvertRGBtoHSV(R, G, B, H, S, V);
|
||
|
ColorEditRestoreHS(col, &H, &S, &V);
|
||
|
}
|
||
|
else if (flags & ImGuiColorEditFlags_InputHSV)
|
||
|
{
|
||
|
H = col[0];
|
||
|
S = col[1];
|
||
|
V = col[2];
|
||
|
ColorConvertHSVtoRGB(H, S, V, R, G, B);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const int style_alpha8 = IM_F32_TO_INT8_SAT(style.Alpha);
|
||
|
const ImU32 col_black = IM_COL32(0, 0, 0, style_alpha8);
|
||
|
const ImU32 col_white = IM_COL32(255, 255, 255, style_alpha8);
|
||
|
const ImU32 col_midgrey = IM_COL32(128, 128, 128, style_alpha8);
|
||
|
const ImU32 col_hues[6 + 1] = { IM_COL32(255,0,0,style_alpha8), IM_COL32(255,255,0,style_alpha8), IM_COL32(0,255,0,style_alpha8), IM_COL32(0,255,255,style_alpha8), IM_COL32(0,0,255,style_alpha8), IM_COL32(255,0,255,style_alpha8), IM_COL32(255,0,0,style_alpha8) };
|
||
|
|
||
|
ImVec4 hue_color_f(1, 1, 1, style.Alpha); ColorConvertHSVtoRGB(H, 1, 1, hue_color_f.x, hue_color_f.y, hue_color_f.z);
|
||
|
ImU32 hue_color32 = ColorConvertFloat4ToU32(hue_color_f);
|
||
|
ImU32 user_col32_striped_of_alpha = ColorConvertFloat4ToU32(ImVec4(R, G, B, style.Alpha));
|
||
|
|
||
|
static std::map<ImGuiID, picker_state> anim;
|
||
|
auto it_anim = anim.find(ImGui::GetID(label));
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ ImGui::GetID(label), picker_state() });
|
||
|
it_anim = anim.find(ImGui::GetID(label));
|
||
|
}
|
||
|
|
||
|
ImVec2 sv_cursor_pos;
|
||
|
|
||
|
draw_list->AddRectFilledMultiColor(picker_pos, picker_pos + ImVec2(sv_picker_size, sv_picker_size), col_white, hue_color32, hue_color32, col_white, 5.f);
|
||
|
draw_list->AddRectFilledMultiColor(picker_pos - ImVec2(1, 1), picker_pos + ImVec2(sv_picker_size + 1, sv_picker_size + 1), 0, 0, col_black, col_black, 5.f);
|
||
|
|
||
|
sv_cursor_pos.x = ImClamp(IM_ROUND(picker_pos.x + ImSaturate(S) * sv_picker_size), picker_pos.x + 2, picker_pos.x + sv_picker_size - 2);
|
||
|
sv_cursor_pos.y = ImClamp(IM_ROUND(picker_pos.y + ImSaturate(1 - V) * sv_picker_size), picker_pos.y + 2, picker_pos.y + sv_picker_size - 2);
|
||
|
|
||
|
for (int i = 0; i < 6; ++i) draw_list->AddRectFilledMultiColor(ImVec2(bar0_pos_x, picker_pos.y + i * (sv_picker_size / 6) - (i == 5 ? 1 : 0)), ImVec2(bar0_pos_x + bars_width, picker_pos.y + (i + 1) * (sv_picker_size / 6) + (i == 0 ? 1 : 0)), col_hues[i], col_hues[i], col_hues[i + 1], col_hues[i + 1], 10.f, i == 0 ? ImDrawFlags_RoundCornersTop : i == 5 ? ImDrawFlags_RoundCornersBottom : ImDrawFlags_RoundCornersNone);
|
||
|
|
||
|
float bar0_line_y = IM_ROUND(picker_pos.y + H * sv_picker_size);
|
||
|
bar0_line_y = ImClamp(bar0_line_y, picker_pos.y + 3.f, picker_pos.y + (sv_picker_size - 13));
|
||
|
|
||
|
it_anim->second.hue_bar = ImLerp(it_anim->second.hue_bar, bar0_line_y + 5, g.IO.DeltaTime * 24.f);
|
||
|
draw_list->AddCircleFilled(ImVec2(bar0_pos_x + 7.5f, it_anim->second.hue_bar), 4.5f, col_black, 100.f);
|
||
|
|
||
|
float sv_cursor_rad = value_changed_sv ? 10.0f : 6.0f;
|
||
|
int sv_cursor_segments = draw_list->_CalcCircleAutoSegmentCount(sv_cursor_rad);
|
||
|
|
||
|
it_anim->second.circle_move = ImLerp(it_anim->second.circle_move, sv_cursor_pos, g.IO.DeltaTime * 10.f);
|
||
|
it_anim->second.circle = ImLerp(it_anim->second.circle, value_changed_sv ? 6.0f : 4.0f, g.IO.DeltaTime * 24.f);
|
||
|
|
||
|
draw_list->AddCircle(it_anim->second.circle_move, it_anim->second.circle, col_white, sv_cursor_segments, 2.f);
|
||
|
|
||
|
if (alpha_bar)
|
||
|
{
|
||
|
float alpha = ImSaturate(col[3]);
|
||
|
ImRect bar1_bb(bar1_pos_x, picker_pos.y, bar1_pos_x + bars_width, picker_pos.y + sv_picker_size);
|
||
|
|
||
|
draw_list->AddRectFilledMultiColor(bar1_bb.Min, bar1_bb.Max, user_col32_striped_of_alpha, user_col32_striped_of_alpha, user_col32_striped_of_alpha & ~IM_COL32_A_MASK, user_col32_striped_of_alpha & ~IM_COL32_A_MASK, 100.f);
|
||
|
|
||
|
float bar1_line_y = IM_ROUND(picker_pos.y + (1.0f - alpha) * sv_picker_size);
|
||
|
bar1_line_y = ImClamp(bar1_line_y, picker_pos.y + 3.f, picker_pos.y + (sv_picker_size - 13));
|
||
|
|
||
|
it_anim->second.alpha_bar = ImLerp(it_anim->second.alpha_bar, bar1_line_y + 5, g.IO.DeltaTime * 24.f);
|
||
|
draw_list->AddCircleFilled(ImVec2(bar1_pos_x + 7.5f, it_anim->second.alpha_bar), 4.5f, col_black, 100.f);
|
||
|
}
|
||
|
|
||
|
EndGroup();
|
||
|
|
||
|
if (value_changed && memcmp(backup_initial_col, col, components * sizeof(float)) == 0) value_changed = false;
|
||
|
if (value_changed) MarkItemEdited(g.LastItemData.ID);
|
||
|
|
||
|
PopID();
|
||
|
|
||
|
return value_changed;
|
||
|
}
|
||
|
|
||
|
|
||
|
bool ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags, const ImVec2& size_arg)
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
if (window->SkipItems) return false;
|
||
|
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
const ImGuiID id = window->GetID(desc_id);
|
||
|
const float default_size = GetFrameHeight();
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
const float width = GetContentRegionMax().x - ImGui::GetStyle().WindowPadding.x;
|
||
|
const ImRect rect(pos, pos + ImVec2(width, 18));
|
||
|
|
||
|
const ImRect clickable(rect.Min + ImVec2(width - 18, 0), rect.Max);
|
||
|
|
||
|
ItemSize(ImRect(rect.Min, rect.Max - ImVec2(0, 0)));
|
||
|
if (!ItemAdd((flags & ImGuiColorEditFlags_NoLabel) ? clickable : rect, id)) return false;
|
||
|
|
||
|
bool hovered, held, pressed = ButtonBehavior(clickable, id, &hovered, &held);
|
||
|
|
||
|
if (flags & ImGuiColorEditFlags_NoAlpha) flags &= ~(ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_AlphaPreviewHalf);
|
||
|
|
||
|
ImVec4 col_rgb = col;
|
||
|
if (flags & ImGuiColorEditFlags_InputHSV) ColorConvertHSVtoRGB(col_rgb.x, col_rgb.y, col_rgb.z, col_rgb.x, col_rgb.y, col_rgb.z);
|
||
|
|
||
|
GetWindowDrawList()->AddRectFilled(clickable.Min, clickable.Max, GetColorU32(col_rgb), c::widget::rounding);
|
||
|
|
||
|
RenderColorRectWithAlphaCheckerboard(window->DrawList, clickable.Min, clickable.Max, GetColorU32(col_rgb), ImMin(18, 18) / 2.99f, ImVec2(0.f, 0.f), c::widget::rounding);
|
||
|
|
||
|
return pressed;
|
||
|
}
|
||
|
|
||
|
struct preview_state
|
||
|
{
|
||
|
ImVec4 box_color, nick_color, weapon_color, zoom_color, bomb_color, c4_color, money_color, hit_color, hp_color, hp_line_color;
|
||
|
ImVec2 nick_pos;
|
||
|
};
|
||
|
|
||
|
void esp_preview(ImTextureID player_preview, bool* nickname, float nick_color[4], bool* weapon, float weapon_color[4], int* hp, float hp_color[4], bool* zoom, float zoom_color[4], bool* bomb, float bomb_color[4], bool* c4, float c4_color[4], bool* money, float money_color[4], bool* hit, float hit_color[4], bool* esp_box, float box_color[4], bool* hp_line, float hp_line_color[4])
|
||
|
{
|
||
|
ImGuiWindow* window = GetCurrentWindow();
|
||
|
ImGuiContext& g = *GImGui;
|
||
|
|
||
|
const ImGuiID id = window->GetID(player_preview);
|
||
|
const ImVec2 pos = window->DC.CursorPos;
|
||
|
const float width = GetContentRegionMax().x - ImGui::GetStyle().WindowPadding.x;
|
||
|
const ImRect player(pos + ImVec2((width - 175) / 2, 20), pos + ImVec2((width + 175) / 2, 322));
|
||
|
const ImRect box(pos + ImVec2((width - 210) / 2, 20), pos + ImVec2((width + 210) / 2, 327));
|
||
|
|
||
|
ItemSize(ImRect(box.Min + ImVec2(0, 0), box.Max + ImVec2(0, 45)));
|
||
|
|
||
|
static std::map<ImGuiID, preview_state> anim;
|
||
|
auto it_anim = anim.find(id);
|
||
|
|
||
|
if (it_anim == anim.end())
|
||
|
{
|
||
|
anim.insert({ id, preview_state() });
|
||
|
it_anim = anim.find(id);
|
||
|
}
|
||
|
|
||
|
it_anim->second.hp_line_color = ImLerp(it_anim->second.hp_line_color, ImColor(hp_line_color[0], hp_line_color[1], hp_line_color[2], hp_line_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.weapon_color = ImLerp(it_anim->second.weapon_color, ImColor(weapon_color[0], weapon_color[1], weapon_color[2], weapon_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.money_color = ImLerp(it_anim->second.money_color, ImColor(money_color[0], money_color[1], money_color[2], money_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.bomb_color = ImLerp(it_anim->second.bomb_color, ImColor(bomb_color[0], bomb_color[1], bomb_color[2], bomb_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.zoom_color = ImLerp(it_anim->second.zoom_color, ImColor(zoom_color[0], zoom_color[1], zoom_color[2], zoom_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.nick_color = ImLerp(it_anim->second.nick_color, ImColor(nick_color[0], nick_color[1], nick_color[2], nick_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.hit_color = ImLerp(it_anim->second.hit_color, ImColor(hit_color[0], hit_color[1], hit_color[2], hit_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.box_color = ImLerp(it_anim->second.box_color, ImColor(box_color[0], box_color[1], box_color[2], box_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.hp_color = ImLerp(it_anim->second.hp_color, ImColor(hp_color[0], hp_color[1], hp_color[2], hp_color[3]), g.IO.DeltaTime * 6.f);
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it_anim->second.c4_color = ImLerp(it_anim->second.c4_color, ImColor(c4_color[0], c4_color[1], c4_color[2], c4_color[3]), g.IO.DeltaTime * 6.f);
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int hp_result = 307 * *hp / 100;
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GetWindowDrawList()->AddImage(image::preview_model, player.Min, player.Max, ImVec2(0, 0), ImVec2(1, 1), GetColorU32(c::while_color));
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if (*esp_box) GetWindowDrawList()->AddRect(box.Min, box.Max, GetColorU32(it_anim->second.box_color), 0.f, NULL, 2.f);
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if (*hp_line) GetWindowDrawList()->AddLine(box.Min + ImVec2(-10, 0), box.Min + ImVec2(-10, 307), GetColorU32(c::widget::selectable), 3.f);
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if (*hp_line) GetWindowDrawList()->AddLine(box.Min + ImVec2(-10, 307 - hp_result), box.Min + ImVec2(-10, 307), GetColorU32(it_anim->second.hp_line_color), 3.f);
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std::string hp_state = std::to_string(*hp) + "%";
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if (*nickname) GetWindowDrawList()->AddText(pos + ImVec2((width - CalcTextSize("Nickname").x) / 2, 0), GetColorU32(it_anim->second.nick_color), "Nickname");
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if (*hp_line) GetWindowDrawList()->AddText(box.Min - ImVec2(0, 20), GetColorU32(it_anim->second.hp_color), hp_state.c_str());
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if (*zoom) GetWindowDrawList()->AddText(box.Min + ImVec2(0, 312), GetColorU32(it_anim->second.zoom_color), "Zoomed");
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if (*weapon) GetWindowDrawList()->AddText(box.Max - ImVec2(CalcTextSize("Weapon").x, -5), GetColorU32(it_anim->second.weapon_color), "Weapon");
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if (*bomb) GetWindowDrawList()->AddText(box.Max - ImVec2(-7, 310), GetColorU32(it_anim->second.bomb_color), "Bomb");
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if (*money) GetWindowDrawList()->AddText(box.Max - ImVec2(-7, 290), GetColorU32(it_anim->second.money_color), "50$");
|
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if (*hit) GetWindowDrawList()->AddText(box.Max - ImVec2(-7, 270), GetColorU32(it_anim->second.hit_color), "HIT");
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if (*c4) GetWindowDrawList()->AddText(box.Max - ImVec2(-7, 250), GetColorU32(it_anim->second.c4_color), "C4");
|
||
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}
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}
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