ImGui-Loader/imgui/imgui_settings.h
2024-11-15 22:41:01 +03:00

69 lines
1.8 KiB
C++

#include "imgui.h"
namespace c
{
inline ImVec4 accent_color = ImColor(124, 103, 255, 255);
namespace background
{
inline ImVec4 background = ImColor(12, 12, 12, 250);
inline ImVec4 login_page = ImColor(0, 0, 0, 0);
inline ImVec4 tab_list = ImColor(13, 14, 16, 255);
inline ImVec4 stoke = ImColor(23, 21, 35, 255);
inline ImVec2 size = ImVec2(700, 410);
inline float rounding = 0;
}
namespace child
{
inline ImVec4 background = ImColor(19, 19, 22, 150);
inline ImVec4 outline = ImColor(23, 21, 35, 255);
inline ImVec4 shadow = ImColor(19, 19, 22, 255);
inline ImVec4 text = ImColor(255, 255, 255, 255);
inline ImVec4 hint = ImColor(59, 62, 72, 255);
inline ImVec2 spacing = ImVec2(15, 12);
inline ImVec2 padding = ImVec2(15, 15);
inline float rounding = 6.f;
}
namespace button
{
inline ImVec4 background = ImColor(20, 19, 23, 255);
inline ImVec4 outline = ImColor(20, 19, 28, 255);
inline float animation_speed = 7.5f;
inline float rounding = 2.f;
}
namespace progress
{
inline ImVec4 background = ImColor(20, 19, 23, 220);
inline ImVec4 outline = ImColor(20, 19, 28, 255);
inline float animation_speed = 7.5f;
inline float rounding = 4.f;
}
namespace input
{
inline ImVec4 background = ImColor(20, 19, 23, 255);
inline ImVec4 outline = ImColor(20, 19, 28, 255);
inline float animation_speed = 7.5f;
inline float rounding = 2.f;
}
namespace text
{
inline ImVec4 text_active = ImColor(255, 255, 255, 255);
inline ImVec4 text_hov = ImColor(88, 92, 104, 255);
inline ImVec4 text = ImColor(59, 62, 72, 255);
inline ImVec4 text_hint = ImColor(20, 19, 28, 255);
}
namespace tabs
{
inline float animation_speed = 7.5f;
inline ImVec2 spacing = ImVec2(15, 15);
}
}