#pragma once #include #include #include #include #include #include #pragma comment (lib, "d3d9.lib") #pragma comment (lib, "d3dx9.lib") #define IMGUI_DEFINE_MATH_OPERATORS #include "imgui.h" #include "imgui_internal.h" #include "imgui_impl_dx9.h" #include "imgui_impl_win32.h" extern void DrawBackgroundBlur(ImDrawList* drawList, IDirect3DDevice9* device);