D3D11 ImGui menu for CS:GO/CS2
Go to file
2024-09-27 20:00:23 +03:00
example_win32_directx11 Добавьте файлы проекта. 2024-09-27 19:38:37 +03:00
libs Добавьте файлы проекта. 2024-09-27 19:38:37 +03:00
misc Add files via upload 2024-09-27 20:00:23 +03:00
SDK Add files via upload 2024-09-27 19:54:28 +03:00
.gitattributes Добавить .gitattributes и .gitignore. 2024-09-27 19:38:35 +03:00
.gitignore Добавить .gitattributes и .gitignore. 2024-09-27 19:38:35 +03:00
imconfig.h Add files via upload 2024-09-27 19:44:51 +03:00
imgui_demo.cpp Add files via upload 2024-09-27 19:44:51 +03:00
imgui_draw.cpp Add files via upload 2024-09-27 19:44:51 +03:00
imgui_freetype.cpp Add files via upload 2024-09-27 19:44:51 +03:00
imgui_freetype.h Add files via upload 2024-09-27 19:44:51 +03:00
imgui_internal.h Add files via upload 2024-09-27 19:44:51 +03:00
imgui_menu.sln Добавьте файлы проекта. 2024-09-27 19:38:37 +03:00
imgui_settings.h Add files via upload 2024-09-27 19:44:51 +03:00
imgui_tables.cpp Add files via upload 2024-09-27 19:44:51 +03:00
imgui_widgets.cpp Add files via upload 2024-09-27 19:44:51 +03:00
imgui.cpp Add files via upload 2024-09-27 19:44:51 +03:00
imgui.h Add files via upload 2024-09-27 19:44:51 +03:00
imstb_rectpack.h Add files via upload 2024-09-27 19:44:51 +03:00
imstb_textedit.h Add files via upload 2024-09-27 19:44:51 +03:00
imstb_truetype.h Add files via upload 2024-09-27 19:44:51 +03:00
README.txt Добавьте файлы проекта. 2024-09-27 19:38:37 +03:00

See BACKENDS and EXAMPLES files in the docs/ folder, or on the web at: https://github.com/ocornut/imgui/tree/master/docs

Backends = Helper code to facilitate integration with platforms/graphics api (used by Examples + should be used by your app).
Examples = Standalone applications showcasing integration with platforms/graphics api.

Some Examples have extra README files in their respective directory, please check them too!

Once Dear ImGui is running (in either examples or your own application/game/engine),
run and refer to ImGui::ShowDemoWindow() in imgui_demo.cpp for the end-user API.