backends | ||
example_win32_directx11 | ||
libs | ||
misc | ||
.gitattributes | ||
.gitignore | ||
imconfig.h | ||
imgui_demo.cpp | ||
imgui_draw.cpp | ||
imgui_edited.cpp | ||
imgui_edited.hpp | ||
imgui_freetype.cpp | ||
imgui_freetype.h | ||
imgui_internal.h | ||
imgui_menu.sln | ||
imgui_settings.h | ||
imgui_tables.cpp | ||
imgui_widgets.cpp | ||
imgui.cpp | ||
imgui.h | ||
imstb_rectpack.h | ||
imstb_textedit.h | ||
imstb_truetype.h | ||
README.md |
IMGUI CHEAT MENU
CSGO|CS2|RUST|APEX|VALORANT
Include yourself SDK and FreeType sources
This project works in x86 and DLL/EXE.
🚀 Getting Started Note Make sure that DXSDK_DIR is declared in your environment variables.
To see your environment variables :
Settings --> System --> About --> System Advanced Settings --> Environment Variables
Visual Studio : Open the solution file (.sln). Build the project in Release (x86) Every configuration in x86 (Debug and Realese) are already configured with librairies and includes.
Everything is setup, you just need to choose between DLL or EXE.
Warning If you have any linking error when compiling make sure that you have correctly install DirectX SDK.
🧪 Demonstration : GUI Application (EXE - x86)
https://github.com/user-attachments/assets/7cb85929-0472-4b07-9cb4-46048e73981e