godot-visual-effects/camera-effects/sepia.tscn
2023-12-13 23:03:37 +01:00

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[gd_scene load_steps=3 format=3 uid="uid://dv3o1u4hc11vn"]
[ext_resource type="Shader" path="res://camera-effects/sepia.gdshader" id="1_5124a"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qria4"]
shader = ExtResource("1_5124a")
[node name="Sepia" type="ColorRect"]
material = SubResource("ShaderMaterial_qria4")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2