godot-visual-effects/particles/hyperdrive.tscn
2023-12-12 23:58:53 +01:00

142 lines
4.6 KiB
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[gd_scene load_steps=23 format=3 uid="uid://ce6advdj56x0c"]
[sub_resource type="Curve" id="Curve_tw16h"]
_data = [Vector2(0.0655738, 0), 0.0, 0.0, 0, 0, Vector2(0.219672, 1), 0.0, 0.0, 0, 0, Vector2(0.678689, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_efxbu"]
curve = SubResource("Curve_tw16h")
[sub_resource type="Curve" id="Curve_q2jhs"]
min_value = -5.0
max_value = 5.0
_data = [Vector2(0, 0.985545), 0.0, 0.0, 0, 0, Vector2(1, -0.893561), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_h0dpm"]
curve = SubResource("Curve_q2jhs")
[sub_resource type="Curve" id="Curve_7hdxo"]
_data = [Vector2(0, 0.286562), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_2ewy8"]
curve = SubResource("Curve_7hdxo")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ch4m0"]
particle_flag_align_y = true
direction = Vector3(2.08165e-12, 1, 2.08165e-12)
spread = 180.0
initial_velocity_min = 1.0
initial_velocity_max = 1.0
gravity = Vector3(2.08165e-12, 2.08165e-12, 2.08165e-12)
linear_accel_min = 1.0
linear_accel_max = 1.0
linear_accel_curve = SubResource("CurveTexture_h0dpm")
scale_curve = SubResource("CurveTexture_2ewy8")
color = Color(0, 0.627451, 1, 1)
alpha_curve = SubResource("CurveTexture_efxbu")
[sub_resource type="Gradient" id="Gradient_a4q3k"]
offsets = PackedFloat32Array(0.587189, 0.644128)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_urst3"]
gradient = SubResource("Gradient_a4q3k")
width = 256
height = 256
fill = 1
fill_from = Vector2(0.5, 0.5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_71qg5"]
transparency = 1
blend_mode = 1
vertex_color_use_as_albedo = true
albedo_texture = SubResource("GradientTexture2D_urst3")
rim_enabled = true
billboard_keep_scale = true
[sub_resource type="PlaneMesh" id="PlaneMesh_hae6h"]
material = SubResource("StandardMaterial3D_71qg5")
size = Vector2(0.02, 1)
orientation = 0
[sub_resource type="Curve" id="Curve_yptc2"]
_data = [Vector2(0.0655738, 0), 0.0, 0.0, 0, 0, Vector2(0.219672, 1), 0.0, 0.0, 0, 0, Vector2(0.678689, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 4
[sub_resource type="CurveTexture" id="CurveTexture_1rkup"]
curve = SubResource("Curve_yptc2")
[sub_resource type="Curve" id="Curve_5ar4t"]
min_value = -5.0
max_value = 5.0
_data = [Vector2(0, 0.985545), 0.0, 0.0, 0, 0, Vector2(1, -0.893561), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_jki2s"]
curve = SubResource("Curve_5ar4t")
[sub_resource type="Curve" id="Curve_fu88q"]
_data = [Vector2(0, 0.286562), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_tbhgh"]
curve = SubResource("Curve_fu88q")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wo6sa"]
particle_flag_align_y = true
direction = Vector3(2.08165e-12, 1, 2.08165e-12)
spread = 180.0
initial_velocity_min = 1.0
initial_velocity_max = 1.0
gravity = Vector3(2.08165e-12, 2.08165e-12, 2.08165e-12)
linear_accel_min = 1.0
linear_accel_max = 1.0
linear_accel_curve = SubResource("CurveTexture_jki2s")
scale_curve = SubResource("CurveTexture_tbhgh")
color = Color(0.815686, 0.352941, 1, 1)
alpha_curve = SubResource("CurveTexture_1rkup")
[sub_resource type="Gradient" id="Gradient_bto3u"]
offsets = PackedFloat32Array(0.587189, 0.644128)
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_d5hso"]
gradient = SubResource("Gradient_bto3u")
width = 256
height = 256
fill = 1
fill_from = Vector2(0.5, 0.5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_suj4i"]
transparency = 1
blend_mode = 1
vertex_color_use_as_albedo = true
albedo_texture = SubResource("GradientTexture2D_d5hso")
rim_enabled = true
billboard_keep_scale = true
[sub_resource type="PlaneMesh" id="PlaneMesh_7cpq2"]
material = SubResource("StandardMaterial3D_suj4i")
size = Vector2(0.01, 0.5)
orientation = 0
[node name="Hyperdrive" type="Node3D"]
[node name="Blue Stars" type="GPUParticles3D" parent="."]
amount = 150
lifetime = 5.0
speed_scale = 2.0
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_ch4m0")
draw_pass_1 = SubResource("PlaneMesh_hae6h")
[node name="Blue Stars2" type="GPUParticles3D" parent="."]
amount = 100
lifetime = 5.0
speed_scale = 2.0
fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_wo6sa")
draw_pass_1 = SubResource("PlaneMesh_7cpq2")