godot-visual-effects/godot-visual-effects.sln
2023-12-14 08:33:49 +01:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "godot-visual-effects", "godot-visual-effects.csproj", "{480A32A8-1426-4EFE-9E53-145C2A6D2882}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{480A32A8-1426-4EFE-9E53-145C2A6D2882}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{480A32A8-1426-4EFE-9E53-145C2A6D2882}.Debug|Any CPU.Build.0 = Debug|Any CPU
{480A32A8-1426-4EFE-9E53-145C2A6D2882}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{480A32A8-1426-4EFE-9E53-145C2A6D2882}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{480A32A8-1426-4EFE-9E53-145C2A6D2882}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{480A32A8-1426-4EFE-9E53-145C2A6D2882}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal