godot-visual-effects/camera-effects/hexagon_mosaic.tscn
2023-12-14 08:33:49 +01:00

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[gd_scene load_steps=3 format=3 uid="uid://dwppksddt4t0x"]
[ext_resource type="Shader" path="res://camera-effects/hexagon-mosaic.gdshader" id="1_mlp7a"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wpu0h"]
shader = ExtResource("1_mlp7a")
shader_parameter/size = Vector2(16, 14)
[node name="Hexagon Mosaic" type="ColorRect"]
material = SubResource("ShaderMaterial_wpu0h")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2