[gd_scene load_steps=3 format=3 uid="uid://djsrvtsqjesw8"] [ext_resource type="Shader" path="res://camera-effects/pixelate.gdshader" id="1_boqib"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_1p2bf"] shader = ExtResource("1_boqib") shader_parameter/pixel_size = 4 shader_parameter/alpha = 1.0 [node name="Pixelate" type="ColorRect"] material = SubResource("ShaderMaterial_1p2bf") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2