[remap] importer="wavefront_obj" importer_version=1 type="Mesh" uid="uid://bix88m17sigvl" path="res://.godot/imported/bench.obj-37aaa728aa0fbfe010b54c49e42cf533.mesh" [deps] files=["res://.godot/imported/bench.obj-37aaa728aa0fbfe010b54c49e42cf533.mesh"] source_file="res://addons/kaykit_halloween_bits/Assets/obj/bench.obj" dest_files=["res://.godot/imported/bench.obj-37aaa728aa0fbfe010b54c49e42cf533.mesh", "res://.godot/imported/bench.obj-37aaa728aa0fbfe010b54c49e42cf533.mesh"] [params] generate_tangents=true scale_mesh=Vector3(1, 1, 1) offset_mesh=Vector3(0, 0, 0) optimize_mesh=true force_disable_mesh_compression=false