[gd_scene load_steps=23 format=3 uid="uid://ce6advdj56x0c"] [sub_resource type="Curve" id="Curve_tw16h"] _data = [Vector2(0.0655738, 0), 0.0, 0.0, 0, 0, Vector2(0.219672, 1), 0.0, 0.0, 0, 0, Vector2(0.678689, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_efxbu"] curve = SubResource("Curve_tw16h") [sub_resource type="Curve" id="Curve_q2jhs"] min_value = -5.0 max_value = 5.0 _data = [Vector2(0, 0.985545), 0.0, 0.0, 0, 0, Vector2(1, -0.893561), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_h0dpm"] curve = SubResource("Curve_q2jhs") [sub_resource type="Curve" id="Curve_7hdxo"] _data = [Vector2(0, 0.286562), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_2ewy8"] curve = SubResource("Curve_7hdxo") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ch4m0"] particle_flag_align_y = true direction = Vector3(2.08165e-12, 1, 2.08165e-12) spread = 180.0 initial_velocity_min = 1.0 initial_velocity_max = 1.0 gravity = Vector3(2.08165e-12, 2.08165e-12, 2.08165e-12) linear_accel_min = 1.0 linear_accel_max = 1.0 linear_accel_curve = SubResource("CurveTexture_h0dpm") scale_curve = SubResource("CurveTexture_2ewy8") color = Color(0, 0.627451, 1, 1) alpha_curve = SubResource("CurveTexture_efxbu") [sub_resource type="Gradient" id="Gradient_a4q3k"] offsets = PackedFloat32Array(0.587189, 0.644128) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_urst3"] gradient = SubResource("Gradient_a4q3k") width = 256 height = 256 fill = 1 fill_from = Vector2(0.5, 0.5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_71qg5"] transparency = 1 blend_mode = 1 vertex_color_use_as_albedo = true albedo_texture = SubResource("GradientTexture2D_urst3") rim_enabled = true billboard_keep_scale = true [sub_resource type="PlaneMesh" id="PlaneMesh_hae6h"] material = SubResource("StandardMaterial3D_71qg5") size = Vector2(0.02, 1) orientation = 0 [sub_resource type="Curve" id="Curve_yptc2"] _data = [Vector2(0.0655738, 0), 0.0, 0.0, 0, 0, Vector2(0.219672, 1), 0.0, 0.0, 0, 0, Vector2(0.678689, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_1rkup"] curve = SubResource("Curve_yptc2") [sub_resource type="Curve" id="Curve_5ar4t"] min_value = -5.0 max_value = 5.0 _data = [Vector2(0, 0.985545), 0.0, 0.0, 0, 0, Vector2(1, -0.893561), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_jki2s"] curve = SubResource("Curve_5ar4t") [sub_resource type="Curve" id="Curve_fu88q"] _data = [Vector2(0, 0.286562), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_tbhgh"] curve = SubResource("Curve_fu88q") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wo6sa"] particle_flag_align_y = true direction = Vector3(2.08165e-12, 1, 2.08165e-12) spread = 180.0 initial_velocity_min = 1.0 initial_velocity_max = 1.0 gravity = Vector3(2.08165e-12, 2.08165e-12, 2.08165e-12) linear_accel_min = 1.0 linear_accel_max = 1.0 linear_accel_curve = SubResource("CurveTexture_jki2s") scale_curve = SubResource("CurveTexture_tbhgh") color = Color(0.815686, 0.352941, 1, 1) alpha_curve = SubResource("CurveTexture_1rkup") [sub_resource type="Gradient" id="Gradient_bto3u"] offsets = PackedFloat32Array(0.587189, 0.644128) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_d5hso"] gradient = SubResource("Gradient_bto3u") width = 256 height = 256 fill = 1 fill_from = Vector2(0.5, 0.5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_suj4i"] transparency = 1 blend_mode = 1 vertex_color_use_as_albedo = true albedo_texture = SubResource("GradientTexture2D_d5hso") rim_enabled = true billboard_keep_scale = true [sub_resource type="PlaneMesh" id="PlaneMesh_7cpq2"] material = SubResource("StandardMaterial3D_suj4i") size = Vector2(0.01, 0.5) orientation = 0 [node name="Hyperdrive" type="Node3D"] [node name="Blue Stars" type="GPUParticles3D" parent="."] amount = 150 lifetime = 5.0 speed_scale = 2.0 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_ch4m0") draw_pass_1 = SubResource("PlaneMesh_hae6h") [node name="Blue Stars2" type="GPUParticles3D" parent="."] amount = 100 lifetime = 5.0 speed_scale = 2.0 fixed_fps = 60 process_material = SubResource("ParticleProcessMaterial_wo6sa") draw_pass_1 = SubResource("PlaneMesh_7cpq2")