[gd_scene load_steps=3 format=3 uid="uid://kli822acdl5m"] [ext_resource type="Shader" path="res://camera-effects/blur.gdshader" id="1_vf6s1"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_petba"] shader = ExtResource("1_vf6s1") shader_parameter/blur_amount = 2.0 shader_parameter/mix_amount = 0.0 shader_parameter/color_over = null shader_parameter/focus_radius = 0.25 shader_parameter/focus_edge = 0.1 [node name="Blur" type="ColorRect"] material = SubResource("ShaderMaterial_petba") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2