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https://github.com/marinho/godot-visual-effects.git
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Images
This commit is contained in:
parent
b8bc8799b5
commit
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34
docs/images/particles/fire.png.import
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34
docs/images/particles/fire.png.import
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/size_limit=0
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34
docs/images/particles/hurricane.png.import
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34
docs/images/particles/hurricane.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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34
docs/images/particles/hyperdrive.png.import
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34
docs/images/particles/hyperdrive.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bt6ommaqsplmr"
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path="res://.godot/imported/hyperdrive.png-5e4ada335922013c72f1323c6b6a9f25.ctex"
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metadata={
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[deps]
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source_file="res://docs/images/particles/hyperdrive.png"
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dest_files=["res://.godot/imported/hyperdrive.png-5e4ada335922013c72f1323c6b6a9f25.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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34
docs/images/particles/shield.png.import
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34
docs/images/particles/shield.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bk41uc22pn6iq"
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path="res://.godot/imported/shield.png-8ae651acf12f8ad27f817e98c051ba40.ctex"
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metadata={
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"vram_texture": false
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[deps]
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source_file="res://docs/images/particles/shield.png"
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dest_files=["res://.godot/imported/shield.png-8ae651acf12f8ad27f817e98c051ba40.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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34
docs/images/particles/smoke.png.import
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34
docs/images/particles/smoke.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bgurhlha1804o"
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path="res://.godot/imported/smoke.png-c16c6154a3d7512ae723c2efbb2e079d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://docs/images/particles/smoke.png"
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dest_files=["res://.godot/imported/smoke.png-c16c6154a3d7512ae723c2efbb2e079d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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34
docs/images/particles/sparks.png.import
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34
docs/images/particles/sparks.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ccnl6p1mu4vb2"
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path="res://.godot/imported/sparks.png-1d1928844aa1827aa999272e36be7a84.ctex"
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metadata={
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}
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[deps]
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source_file="res://docs/images/particles/sparks.png"
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dest_files=["res://.godot/imported/sparks.png-1d1928844aa1827aa999272e36be7a84.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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6
environments/black-environment.tres
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6
environments/black-environment.tres
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[gd_resource type="Environment" format=3 uid="uid://dxrk0u62aekxt"]
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[resource]
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background_mode = 1
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glow_enabled = true
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glow_blend_mode = 4
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@ -1,5 +1,6 @@
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[gd_scene load_steps=10 format=3 uid="uid://chomobsn1vdo4"]
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[gd_scene load_steps=15 format=3 uid="uid://chomobsn1vdo4"]
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[ext_resource type="Environment" uid="uid://dxrk0u62aekxt" path="res://environments/black-environment.tres" id="1_k1rat"]
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[ext_resource type="PackedScene" uid="uid://cxj4cf67il71y" path="res://particles/smoke.tscn" id="1_vs4eb"]
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[ext_resource type="PackedScene" uid="uid://c4g1wgyk5ynef" path="res://particles/fire.tscn" id="2_ua5o7"]
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[ext_resource type="PackedScene" uid="uid://bdwxckix3vslo" path="res://particles/hurricane.tscn" id="3_1jf4n"]
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@ -7,11 +8,6 @@
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[ext_resource type="PackedScene" uid="uid://b2dthk7xytysh" path="res://particles/shield.tscn" id="5_iqqai"]
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[ext_resource type="PackedScene" uid="uid://ck5vuhi3tffgl" path="res://particles/sparks.tscn" id="6_n8y86"]
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[sub_resource type="Environment" id="Environment_2s5er"]
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background_mode = 1
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glow_enabled = true
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glow_blend_mode = 4
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_njwlo"]
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shading_mode = 0
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albedo_color = Color(0, 0, 0, 1)
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@ -20,13 +16,49 @@ albedo_color = Color(0, 0, 0, 1)
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material = SubResource("StandardMaterial3D_njwlo")
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size = Vector2(10, 10)
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_yeau7"]
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emission_shape = 6
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emission_ring_axis = Vector3(0, 0, 1)
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emission_ring_height = 1.0
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emission_ring_radius = 3.0
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emission_ring_inner_radius = 0.0
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collision_mode = 1
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collision_friction = 0.0
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collision_bounce = 0.3
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[sub_resource type="Gradient" id="Gradient_wmx1f"]
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offsets = PackedFloat32Array(0.469751, 0.647687)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_c4vav"]
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gradient = SubResource("Gradient_wmx1f")
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fill = 1
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fill_from = Vector2(0.5, 0.5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_isb3u"]
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transparency = 1
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vertex_color_use_as_albedo = true
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albedo_texture = SubResource("GradientTexture2D_c4vav")
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billboard_mode = 3
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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[sub_resource type="QuadMesh" id="QuadMesh_r2rct"]
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material = SubResource("StandardMaterial3D_isb3u")
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size = Vector2(0.01, 0.1)
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[node name="Particle Effects" type="Node3D"]
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(0.707107, -0.40558, 0.579228, 0, 0.819152, 0.573576, -0.707107, -0.40558, 0.579228, 30, 30, 30)
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environment = SubResource("Environment_2s5er")
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environment = ExtResource("1_k1rat")
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projection = 1
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current = true
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fov = 3.8
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size = 3.0
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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[node name="Ground" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.01, 0)
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@ -53,4 +85,14 @@ visible = false
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[node name="Shield" parent="." instance=ExtResource("5_iqqai")]
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[node name="Sparks2" parent="." instance=ExtResource("6_n8y86")]
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[node name="Sparks" parent="." instance=ExtResource("6_n8y86")]
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visible = false
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[node name="Rain" type="Node3D" parent="."]
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[node name="Droplets" type="GPUParticles3D" parent="Rain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
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amount = 64
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fixed_fps = 60
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process_material = SubResource("ParticleProcessMaterial_yeau7")
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draw_pass_1 = SubResource("QuadMesh_r2rct")
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