mirror of
https://github.com/marinho/godot-visual-effects.git
synced 2024-12-22 14:37:27 +08:00
Pixelate and Vignette
This commit is contained in:
parent
eed87e562a
commit
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12
README.md
12
README.md
@ -28,6 +28,18 @@
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![Rain](./docs/images/particles/rain.png)
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## Camera Effects
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These effects are mostly to be placed as a child of Camera object
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### Pixelate
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![Pixelate](./docs/images/camera-effects/pixelate.png)
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### Vignette (danger)
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![Vignette](./docs/images/camera-effects/vignette.png)
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## License
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* Kenney Particle Pack is copyrighted by Kenney, and can be found at https://kenney.nl/assets/particle-pack
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://bn4ahbc65y07q"]
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[ext_resource type="Script" path="res://tool_generator.gd" id="1_icvd2"]
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[ext_resource type="Script" path="res://addons/kenney_prototype_tools/tool_generator.gd" id="1_icvd2"]
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[node name="ToolGen" type="Node"]
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script = ExtResource("1_icvd2")
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|
@ -1,4 +1,13 @@
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[gd_scene load_steps=4 format=3 uid="uid://18cjinf3642k"]
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[gd_scene load_steps=12 format=3 uid="uid://c051w6upl0t16"]
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[ext_resource type="PackedScene" uid="uid://dgv546pcp176" path="res://camera-effects/camera-pixelate.tscn" id="1_1s7cw"]
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[ext_resource type="PackedScene" uid="uid://bydyult2k5rcb" path="res://addons/kenney_prototype_tools/scenes/green/green_01.tscn" id="1_61jfr"]
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[ext_resource type="PackedScene" uid="uid://b3fmmgvf3owwy" path="res://camera-effects/camera-vignette.tscn" id="2_c86ci"]
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[ext_resource type="PackedScene" uid="uid://bjupt5nu14hth" path="res://addons/kenney_prototype_tools/scenes/dark/dark_05.tscn" id="2_xlmfj"]
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[ext_resource type="PackedScene" uid="uid://bhuxup1cbugbw" path="res://addons/kenney_prototype_tools/scenes/orange/orange_06.tscn" id="3_xj16f"]
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[ext_resource type="PackedScene" uid="uid://ct0k1os3fx251" path="res://addons/kenney_prototype_tools/scenes/purple/purple_03.tscn" id="4_paly4"]
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[ext_resource type="PackedScene" uid="uid://d23c4qtufdpk7" path="res://addons/kenney_prototype_tools/scenes/red/red_02.tscn" id="5_dra7r"]
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[ext_resource type="PackedScene" uid="uid://npssehgc2462" path="res://addons/kenney_prototype_tools/scenes/light/light_06.tscn" id="6_y7myb"]
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[sub_resource type="Environment" id="Environment_tln01"]
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glow_blend_mode = 4
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@ -13,19 +22,131 @@ size = Vector2(20, 20)
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[node name="Node3D" type="Node3D"]
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[node name="Camera3D" type="Camera3D" parent="."]
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transform = Transform3D(0.707107, -0.40558, 0.579228, 0, 0.819152, 0.573576, -0.707107, -0.40558, 0.579228, 30, 30, 30)
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transform = Transform3D(0.707107, -0.40558, 0.579228, 0, 0.819152, 0.573577, -0.707107, -0.40558, 0.579228, 29.8522, 29.8536, 29.8522)
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environment = SubResource("Environment_tln01")
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projection = 1
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current = true
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fov = 3.8
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size = 3.0
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fov = 13.5
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size = 13.34
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[node name="Pixelate" parent="Camera3D" instance=ExtResource("1_1s7cw")]
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[node name="Vignette" parent="Camera3D" instance=ExtResource("2_c86ci")]
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 2, 0)
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light_energy = 3.0
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light_energy = 2.0
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[node name="Scene" type="Node3D" parent="."]
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[node name="Ground" type="MeshInstance3D" parent="Scene"]
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mesh = SubResource("PlaneMesh_wx71g")
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skeleton = NodePath("../..")
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[node name="Cube" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 5)
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[node name="Cube2" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 5)
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[node name="Cube3" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3, 0, 5)
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[node name="Cube4" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 5)
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[node name="Cube5" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 0, 5)
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[node name="Cube6" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 0, 4)
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[node name="Cube7" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 0, 4)
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[node name="Cube12" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 4)
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[node name="Cube13" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 4)
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[node name="Cube14" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 4)
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[node name="Cube8" parent="Scene" instance=ExtResource("3_xj16f")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 6)
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[node name="Cube9" parent="Scene" instance=ExtResource("3_xj16f")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 6)
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[node name="Cube10" parent="Scene" instance=ExtResource("3_xj16f")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, 6)
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[node name="Cube11" parent="Scene" instance=ExtResource("4_paly4")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 7)
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[node name="Cube15" parent="Scene" instance=ExtResource("5_dra7r")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 0, 3)
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[node name="Cube16" parent="Scene" instance=ExtResource("5_dra7r")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 3)
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[node name="Cube17" parent="Scene" instance=ExtResource("5_dra7r")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 3)
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[node name="Cube18" parent="Scene" instance=ExtResource("6_y7myb")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 2)
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[node name="Cube19" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -5)
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[node name="Cube20" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 0, -5)
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[node name="Cube21" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0, -5)
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[node name="Cube22" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -5)
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[node name="Cube23" parent="Scene" instance=ExtResource("1_61jfr")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -5)
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[node name="Cube24" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, -6)
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[node name="Cube25" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -6)
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[node name="Cube26" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -6)
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[node name="Cube27" parent="Scene" instance=ExtResource("2_xlmfj")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -6)
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[node name="Cube28" parent="Scene" instance=ExtResource("2_xlmfj")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 0, -6)
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[node name="Cube29" parent="Scene" instance=ExtResource("3_xj16f")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -4)
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[node name="Cube30" parent="Scene" instance=ExtResource("3_xj16f")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -4)
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[node name="Cube31" parent="Scene" instance=ExtResource("3_xj16f")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 0, -4)
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[node name="Cube32" parent="Scene" instance=ExtResource("4_paly4")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -3)
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[node name="Cube33" parent="Scene" instance=ExtResource("5_dra7r")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, -7)
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||||
[node name="Cube34" parent="Scene" instance=ExtResource("5_dra7r")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -7)
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||||
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||||
[node name="Cube35" parent="Scene" instance=ExtResource("5_dra7r")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -7)
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||||
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||||
[node name="Cube36" parent="Scene" instance=ExtResource("6_y7myb")]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, -8)
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||||
|
26
camera-effects/camera-pixelate.tscn
Normal file
26
camera-effects/camera-pixelate.tscn
Normal file
@ -0,0 +1,26 @@
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[gd_scene load_steps=5 format=3 uid="uid://dgv546pcp176"]
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||||
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||||
[sub_resource type="Gradient" id="Gradient_hmc0v"]
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||||
offsets = PackedFloat32Array(0.225256, 0.703072)
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colors = PackedColorArray(0, 0, 0, 0, 0, 0, 0, 1)
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||||
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||||
[sub_resource type="GradientTexture2D" id="GradientTexture2D_1cjfc"]
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||||
gradient = SubResource("Gradient_hmc0v")
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||||
width = 256
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||||
height = 256
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||||
fill = 1
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fill_from = Vector2(0.5, 0.5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_q043q"]
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transparency = 1
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||||
albedo_texture = SubResource("GradientTexture2D_1cjfc")
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||||
roughness = 0.0
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[sub_resource type="QuadMesh" id="QuadMesh_002xp"]
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material = SubResource("StandardMaterial3D_q043q")
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size = Vector2(24, 14)
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[node name="Pixelate" type="MeshInstance3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.820396)
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visible = false
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mesh = SubResource("QuadMesh_002xp")
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47
camera-effects/camera-vignette.tscn
Normal file
47
camera-effects/camera-vignette.tscn
Normal file
@ -0,0 +1,47 @@
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[gd_scene load_steps=8 format=3 uid="uid://b3fmmgvf3owwy"]
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[sub_resource type="Curve" id="Curve_kdxx2"]
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max_value = 1.5
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_data = [Vector2(0, 1.5), 0.0, 0.0, 0, 0, Vector2(0.498361, 1.28219), 0.0, 0.0, 0, 0, Vector2(1, 1.5), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_ts23d"]
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curve = SubResource("Curve_kdxx2")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_a08vp"]
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gravity = Vector3(0, 0, 0)
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scale_curve = SubResource("CurveTexture_ts23d")
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[sub_resource type="Gradient" id="Gradient_0ankm"]
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||||
offsets = PackedFloat32Array(0.430605, 0.733096)
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colors = PackedColorArray(0, 0, 0, 0, 0.392157, 0, 0, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_s3frb"]
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gradient = SubResource("Gradient_0ankm")
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width = 256
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height = 256
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fill = 1
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fill_from = Vector2(0.5, 0.5)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8laxd"]
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transparency = 1
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vertex_color_use_as_albedo = true
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albedo_texture = SubResource("GradientTexture2D_s3frb")
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roughness = 0.0
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billboard_mode = 3
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billboard_keep_scale = true
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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[sub_resource type="QuadMesh" id="QuadMesh_hh0er"]
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material = SubResource("StandardMaterial3D_8laxd")
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size = Vector2(24, 14)
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[node name="Vignette" type="GPUParticles3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
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amount = 1
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lifetime = 3.0
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fixed_fps = 60
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process_material = SubResource("ParticleProcessMaterial_a08vp")
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draw_pass_1 = SubResource("QuadMesh_hh0er")
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17
camera-effects/pixelate.gdshader
Normal file
17
camera-effects/pixelate.gdshader
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@ -0,0 +1,17 @@
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shader_type spatial;
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uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear;
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uniform int pixel_size = 1;
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uniform float alpha = 0.1;
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void fragment() {
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// a variant of nearest neighbour fragment shader_type
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float x = float(int(FRAGCOORD.x) % pixel_size);
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float y = float(int(FRAGCOORD.y) % pixel_size);
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x = FRAGCOORD.x + floor(float(pixel_size) / 2.0) - x;
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y = FRAGCOORD.y + floor(float(pixel_size) / 2.0) - y;
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// set albedo value on the current coordinate based on vec2(x,y) / viewport_size
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ALBEDO = texture(SCREEN_TEXTURE, vec2(x, y) / VIEWPORT_SIZE).xyz;
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ALPHA = alpha;
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}
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BIN
docs/images/camera-effects/pixelate.png
Normal file
BIN
docs/images/camera-effects/pixelate.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 109 KiB |
34
docs/images/camera-effects/pixelate.png.import
Normal file
34
docs/images/camera-effects/pixelate.png.import
Normal file
@ -0,0 +1,34 @@
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[remap]
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||||
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||||
importer="texture"
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type="CompressedTexture2D"
|
||||
uid="uid://420ltcu7fwsb"
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||||
path="res://.godot/imported/pixelate.png-4b2e3fe399b478ade8ffb450738b9e5c.ctex"
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||||
metadata={
|
||||
"vram_texture": false
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||||
}
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||||
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[deps]
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||||
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||||
source_file="res://docs/images/camera-effects/pixelate.png"
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dest_files=["res://.godot/imported/pixelate.png-4b2e3fe399b478ade8ffb450738b9e5c.ctex"]
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||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_compression=1
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||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
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||||
mipmaps/limit=-1
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||||
roughness/mode=0
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||||
roughness/src_normal=""
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||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
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||||
detect_3d/compress_to=1
|
BIN
docs/images/camera-effects/vignette.png
Normal file
BIN
docs/images/camera-effects/vignette.png
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Binary file not shown.
After Width: | Height: | Size: 252 KiB |
34
docs/images/camera-effects/vignette.png.import
Normal file
34
docs/images/camera-effects/vignette.png.import
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@ -0,0 +1,34 @@
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[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://1y8c1qmf2auy"
|
||||
path="res://.godot/imported/vignette.png-949d21e93bc075e39574352c2022e6ee.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://docs/images/camera-effects/vignette.png"
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||||
dest_files=["res://.godot/imported/vignette.png-949d21e93bc075e39574352c2022e6ee.ctex"]
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||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
@ -4,6 +4,5 @@
|
||||
background_mode = 1
|
||||
glow_enabled = true
|
||||
glow_blend_mode = 4
|
||||
fog_enabled = true
|
||||
fog_light_energy = 0.82
|
||||
fog_sun_scatter = 0.15
|
||||
|
Loading…
Reference in New Issue
Block a user