godot-visual-effects/camera-effects/grain_noise.tscn

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2023-12-14 06:03:37 +08:00
[gd_scene load_steps=3 format=3 uid="uid://cf1adbox8xy7e"]
[ext_resource type="Shader" path="res://camera-effects/grain-noise.gdshader" id="1_r8x04"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pwuts"]
shader = ExtResource("1_r8x04")
[node name="Grain Noise" type="ColorRect"]
material = SubResource("ShaderMaterial_pwuts")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2