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https://github.com/marinho/godot-visual-effects.git
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21 lines
635 B
Plaintext
21 lines
635 B
Plaintext
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[gd_scene load_steps=3 format=3 uid="uid://pm0p6yeqy50d"]
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[ext_resource type="Shader" path="res://camera-effects/fish-eye.gdshader" id="1_otmae"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_2hpfy"]
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shader = ExtResource("1_otmae")
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shader_parameter/aspect = 1.5
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shader_parameter/distortion = 0.1
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shader_parameter/radius = 0.7
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shader_parameter/alpha = 1.0
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shader_parameter/crop = 0.71
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shader_parameter/crop_color = Color(1, 1, 1, 0.364706)
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[node name="Fish Eye" type="ColorRect"]
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material = SubResource("ShaderMaterial_2hpfy")
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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