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* Added a realistically lit moon influenced by the sun, resulting in different moon phases, including Earth blocking moon (new moon phase, and blood moon). * Moving camera very high on the Y axis, or changing the `Height` parameter brings the moon closer # Misc * Added support for moon and ground texture, accurate textures included. * Moving the camera on the X and Z axis (very far) changes the sky and ground texture position. * Cloud coverage now affects the brightness of the sky and sun. # Regression * Issues with cloud alpha at edges at high sun brightness, currently cutting out the sun from the clouds |
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.gdignore | ||
1 day.webp | ||
2 sunset.webp | ||
3 cloudy sky.webp | ||
4 partial eclipse.webp | ||
5 full eclipse.webp | ||
6 blood moon.webp | ||
7 night sky with clouds.webp | ||
8 night sky without clouds.webp | ||
9 earth from above.webp | ||
10 earth from above sunset.webp | ||
after sunset.png | ||
atmosphere from 100km.png | ||
cloudy night sky after sunset.png | ||
cloudy night sky.png | ||
day without clouds.png | ||
day.png | ||
high quality day.png | ||
low sun atmosphere from 100km.png | ||
sunset.png | ||
very low sun atmosphere from 100km.png |