godot-nishita-sky-with-volu.../project.godot
MMqd a86eb99df7 # Moon
* Added a realistically lit moon influenced by the sun, resulting in different moon phases, including Earth blocking moon (new moon phase, and blood moon).
* Moving camera very high on the Y axis, or changing the `Height` parameter brings the moon closer

# Misc
* Added support for moon and ground texture, accurate textures included.
* Moving the camera on the X and Z axis (very far) changes the sky and ground texture position.
* Cloud coverage now affects the brightness of the sky and sun.

# Regression
* Issues with cloud alpha at edges at high sun brightness, currently cutting out the sun from the clouds
2023-06-30 17:38:17 -04:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Nishita Sky With Clouds"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
config/icon="res://icon.svg"
[rendering]
lights_and_shadows/use_physical_light_units=true
anti_aliasing/quality/msaa_2d=3
anti_aliasing/quality/msaa_3d=3