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https://github.com/MMqd/godot-nishita-sky-with-volumetric-clouds.git
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a86eb99df7
* Added a realistically lit moon influenced by the sun, resulting in different moon phases, including Earth blocking moon (new moon phase, and blood moon). * Moving camera very high on the Y axis, or changing the `Height` parameter brings the moon closer # Misc * Added support for moon and ground texture, accurate textures included. * Moving the camera on the X and Z axis (very far) changes the sky and ground texture position. * Cloud coverage now affects the brightness of the sky and sun. # Regression * Issues with cloud alpha at edges at high sun brightness, currently cutting out the sun from the clouds
23 lines
559 B
Plaintext
23 lines
559 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Nishita Sky With Clouds"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.1", "Forward Plus")
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config/icon="res://icon.svg"
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[rendering]
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lights_and_shadows/use_physical_light_units=true
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anti_aliasing/quality/msaa_2d=3
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anti_aliasing/quality/msaa_3d=3
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