mirror of
https://github.com/MMqd/godot-nishita-sky-with-volumetric-clouds.git
synced 2024-12-22 16:07:29 +08:00
a86eb99df7
* Added a realistically lit moon influenced by the sun, resulting in different moon phases, including Earth blocking moon (new moon phase, and blood moon). * Moving camera very high on the Y axis, or changing the `Height` parameter brings the moon closer # Misc * Added support for moon and ground texture, accurate textures included. * Moving the camera on the X and Z axis (very far) changes the sky and ground texture position. * Cloud coverage now affects the brightness of the sky and sun. # Regression * Issues with cloud alpha at edges at high sun brightness, currently cutting out the sun from the clouds
28 lines
645 B
Plaintext
28 lines
645 B
Plaintext
[remap]
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[deps]
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dest_files=["res://.godot/imported/perlworlnoise.tga-c779d624a992ed3ab2c0ac1ff9dc86ba.bptc.ctex3d"]
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