[gd_resource type="ShaderMaterial" load_steps=7 format=3 uid="uid://b45abiagp8tuf"] [ext_resource type="Shader" path="res://nishita_sky.gdshader" id="1_3qhyv"] [ext_resource type="Texture2D" uid="uid://bhpaqsnerf2bw" path="res://earth albedo.webp" id="2_8dcp8"] [ext_resource type="Texture2D" uid="uid://cendachjh3ous" path="res://moon albedo.webp" id="3_2bh7o"] [ext_resource type="CompressedTexture3D" uid="uid://dbfbysid168mx" path="res://godot-volumetric-cloud-demo textures/perlworlnoise.tga" id="5_q6lkc"] [ext_resource type="Texture2D" uid="uid://dfkye0uf4i6w1" path="res://godot-volumetric-cloud-demo textures/weather.bmp" id="6_gs20s"] [ext_resource type="CompressedTexture3D" uid="uid://c4dp6g6gouj2b" path="res://godot-volumetric-cloud-demo textures/worlnoise.bmp" id="7_wkoma"] [resource] shader = ExtResource("1_3qhyv") shader_parameter/precomputed_sun_visible = 1.0 shader_parameter/precomputed_sun_enabled = 1.0 shader_parameter/precomputed_moon_dir = Basis(0.793073, -0.0738336, -0.604635, 0.498952, 0.648125, 0.575309, 0.349402, -0.757946, 0.55085) shader_parameter/precomputed_sun_dir = Vector3(0.168147, 0.557873, 0.812679) shader_parameter/precomputed_sun_color = Color(1, 1, 1, 1) shader_parameter/precomputed_Atmosphere_sun = Color(0.891427, 0.891427, 0.891427, 1) shader_parameter/precomputed_Atmosphere_ambient = Color(0.262109, 0.50014, 0.759034, 1) shader_parameter/precomputed_Atmosphere_ground = Color(0.891427, 0.891427, 0.891427, 1) shader_parameter/precomputed_sun_size = 0.0410152 shader_parameter/precomputed_sun_energy = 1.0 shader_parameter/precomputed_background_intensity = 100000.0 shader_parameter/rayleigh_color = Vector3(0.258929, 0.580357, 1) shader_parameter/rayleigh = 1.0 shader_parameter/mie_color = Vector3(1, 1, 1) shader_parameter/mie = 1.0 shader_parameter/mie_eccentricity = 0.76 shader_parameter/atmosphere_samples_max = 32 shader_parameter/atmosphere_samples_min = 12 shader_parameter/atmosphere_samples_horizon_bias = 0.5 shader_parameter/atmosphere_sun_samples = 32 shader_parameter/atmosphere_light_samples = 8 shader_parameter/turbidity = 1.0 shader_parameter/ground_color = Color(1, 1, 1, 1) shader_parameter/intensity = 10.0 shader_parameter/sun_brightness = 10000.0 shader_parameter/ground_brightness = 1.0 shader_parameter/night_sky_brightness = 100000.0 shader_parameter/ground_rotation = Vector3(-0.79, 0, -5.015) shader_parameter/moon_eclipse_color = Color(1, 0.1, 0, 1) shader_parameter/moon_size_mult = 30.0 shader_parameter/Height = 1000.0 shader_parameter/earthRadius = 6.36e+06 shader_parameter/moonRadius = 1.738e+06 shader_parameter/moonDistance = 3.844e+08 shader_parameter/atmosphereRadius = 6.42e+06 shader_parameter/rayleighScaleHeight = 7994.0 shader_parameter/mieScaleHeight = 1200.0 shader_parameter/clouds = true shader_parameter/cloud_samples_horizon = 54 shader_parameter/cloud_samples_sky = 96 shader_parameter/_density = 0.097 shader_parameter/cloud_coverage = 0.25 shader_parameter/_time_scale = 1.0 shader_parameter/_time_offset = 0.0 shader_parameter/cloud_bottom = 1500.0 shader_parameter/cloud_top = 4000.0 shader_parameter/cloud_brightness = 1.0 shader_parameter/cloud_ambient_brightness = 0.5 shader_parameter/ground_texture = ExtResource("2_8dcp8") shader_parameter/moon_texture = ExtResource("3_2bh7o") shader_parameter/worlnoise = ExtResource("7_wkoma") shader_parameter/perlworlnoise = ExtResource("5_q6lkc") shader_parameter/weathermap = ExtResource("6_gs20s")