extends Label func _ready(): $"/root/Main/Camera3D".position.y = ( pow($"%HeightSlider".value, 4.0) - $"/root/Main/WorldEnvironment".environment.sky.sky_material.get_shader_parameter("Height") + 1.0 ) func _process(delta: float) -> void: set_text("FPS: " + str(Engine.get_frames_per_second())) get_node("/root/Main/Moon Holder/Moon").transform.rotated(Vector3.UP, delta) func _on_height_slider_value_changed(value): $"/root/Main/Camera3D".position.y = ( pow(value, 4.0) - $"/root/Main/WorldEnvironment".environment.sky.sky_material.get_shader_parameter("Height") + 1.0 )