* Added a realistically lit moon influenced by the sun, resulting in different moon phases, including Earth blocking moon (new moon phase, and blood moon).
* Moving camera very high on the Y axis, or changing the `Height` parameter brings the moon closer
# Misc
* Added support for moon and ground texture, accurate textures included.
* Moving the camera on the X and Z axis (very far) changes the sky and ground texture position.
* Cloud coverage now affects the brightness of the sky and sun.
# Regression
* Issues with cloud alpha at edges at high sun brightness, currently cutting out the sun from the clouds