1
0
mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-01-09 02:43:25 +08:00
Godot-Shader-Lib/icons/icon.png.import
Digvijaysinh Gohil 02d7d0e3c9 Icons Refactor
2023-10-13 18:56:21 +05:30

35 lines
752 B
Plaintext

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://co8ytqivksgwl"
path="res://.godot/imported/icon.png-66e56a551f174bdc993eb27d415a6710.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/icon.png"
dest_files=["res://.godot/imported/icon.png-66e56a551f174bdc993eb27d415a6710.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1