1
0
mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-01-09 02:43:25 +08:00
Godot-Shader-Lib/icons/uv_nodes.jpg.import
Digvijaysinh Gohil 0c82725b2b Screenshots added
2023-10-13 22:40:22 +05:30

35 lines
763 B
Plaintext

[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://gkdffijghlwn"
path="res://.godot/imported/uv_nodes.jpg-8d64c1e005a17e699912f242908f0f6e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/uv_nodes.jpg"
dest_files=["res://.godot/imported/uv_nodes.jpg-8d64c1e005a17e699912f242908f0f6e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1