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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-01-09 02:43:25 +08:00

35 Commits

Author SHA1 Message Date
Digvijaysinh Gohil
d3397cf87c VectorTransform node finalized 2024-01-12 18:21:24 +05:30
Digvijaysinh Gohil
4205904cb5 Issue #2 resolved 2024-01-12 16:53:06 +05:30
Digvijaysinh Gohil
a0aaf91ef3 VectorTransform node initial implementation 2024-01-12 16:19:35 +05:30
Digvijaysinh Gohil
64dead8a82 RotateUV node updated
- RotateUV node now has a much intuitive dropdown for Degrees and Radians.
2024-01-12 00:36:04 +05:30
Digvijaysinh Gohil
d3a263f034 Documentation for Parallax mapping node added 2023-12-24 20:54:36 +05:30
Digvijaysinh Gohil
db2384c5df Pseudo random noise node added 2023-12-24 20:47:18 +05:30
Digvijaysinh Gohil
8b1f8d246e Parallax Mapping node finalized 2023-12-24 20:18:30 +05:30
Digvijaysinh Gohil
9b79e5fca3 Parallax mapping node initial implementation 2023-12-22 17:19:02 +05:30
Digvijaysinh Gohil
4628159c6e Update RotateUV.gdshaderinc
RotateUV node shader logic simplified.
2023-12-10 18:21:52 +05:30
Digvijaysinh Gohil
273d07ae85 SwirlUV node added 2023-12-10 17:46:18 +05:30
Digvijaysinh Gohil
ecd09b5246 UV nodes refactored
- Set the default value for uv input as 0, 0 to avoid errors when using with shader modes PARTICLES, SKY and FOG
- FlipbookUV node is now only available in shader modes SPATIAL and CANVAS_ITEM
2023-11-21 20:49:41 +05:30
Digvijaysinh Gohil
05dfe4c1fd Update NodeScaleWorld.gd
Adjusted availability of the node for shader modes and shader processors
2023-10-20 19:19:24 +05:30
Digvijaysinh Gohil
7b16ab0b8f NodeScaleWorld node added 2023-10-20 19:02:16 +05:30
Digvijaysinh Gohil
b94c01dd61 Various wave nodes added
Nodes includes NoiseSineWave, SawtoothWave, SquareWave, TriangleWave
2023-10-15 15:00:00 +05:30
Digvijaysinh Gohil
106cda6774 Documentation typo and files refactor 2023-10-15 00:03:42 +05:30
Digvijaysinh Gohil
fc14779d74 Typo 2023-10-13 22:23:54 +05:30
Digvijaysinh Gohil
c322de328c RoundedPolygon node added 2023-10-13 22:17:04 +05:30
Digvijaysinh Gohil
cc67c7ebfd RoundedRectangle node added 2023-10-13 21:35:12 +05:30
Digvijaysinh Gohil
2e71a484e0 Polygon node added 2023-10-13 21:18:42 +05:30
Digvijaysinh Gohil
c9599194f9 Rectangle node added 2023-10-13 20:59:18 +05:30
Digvijaysinh Gohil
c105330a61 Ellipse node added 2023-10-13 20:41:28 +05:30
Digvijaysinh Gohil
21d44fa63d License added 2023-10-13 18:53:34 +05:30
Digvijaysinh Gohil
ccf5ddd609 SimpleNoise algorithm improved 2023-10-13 17:00:44 +05:30
Digvijaysinh Gohil
e2c630daae Voronoi algorithm improved 2023-10-13 15:49:48 +05:30
Digvijaysinh Gohil
17b7bd7f48 SimpleNoise node added
^ GradientNoise algorithm improved
2023-10-13 15:44:54 +05:30
Digvijaysinh Gohil
6796d77cbe GradientNoise node added 2023-10-13 00:49:16 +05:30
Digvijaysinh Gohil
d500e1445b CheckerBoard node added 2023-10-13 00:16:04 +05:30
Digvijaysinh Gohil
c03d81fcfd Voronoi node added 2023-10-12 19:46:55 +05:30
Digvijaysinh Gohil
41f30c2889 TwirlUV node added 2023-10-12 19:28:04 +05:30
Digvijaysinh Gohil
41cf841c2b TilingAndOffsetUV node added 2023-10-12 19:07:47 +05:30
Digvijaysinh Gohil
e829baa34b SpherizeUV node added 2023-10-12 18:53:59 +05:30
Digvijaysinh Gohil
aef7f401af RotateUV node added
^ Code refactored for various nodes
2023-10-12 18:31:51 +05:30
Digvijaysinh Gohil
baed077950 RadialShearUV node added, FlipbookUV node code refactored 2023-10-12 01:05:32 +05:30
Digvijaysinh Gohil
60822d310b Update FlipbookUV.gd 2023-10-12 00:38:31 +05:30
Digvijaysinh Gohil
3eba6281c8 FlipbookUV node added 2023-10-12 00:17:14 +05:30