Digvijaysinh Gohil
4628159c6e
Update RotateUV.gdshaderinc
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RotateUV node shader logic simplified.
2023-12-10 18:21:52 +05:30
Digvijaysinh Gohil
273d07ae85
SwirlUV node added
2023-12-10 17:46:18 +05:30
Digvijaysinh Gohil
ecd09b5246
UV nodes refactored
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- Set the default value for uv input as 0, 0 to avoid errors when using with shader modes PARTICLES, SKY and FOG
- FlipbookUV node is now only available in shader modes SPATIAL and CANVAS_ITEM
2023-11-21 20:49:41 +05:30
Digvijaysinh Gohil
41f30c2889
TwirlUV node added
2023-10-12 19:28:04 +05:30
Digvijaysinh Gohil
41cf841c2b
TilingAndOffsetUV node added
2023-10-12 19:07:47 +05:30
Digvijaysinh Gohil
e829baa34b
SpherizeUV node added
2023-10-12 18:53:59 +05:30
Digvijaysinh Gohil
aef7f401af
RotateUV node added
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^ Code refactored for various nodes
2023-10-12 18:31:51 +05:30
Digvijaysinh Gohil
baed077950
RadialShearUV node added, FlipbookUV node code refactored
2023-10-12 01:05:32 +05:30
Digvijaysinh Gohil
60822d310b
Update FlipbookUV.gd
2023-10-12 00:38:31 +05:30
Digvijaysinh Gohil
3eba6281c8
FlipbookUV node added
2023-10-12 00:17:14 +05:30