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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-01-10 11:09:35 +08:00

3 Commits

Author SHA1 Message Date
Digvijaysinh Gohil
4205904cb5 Issue #2 resolved 2024-01-12 16:53:06 +05:30
Digvijaysinh Gohil
ecd09b5246 UV nodes refactored
- Set the default value for uv input as 0, 0 to avoid errors when using with shader modes PARTICLES, SKY and FOG
- FlipbookUV node is now only available in shader modes SPATIAL and CANVAS_ITEM
2023-11-21 20:49:41 +05:30
Digvijaysinh Gohil
41f30c2889 TwirlUV node added 2023-10-12 19:28:04 +05:30