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Update README.md
Documentation for SpherizeUV node
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README.md
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@ -60,3 +60,19 @@ Rotates value of input UV around a reference point defined by input **_center_**
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|uv|vec2|None|Output UV value|
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#### Spherize node
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Applies a spherical warping effect similar to a fisheye camera lens to the value of input UV.
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**Inputs**
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|Name|Type|Binding|Description|
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|uv|vec2|UV|Input UV value|
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|center|vec2|none|Center reference point|
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|strength|float|none|Strength of the effect|
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|offset|vec2|none|Individual channel offsets|
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**Outputs**
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|Name|Type|Binding|Description|
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|uv|vec2|None|Output UV value|
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___
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