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Update RayMarch.md
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@ -8,12 +8,12 @@ A simple ray marcher.
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|signed distance|float|none|Signed distance calculated from Signed Distance Functions (SDFs)|
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|ray origin|vec3|none|Ray origin|
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|ray direction|vec3|none|Normalized ray direction|
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|max steps|int|none|Maximum number steps for ray marching|
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|max steps|int|none|Maximum number of steps for ray marching|
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|max distance|float|none|Maximum distance to march along the <b><i>ray direction</i></b>|
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|distance threshold|float|none|Threshold to check against <b><i>signed distance</i></b> to determine the ray intersection point.|
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|distance|float|None|Output ray intersection distance|
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|distance|float|None|Ray intersection distance|
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