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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-01-07 01:43:35 +08:00

Documentation formatting

This commit is contained in:
Digvijaysinh Gohil 2024-02-27 22:39:14 +05:30
parent 4cc91847ed
commit bd86743d0f
3 changed files with 50 additions and 60 deletions

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@ -5,61 +5,51 @@ If you don't immediatly see new nodes under **_Addons_** category, simply reload
# Uninstallation
Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program.
# Available Nodes
<details>
<summary><h2>Geometry nodes</h2></summary>
<hr>
<h4><a href="/documentation/Nodes/Geometry/Mesh.md">Mesh node</a></h4>
<hr>
</details>
<details>
<summary><h2>Maths nodes</h2></summary>
<hr>
<details>
<summary><h3>Vector</h3></summary>
<h4><a href="/documentation/Nodes/Maths/Vector/Project.md">Project node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Vector/ProjectOnPlane.md">Project On Plane node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Vector/VectorTransform.md">Vector Transform node</a></h4>
</details>
<details>
<summary><h3>Wave</h3></summary>
<h4><a href="/documentation/Nodes/Maths/Wave/NoiseSineWave.md">Noise Sine Wave node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Wave/SawtoothWave.md">Sawtooth Wave node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Wave/SquareWave.md">Square Wave node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Wave/TriangleWave.md">Triangle Wave node</a></h4>
</details>
<hr>
</details>
<details>
<summary><h2>Procedural nodes</h2></summary>
<hr>
<h4><a href="/documentation/Nodes/Procedural/CheckerBoard.md">Checker Board node</a></h4>
<details>
<summary><h3>Noise</h3></summary>
<h4><a href="/documentation/Nodes/Procedural/Noise/GradientNoise.md">Gradient Noise node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Noise/PseudoRandomNoise.md">Pseudo Random Noise node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Noise/SimpleNoise.md">Simple Noise node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Noise/Voronoi.md">Voronoi node</a></h4>
</details>
<details>
<summary><h3>Shapes</h3></summary>
<h4><a href="/documentation/Nodes/Procedural/Shapes/Ellipse.md">Ellipse node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/Polygon.md">Polygon node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/Rectangle.md">Rectangle node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedPolygon.md">Rounded Polygon node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedRectangle.md">Rounded Rectangle node</a></h4>
</details>
<hr>
</details>
<details>
<summary><h2>UV nodes</h2></summary>
<hr>
<h4><a href="/documentation/Nodes/UV/Flipbook.md">Flipbook node</a></h4>
<h4><a href="/documentation/Nodes/UV/ParallaxMapping.md">Parallax Mapping node</a></h4>
<h4><a href="/documentation/Nodes/UV/RadialShear.md">Radial Shear node</a></h4>
<h4><a href="/documentation/Nodes/UV/Rotate.md">Rotate node</a></h4>
<h4><a href="/documentation/Nodes/UV/Spherize.md">Spherize node</a></h4>
<h4><a href="/documentation/Nodes/UV/Swirl.md">Swirl node</a></h4>
<h4><a href="/documentation/Nodes/UV/TilingAndOffset.md">Tiling and Offset node</a></h4>
<h4><a href="/documentation/Nodes/UV/Twirl.md">Twirl node</a></h4>
<hr>
</details>
<h2>Geometry nodes</h2>
<h4><a href="/documentation/Nodes/Geometry/Mesh.md">&emsp;Mesh node</a></h4>
<h2>Maths nodes</h2>
<h3>&emsp;Vector</h3>
<h4><a href="/documentation/Nodes/Maths/Vector/Project.md">&emsp;&emsp;Project node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Vector/ProjectOnPlane.md">&emsp;&emsp;Project On Plane node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Vector/VectorTransform.md">&emsp;&emsp;Vector Transform node</a></h4>
<h3>&emsp;Wave</h3>
<h4><a href="/documentation/Nodes/Maths/Wave/NoiseSineWave.md">&emsp;&emsp;Noise Sine Wave node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Wave/SawtoothWave.md">&emsp;&emsp;Sawtooth Wave node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Wave/SquareWave.md">&emsp;&emsp;Square Wave node</a></h4>
<h4><a href="/documentation/Nodes/Maths/Wave/TriangleWave.md">&emsp;&emsp;Triangle Wave node</a></h4>
<h2>Procedural nodes</h2>
<h4><a href="/documentation/Nodes/Procedural/CheckerBoard.md">&emsp;Checker Board node</a></h4>
<h3>&emsp;Noise</h3>
<h4><a href="/documentation/Nodes/Procedural/Noise/GradientNoise.md">&emsp;&emsp;Gradient Noise node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Noise/PseudoRandomNoise.md">&emsp;&emsp;Pseudo Random Noise node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Noise/SimpleNoise.md">&emsp;&emsp;Simple Noise node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Noise/Voronoi.md">&emsp;&emsp;Voronoi node</a></h4>
<h3>&emsp;Shapes</h3>
<h4><a href="/documentation/Nodes/Procedural/Shapes/Ellipse.md">&emsp;&emsp;Ellipse node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/Polygon.md">&emsp;&emsp;Polygon node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/Rectangle.md">&emsp;&emsp;Rectangle node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedPolygon.md">&emsp;&emsp;Rounded Polygon node</a></h4>
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedRectangle.md">&emsp;&emsp;Rounded Rectangle node</a></h4>
<h2>UV nodes</h2>
<h4><a href="/documentation/Nodes/UV/Flipbook.md">&emsp;Flipbook node</a></h4>
<h4><a href="/documentation/Nodes/UV/ParallaxMapping.md">&emsp;Parallax Mapping node</a></h4>
<h4><a href="/documentation/Nodes/UV/RadialShear.md">&emsp;Radial Shear node</a></h4>
<h4><a href="/documentation/Nodes/UV/Rotate.md">&emsp;Rotate node</a></h4>
<h4><a href="/documentation/Nodes/UV/Spherize.md">&emsp;Spherize node</a></h4>
<h4><a href="/documentation/Nodes/UV/Swirl.md">&emsp;Swirl node</a></h4>
<h4><a href="/documentation/Nodes/UV/TilingAndOffset.md">&emsp;Tiling and Offset node</a></h4>
<h4><a href="/documentation/Nodes/UV/Twirl.md">&emsp;Twirl node</a></h4>

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@ -16,5 +16,5 @@ Projects <i><b>vector A</b></i> onto <i><b>vector B</b></i>.
**Outputs**
|Name|Type|Binding|Description|
|---|---|---|---|
|out|vector3|None|Output vector|
|vector|vector3|None|Output vector|
___

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@ -16,5 +16,5 @@ Projects a vector onto a plane defined by a normal orthogonal to the plane.
**Outputs**
|Name|Type|Binding|Description|
|---|---|---|---|
|out|vector3|None|Output vector|
|vector|vector3|None|Output vector|
___