mirror of
https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git
synced 2025-01-07 01:43:35 +08:00
Documentation formatting
This commit is contained in:
parent
4cc91847ed
commit
bd86743d0f
@ -5,61 +5,51 @@ If you don't immediatly see new nodes under **_Addons_** category, simply reload
|
||||
# Uninstallation
|
||||
Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program.
|
||||
# Available Nodes
|
||||
<details>
|
||||
<summary><h2>Geometry nodes</h2></summary>
|
||||
<hr>
|
||||
<h4><a href="/documentation/Nodes/Geometry/Mesh.md">Mesh node</a></h4>
|
||||
<hr>
|
||||
</details>
|
||||
<details>
|
||||
<summary><h2>Maths nodes</h2></summary>
|
||||
<hr>
|
||||
<details>
|
||||
<summary><h3>Vector</h3></summary>
|
||||
<h4><a href="/documentation/Nodes/Maths/Vector/Project.md">Project node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Vector/ProjectOnPlane.md">Project On Plane node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Vector/VectorTransform.md">Vector Transform node</a></h4>
|
||||
</details>
|
||||
<details>
|
||||
<summary><h3>Wave</h3></summary>
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/NoiseSineWave.md">Noise Sine Wave node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/SawtoothWave.md">Sawtooth Wave node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/SquareWave.md">Square Wave node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/TriangleWave.md">Triangle Wave node</a></h4>
|
||||
</details>
|
||||
<hr>
|
||||
</details>
|
||||
<details>
|
||||
<summary><h2>Procedural nodes</h2></summary>
|
||||
<hr>
|
||||
<h4><a href="/documentation/Nodes/Procedural/CheckerBoard.md">Checker Board node</a></h4>
|
||||
<details>
|
||||
<summary><h3>Noise</h3></summary>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/GradientNoise.md">Gradient Noise node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/PseudoRandomNoise.md">Pseudo Random Noise node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/SimpleNoise.md">Simple Noise node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/Voronoi.md">Voronoi node</a></h4>
|
||||
</details>
|
||||
<details>
|
||||
<summary><h3>Shapes</h3></summary>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/Ellipse.md">Ellipse node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/Polygon.md">Polygon node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/Rectangle.md">Rectangle node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedPolygon.md">Rounded Polygon node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedRectangle.md">Rounded Rectangle node</a></h4>
|
||||
</details>
|
||||
<hr>
|
||||
</details>
|
||||
<details>
|
||||
<summary><h2>UV nodes</h2></summary>
|
||||
<hr>
|
||||
<h4><a href="/documentation/Nodes/UV/Flipbook.md">Flipbook node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/ParallaxMapping.md">Parallax Mapping node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/RadialShear.md">Radial Shear node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Rotate.md">Rotate node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Spherize.md">Spherize node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Swirl.md">Swirl node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/TilingAndOffset.md">Tiling and Offset node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Twirl.md">Twirl node</a></h4>
|
||||
<hr>
|
||||
</details>
|
||||
<h2>Geometry nodes</h2>
|
||||
|
||||
<h4><a href="/documentation/Nodes/Geometry/Mesh.md"> Mesh node</a></h4>
|
||||
|
||||
<h2>Maths nodes</h2>
|
||||
|
||||
<h3> Vector</h3>
|
||||
|
||||
<h4><a href="/documentation/Nodes/Maths/Vector/Project.md">  Project node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Vector/ProjectOnPlane.md">  Project On Plane node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Vector/VectorTransform.md">  Vector Transform node</a></h4>
|
||||
|
||||
<h3> Wave</h3>
|
||||
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/NoiseSineWave.md">  Noise Sine Wave node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/SawtoothWave.md">  Sawtooth Wave node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/SquareWave.md">  Square Wave node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Maths/Wave/TriangleWave.md">  Triangle Wave node</a></h4>
|
||||
|
||||
<h2>Procedural nodes</h2>
|
||||
|
||||
<h4><a href="/documentation/Nodes/Procedural/CheckerBoard.md"> Checker Board node</a></h4>
|
||||
|
||||
<h3> Noise</h3>
|
||||
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/GradientNoise.md">  Gradient Noise node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/PseudoRandomNoise.md">  Pseudo Random Noise node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/SimpleNoise.md">  Simple Noise node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Noise/Voronoi.md">  Voronoi node</a></h4>
|
||||
|
||||
<h3> Shapes</h3>
|
||||
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/Ellipse.md">  Ellipse node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/Polygon.md">  Polygon node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/Rectangle.md">  Rectangle node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedPolygon.md">  Rounded Polygon node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedRectangle.md">  Rounded Rectangle node</a></h4>
|
||||
|
||||
<h2>UV nodes</h2>
|
||||
|
||||
<h4><a href="/documentation/Nodes/UV/Flipbook.md"> Flipbook node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/ParallaxMapping.md"> Parallax Mapping node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/RadialShear.md"> Radial Shear node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Rotate.md"> Rotate node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Spherize.md"> Spherize node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Swirl.md"> Swirl node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/TilingAndOffset.md"> Tiling and Offset node</a></h4>
|
||||
<h4><a href="/documentation/Nodes/UV/Twirl.md"> Twirl node</a></h4>
|
@ -16,5 +16,5 @@ Projects <i><b>vector A</b></i> onto <i><b>vector B</b></i>.
|
||||
**Outputs**
|
||||
|Name|Type|Binding|Description|
|
||||
|---|---|---|---|
|
||||
|out|vector3|None|Output vector|
|
||||
|vector|vector3|None|Output vector|
|
||||
___
|
@ -16,5 +16,5 @@ Projects a vector onto a plane defined by a normal orthogonal to the plane.
|
||||
**Outputs**
|
||||
|Name|Type|Binding|Description|
|
||||
|---|---|---|---|
|
||||
|out|vector3|None|Output vector|
|
||||
|vector|vector3|None|Output vector|
|
||||
___
|
Loading…
x
Reference in New Issue
Block a user