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## Nodes documentation
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### Procedural nodes
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___
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#### Voronoi node
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<details>
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<summary>#### Voronoi node</summary>
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Generates a Voronoi or Worley noise based on input UV. Voronoi noise is generated by calculating distances between a pixel and a lattice of points. By offsetting these points by a pseudo-random number, controlled by **_angle offset_**, a cluster of cells can be generated.
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**Inputs**
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|output|float|None|Output noise value|
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|cells|float|None|Raw cell data|
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</details>
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___
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### UV nodes
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___
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