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Update README.md

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Digvijaysinh Gohil 2023-11-26 19:25:40 +05:30
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@ -10,6 +10,21 @@ If you don't immediatly see new nodes under **_Addons_** category, simply reload
Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program.
# Nodes documentation
<details open>
<summary><h1>Input nodes</h1></summary>
<details>
<summary><h3>Node Scale World node</h3></summary>
Provides accees to node scale in world space.
<hr>
**Outputs**
|Name|Type|Binding|Description|
|---|---|---|---|
|scale|vec3|None|Node/object scale in world space|
___
</details>
</details>
<hr>
<details open>
<summary><h1>Maths nodes</h1></summary>
<details open>
<summary><h2>Wave</h2></summary>
@ -82,21 +97,6 @@ ___
</details>
<hr>
<details open>
<summary><h1>Input nodes</h1></summary>
<details>
<summary><h3>Node Scale World node</h3></summary>
Provides accees to node scale in world space.
<hr>
**Outputs**
|Name|Type|Binding|Description|
|---|---|---|---|
|scale|vec3|None|Node/object scale in world space|
___
</details>
</details>
<hr>
<details open>
<summary><h1>Procedural nodes</h1></summary>
<details>
<summary><h3>Checker Board node</h3></summary>