mirror of
https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git
synced 2025-01-05 00:53:36 +08:00
Document typo
This commit is contained in:
parent
57d3027b6c
commit
9c9907580c
@ -5,7 +5,7 @@ A simple ray marcher for primitive shapes.
|
||||
**Controls**
|
||||
|Name|Options|Description|
|
||||
|---|---|---|
|
||||
|SDF (Signed Distance Function)|SDBox, SDSphere, SDCapsule, SDCylinder, SDTorus|Signed Distance Functions for the space to draw.|
|
||||
|SDF (Signed Distance Function)|SDBox, SDSphere, SDCapsule, SDCylinder, SDTorus|Signed Distance Functions for the shape to draw.|
|
||||
|
||||
**Inputs**
|
||||
|Name|Type|Binding|Description|
|
||||
|
Loading…
x
Reference in New Issue
Block a user