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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-01-07 01:43:35 +08:00

Merge branch 'development'

This commit is contained in:
Digvijaysinh Gohil 2023-10-17 17:18:53 +05:30
commit 8972c2da37

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@ -4,6 +4,8 @@ Visual shader node library for Godot engine.
Adds various extra nodes to use in built-in visual shader editor.
# Installation
Copy the contents of **_addons/ShaderLib_** into the same folder in your project. No activation needed. Custom visual shader nodes work the same way as standard visual shader nodes.
If you don't immediatly see new nodes under **_Addons_** category, simply reload your project.
# Uninstallation
Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program.
# Nodes documentation