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Update RayMarch.md
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@ -43,11 +43,9 @@ A simple ray marcher for primitive shapes.
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|Name|Type|Binding|Description|
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|Name|Type|Binding|Description|
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|distance|float|None|Ray intersection distance|
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|distance|float|None|Ray intersection distance|
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___
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**Extras**
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**Extras**
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This node is only simple ray marching example, the true power of raymarching can only be achieved by custom SDFs. At the moment I am unable to inject the custom code via visual shaders, so I have provided the custom template at the following location.<br><br>
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This node is only simple ray marching example, the true power of raymarching can only be achieved by custom SDFs. At the moment I am unable to inject the custom code via visual shaders, so I have provided the custom template at the following location.<br>
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The default location can be found at<br>
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The default location can be found at<br>
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`res://addons/ShaderLib/RayMarching/RayMarchCustom.gdshaderinc`
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`res://addons/ShaderLib/RayMarching/RayMarchCustom.gdshaderinc`
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