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Update README.md

Document formatting.
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Digvijaysinh Gohil 2023-10-20 19:10:04 +05:30
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@ -9,7 +9,7 @@ If you don't immediatly see new nodes under **_Addons_** category, simply reload
# Uninstallation # Uninstallation
Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program. Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program.
# Nodes documentation # Nodes documentation
<details open=""> <details open>
<summary><h1>Maths nodes</h1></summary> <summary><h1>Maths nodes</h1></summary>
<details open> <details open>
<summary><h2>Wave</h2></summary> <summary><h2>Wave</h2></summary>
@ -91,12 +91,12 @@ Provides accees to node scale in world space.
**Outputs** **Outputs**
|Name|Type|Binding|Description| |Name|Type|Binding|Description|
|---|---|---|---| |---|---|---|---|
|output|vec3|None|Node/object scale in world space| |scale|vec3|None|Node/object scale in world space|
___ ___
</details> </details>
</details> </details>
<hr> <hr>
<details open=""> <details open>
<summary><h1>Procedural nodes</h1></summary> <summary><h1>Procedural nodes</h1></summary>
<details> <details>
<summary><h3>Checker Board node</h3></summary> <summary><h3>Checker Board node</h3></summary>
@ -272,7 +272,7 @@ ___
</details> </details>
</details> </details>
<hr> <hr>
<details open=""> <details open>
<summary><h1>UV nodes</h1></summary> <summary><h1>UV nodes</h1></summary>
<details> <details>
<summary><h3>Flipbook node</h3></summary> <summary><h3>Flipbook node</h3></summary>