From ae40a2f3492d569528a3f2e69f590b898c18114e Mon Sep 17 00:00:00 2001 From: Digvijaysinh Gohil Date: Fri, 15 Mar 2024 13:32:34 +0530 Subject: [PATCH] Update Documentation.md --- documentation/Documentation.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/documentation/Documentation.md b/documentation/Documentation.md index 79cdab8..90f5a2a 100644 --- a/documentation/Documentation.md +++ b/documentation/Documentation.md @@ -4,6 +4,11 @@ Copy the contents of **_addons/ShaderLib_** into the same folder in your project If you don't immediatly see new nodes under **_Addons_** category, simply reload your project. # Uninstallation Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program. +# Special Note +Even if you don't use visual shader, you can still use this addon for writing your custom shaders. + +For example if you want to rotate UV in your **_.gdshader_** file, you can use `rotate_uv()` of this addon using `#include` keyword as following. +`#include "res://addons/ShaderLib/UV/RotateUV.gdshaderinc"` # Available Nodes

Artistic nodes