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https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git
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Merge branch 'godot-4.2'
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217bf0a24e
@ -4,6 +4,11 @@ Copy the contents of **_addons/ShaderLib_** into the same folder in your project
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If you don't immediatly see new nodes under **_Addons_** category, simply reload your project.
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# Uninstallation
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Delete the contents of **_addons/ShaderLib_** folder from your project. Make sure to delete it using the Godot editor instead of your default file system program.
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# Special Note
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Even if you don't use visual shader, you can still use this addon for writing your custom shaders.
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For example if you want to rotate UV in your **_.gdshader_** file, you can use `rotate_uv()` of this addon using `#include` keyword as following.
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`#include "res://addons/ShaderLib/UV/RotateUV.gdshaderinc"`
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# Available Nodes
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<h2>Artistic nodes</h2>
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