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Update Documentation.md
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@ -8,7 +8,7 @@ Delete the contents of **_addons/ShaderLib_** folder from your project. Make sur
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<details>
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<summary><h2>Geometry nodes</h2></summary>
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<hr>
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<h5><a href="/Nodes/Geometry/Mesh.md">Mesh node</a></h5>
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<h4><a href="/documentation/Nodes/Geometry/Mesh.md">Mesh node</a></h4>
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<hr>
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</details>
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<details>
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@ -16,48 +16,48 @@ Delete the contents of **_addons/ShaderLib_** folder from your project. Make sur
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<hr>
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<details>
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<summary><h3>Vector</h3></summary>
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<h5><a href="/Nodes/Maths/Vector/VectorTransform.md">Vector Transform node</a></h5>
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<h4><a href="/documentation/Nodes/Maths/Vector/VectorTransform.md">Vector Transform node</a></h4>
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</details>
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<details>
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<summary><h3>Wave</h3></summary>
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<h5><a href="/Nodes/Maths/Wave/NoiseSineWave.md">Noise Sine Wave node</a></h5>
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<h5><a href="/Nodes/Maths/Wave/SawtoothWave.md">Sawtooth Wave node</a></h5>
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<h5><a href="/Nodes/Maths/Wave/SquareWave.md">Square Wave node</a></h5>
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<h5><a href="/Nodes/Maths/Wave/TriangleWave.md">Triangle Wave node</a></h5>
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<h4><a href="/documentation/Nodes/Maths/Wave/NoiseSineWave.md">Noise Sine Wave node</a></h4>
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<h4><a href="/documentation/Nodes/Maths/Wave/SawtoothWave.md">Sawtooth Wave node</a></h4>
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<h4><a href="/documentation/Nodes/Maths/Wave/SquareWave.md">Square Wave node</a></h4>
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<h4><a href="/documentation/Nodes/Maths/Wave/TriangleWave.md">Triangle Wave node</a></h4>
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</details>
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<hr>
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</details>
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<details>
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<summary><h2>Procedural nodes</h2></summary>
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<hr>
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<h5><a href="/Nodes/Procedural/CheckerBoard.md">Checker Board node</a></h5>
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<h4><a href="/documentation/Nodes/Procedural/CheckerBoard.md">Checker Board node</a></h4>
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<details>
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<summary><h3>Noise</h3></summary>
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<h5><a href="/Nodes/Procedural/Noise/GradientNoise.md">Gradient Noise node</a></h5>
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<h5><a href="/Nodes/Procedural/Noise/PseudoRandomNoise.md">Pseudo Random Noise node</a></h5>
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<h5><a href="/Nodes/Procedural/Noise/SimpleNoise.md">Simple Noise node</a></h5>
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<h5><a href="/Nodes/Procedural/Noise/Voronoi.md">Voronoi node</a></h5>
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<h4><a href="/documentation/Nodes/Procedural/Noise/GradientNoise.md">Gradient Noise node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/Noise/PseudoRandomNoise.md">Pseudo Random Noise node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/Noise/SimpleNoise.md">Simple Noise node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/Noise/Voronoi.md">Voronoi node</a></h4>
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</details>
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<details>
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<summary><h3>Shapes</h3></summary>
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<h5><a href="/Nodes/Procedural/Shapes/Ellipse.md">Ellipse node</a></h5>
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<h5><a href="/Nodes/Procedural/Shapes/Polygon.md">Polygon node</a></h5>
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<h5><a href="/Nodes/Procedural/Shapes/Rectangle.md">Rectangle node</a></h5>
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<h5><a href="/Nodes/Procedural/Shapes/RoundedPolygon.md">Rounded Polygon node</a></h5>
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<h5><a href="/Nodes/Procedural/Shapes/RoundedRectangle.md">Rounded Rectangle node</a></h5>
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<h4><a href="/documentation/Nodes/Procedural/Shapes/Ellipse.md">Ellipse node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/Shapes/Polygon.md">Polygon node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/Shapes/Rectangle.md">Rectangle node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedPolygon.md">Rounded Polygon node</a></h4>
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<h4><a href="/documentation/Nodes/Procedural/Shapes/RoundedRectangle.md">Rounded Rectangle node</a></h4>
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</details>
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<hr>
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</details>
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<details>
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<summary><h2>UV nodes</h2></summary>
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<hr>
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<h5><a href="/Nodes/UV/Flipbook.md">Flipbook node</a></h5>
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<h5><a href="/Nodes/UV/ParallaxMapping.md">Parallax Mapping node</a></h5>
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<h5><a href="/Nodes/UV/RadialShear.md">Radial Shear node</a></h5>
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<h5><a href="/Nodes/UV/Rotate.md">Rotate node</a></h5>
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<h5><a href="/Nodes/UV/Spherize.md">Spherize node</a></h5>
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<h5><a href="/Nodes/UV/Swirl.md">Swirl node</a></h5>
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<h5><a href="/Nodes/UV/TilingAndOffset.md">Tiling and Offset node</a></h5>
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<h5><a href="/Nodes/UV/Twirl.md">Twirl node</a></h5>
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<h4><a href="/documentation/Nodes/UV/Flipbook.md">Flipbook node</a></h4>
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<h4><a href="/documentation/Nodes/UV/ParallaxMapping.md">Parallax Mapping node</a></h4>
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<h4><a href="/documentation/Nodes/UV/RadialShear.md">Radial Shear node</a></h4>
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<h4><a href="/documentation/Nodes/UV/Rotate.md">Rotate node</a></h4>
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<h4><a href="/documentation/Nodes/UV/Spherize.md">Spherize node</a></h4>
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<h4><a href="/documentation/Nodes/UV/Swirl.md">Swirl node</a></h4>
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<h4><a href="/documentation/Nodes/UV/TilingAndOffset.md">Tiling and Offset node</a></h4>
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<h4><a href="/documentation/Nodes/UV/Twirl.md">Twirl node</a></h4>
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<hr>
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</details>
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