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Update README.md
Documentation for Rotate node
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README.md
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README.md
@ -9,7 +9,7 @@ Delete the contents of **_addons/ShaderLib_** folder from your project. Make sur
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## Nodes documentation
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### UV nodes
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___
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#### Flipbook uv node
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#### Flipbook node
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Creates a flipbook, or texture sheet animation, of the UVs supplied to input UV. The amount of tiles on the sheet are defined by the values of the inputs **_rows_** and **_columns_**.
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This node can be used to create a texture animation functionality, commonly used for particle effects and sprites, by supplying Time to the input Tile and outputting to the UV input slot of a Texture Sampler.
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@ -28,7 +28,7 @@ This node can be used to create a texture animation functionality, commonly used
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|uv|vec2|None|Output UV value|
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___
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#### Radial Shear uv node
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#### Radial Shear node
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Applies a radial shear warping effect similar to a wave to the value of input UV.
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**Inputs**
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@ -44,3 +44,19 @@ Applies a radial shear warping effect similar to a wave to the value of input UV
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|uv|vec2|None|Output UV value|
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___
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#### Rotate node
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Rotates value of input UV around a reference point defined by input **_center_** by the amount of input **_rotation_**.
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**Inputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|uv|vec2|UV|Input UV value|
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|center|vec2|none|Center reference point|
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|rotation|float|none|Rotation amount in radians|
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|use degrees|bool|none|Use degrees instead of radians for **_rotation_** amount|
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**Outputs**
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|Name|Type|Binding|Description|
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|---|---|---|---|
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|uv|vec2|None|Output UV value|
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___
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