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mirror of https://github.com/DigvijaysinhGohil/Godot-Shader-Lib.git synced 2025-01-07 01:43:35 +08:00

Icons Refactor

This commit is contained in:
Digvijaysinh Gohil 2023-10-13 18:56:21 +05:30
parent 21d44fa63d
commit 02d7d0e3c9
6 changed files with 5 additions and 43 deletions

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<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect x="2" y="2" width="124" height="124" rx="14" fill="#363d52" stroke="#212532" stroke-width="4"/><g transform="scale(.101) translate(122 122)"><g fill="#fff"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 813 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H447l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c3 34 55 34 58 0v-86c-3-34-55-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></g></svg>

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://3ehfv2foenuj"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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icons/icon.png Normal file

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@ -2,16 +2,16 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ba1666vqx3hqi"
path="res://.godot/imported/icon.jpg-46d60c1e53dae37e28e3c2c3e6206929.ctex"
uid="uid://co8ytqivksgwl"
path="res://.godot/imported/icon.png-66e56a551f174bdc993eb27d415a6710.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icons/icon.jpg"
dest_files=["res://.godot/imported/icon.jpg-46d60c1e53dae37e28e3c2c3e6206929.ctex"]
source_file="res://icons/icon.png"
dest_files=["res://.godot/imported/icon.png-66e56a551f174bdc993eb27d415a6710.ctex"]
[params]

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@ -12,4 +12,4 @@ config_version=5
config/name="Godot-shader-lib"
config/features=PackedStringArray("4.1", "Forward Plus")
config/icon="res://icon.svg"
config/icon="res://icons/icon.png"