110 lines
4.5 KiB
C++
110 lines
4.5 KiB
C++
/*
|
|
* Copyright (c) 2014, Oculus VR, Inc.
|
|
* All rights reserved.
|
|
*
|
|
* This source code is licensed under the BSD-style license found in the
|
|
* LICENSE file in the root directory of this source tree. An additional grant
|
|
* of patent rights can be found in the PATENTS file in the same directory.
|
|
*
|
|
*/
|
|
|
|
/// \file
|
|
/// \brief This will write all incoming and outgoing network messages to the local console screen. See derived functions for other outputs
|
|
///
|
|
|
|
|
|
#include "NativeFeatureIncludes.hpp"
|
|
#if _RAKNET_SUPPORT_PacketLogger==1
|
|
|
|
#ifndef __PACKET_LOGGER_H
|
|
#define __PACKET_LOGGER_H
|
|
|
|
#include "RakNetTypes.hpp"
|
|
#include "PluginInterface2.hpp"
|
|
#include "Export.hpp"
|
|
|
|
namespace RakNet
|
|
{
|
|
/// Forward declarations
|
|
class RakPeerInterface;
|
|
|
|
/// \defgroup PACKETLOGGER_GROUP PacketLogger
|
|
/// \brief Print out incoming messages to a target destination
|
|
/// \details
|
|
/// \ingroup PLUGINS_GROUP
|
|
|
|
/// \brief Writes incoming and outgoing messages to the screen.
|
|
/// This will write all incoming and outgoing messages to the console window, or to a file if you override it and give it this functionality.
|
|
/// \ingroup PACKETLOGGER_GROUP
|
|
class RAK_DLL_EXPORT PacketLogger : public PluginInterface2
|
|
{
|
|
public:
|
|
// GetInstance() and DestroyInstance(instance*)
|
|
STATIC_FACTORY_DECLARATIONS(PacketLogger)
|
|
|
|
PacketLogger();
|
|
virtual ~PacketLogger();
|
|
|
|
// Translate the supplied parameters into an output line - overloaded version that takes a MessageIdentifier
|
|
// and translates it into a string (numeric or textual representation based on printId); this calls the
|
|
// second version which takes a const char* argument for the messageIdentifier
|
|
virtual void FormatLine(char* into, const char* dir, const char* type, unsigned int reliableMessageNumber, unsigned int frame
|
|
, unsigned char messageIdentifier, const BitSize_t bitLen, unsigned long long time, const SystemAddress& local, const SystemAddress& remote,
|
|
unsigned int splitPacketId, unsigned int splitPacketIndex, unsigned int splitPacketCount, unsigned int orderingIndex);
|
|
virtual void FormatLine(char* into, const char* dir, const char* type, unsigned int reliableMessageNumber, unsigned int frame
|
|
, const char* idToPrint, const BitSize_t bitLen, unsigned long long time, const SystemAddress& local, const SystemAddress& remote,
|
|
unsigned int splitPacketId, unsigned int splitPacketIndex, unsigned int splitPacketCount, unsigned int orderingIndex);
|
|
|
|
/// Events on low level sends and receives. These functions may be called from different threads at the same time.
|
|
virtual void OnDirectSocketSend(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
|
|
virtual void OnDirectSocketReceive(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
|
|
virtual void OnReliabilityLayerNotification(const char *errorMessage, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress, bool isError);
|
|
virtual void OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time, int isSend);
|
|
virtual void OnAck(unsigned int messageNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time);
|
|
virtual void OnPushBackPacket(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
|
|
|
|
/// Logs out a header for all the data
|
|
virtual void LogHeader(void);
|
|
|
|
/// Override this to log strings to wherever. Log should be threadsafe
|
|
virtual void WriteLog(const char *str);
|
|
|
|
// Write informational messages
|
|
virtual void WriteMiscellaneous(const char *type, const char *msg);
|
|
|
|
|
|
// Set to true to print ID_* instead of numbers
|
|
virtual void SetPrintID(bool print);
|
|
// Print or hide acks (clears up the screen not to print them but is worse for debugging)
|
|
virtual void SetPrintAcks(bool print);
|
|
|
|
/// Prepend this string to output logs.
|
|
virtual void SetPrefix(const char *_prefix);
|
|
|
|
/// Append this string to output logs. (newline is useful here)
|
|
virtual void SetSuffix(const char *_suffix);
|
|
static const char* BaseIDTOString(unsigned char Id);
|
|
|
|
/// Log the direct sends and receives or not. Default true
|
|
void SetLogDirectMessages(bool send);
|
|
protected:
|
|
|
|
virtual bool UsesReliabilityLayer(void) const {return true;}
|
|
const char* IDTOString(unsigned char Id);
|
|
virtual void AddToLog(const char *str);
|
|
// Users should override this
|
|
virtual const char* UserIDTOString(unsigned char Id);
|
|
void GetLocalTime(char buffer[128]);
|
|
bool logDirectMessages;
|
|
|
|
bool printId, printAcks;
|
|
char prefix[256];
|
|
char suffix[256];
|
|
};
|
|
|
|
} // namespace RakNet
|
|
|
|
#endif
|
|
|
|
#endif // _RAKNET_SUPPORT_*
|